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rjmatsleepers
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Yes please do down load the 1920 save and play 10 turns - it would be good to have more choices. We have reached an interesting point in the game and taken me into areas I didn't know about. For example I didn't realise that you could capture an enemy capital without brining the space ship back to earth - but that's what happened earlier in this game.
The 1920 save has a few interesting points. We are at war on 3 fronts:
a) with the Egyptians who are reduced to a single city and can be eliminated whenever we choose (or kept as a zoo civ);
b) with the Celts where there is currently a cease fire and we have a precarious couple of cities;
c) with the Zulus from whom we have taken about 6 cities to give us a fairly firm position on their homeland - I suspect we will also have to do battle with the Vikings who are the other fragmented part of the Zulu empire.
There is also a problem with pollution which needs a lot of engineers to keep it under control.
Another big question is whether to attempt to win by AC landing, or simply smash the AI - I think landing will be a quicker and simpler option.
Enjoy,
RJM at Sleeper's
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