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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:17
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I know that we still haven't sent on the 2162 turn yet, but the current trun thread has some good thoughts that I thought we'd put down here before they get lost in the shuffle:
Diplomacy- Call up Lal and induce him to go vendetta against Morgan
Unit moves- Change production at Iaca Base to a supercrawler, and then pop the pod to its south with the Coastguard Cutter
- Open a southern skirmishing front by taking out the Gaian chokehold brigade with our CRV-112
- move the Unity Rover back into the fungus to head upriver to the Gaian colony pod/base
- look for the Morgan supercrawler, and kamikazi it if possible
- Pull RT2 back into Minas Tirith to heal to 100% next turn, then resume wormhunting
- Upgrade SCC Minas Tirith to GT-class missile cruiser, and lay in wait for the Hive foil
- deploy Njord, Vladimorei and the GT itself to eliminate the forests in Morgan's Northwest
Others please add as things come to mind
Last edited by Googlie on 10-03-2005 at 18:56
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Maniac
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Gent, Belgium
Jul 1999 time: 06:17
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quote: Originally posted by Googlie
And elsewhere (the Angels covert ops thread) I've suggested we stall the Gaian attack until 2164
While the A's and G's aren't pacted, do we want to give the A's any excuse whatsoever from sending us Int Int before they send it to Morgan - or even to the Gaians themselves? |
Good point.
I've played a 2163 in the updated simulator. Here are some suggestions and questions based on it. I'll upload the simulator this evening - now I have to rush to the lessons. 
Tomcat-OAx W of OA: build road?
Tomcats VV & OAx E of OA: what to do?
Tomcats SC1 & SCWx: what to do?
Tomcats MT & SCS: build sensor array east of MT?
SC3's Crypteia: should they move to Messena or Gythium Harbour, or stay put?
SNC Hermes: move to (77.37) and drop off the Crypteia on the tile east?
In case that Gaian trannie is still blocking the straits, shall we send the SCC Invincible to deal with it?
What will the SCC Minas Tirith do?
New crawlers in Ironholm (IH), Argos (AG), GH. What will they do?
New B-4s in MT and AU. What will be their mission?
Possible suggestion: If we rehome the Fort Liberal supercrawler to Fort Soup en route to Arcadia University we could let it harvest a nutrient for FS - an extra turn to deal with the FS food shortages. How will we deal with them btw: FS is still lacking one nut for break-even.
Crawler-hurry a rec commons in FL, or wait until we hopefully get IntInt MY 2164 and can upgrade a scout patrol to a police force? (What to call that unit type btw? Citizen's Defence Force? Home Guard? Civil Guard? Guardia Civil?)
There will be a new mine ready MY 2164. How about letting OA work it, by relocating the 3-1-2 farmer to there? In combination with this, how about rehoming MT's supercrawler to OA and let it harvest minerals further. Then OA's mineral production would be over 20, and we could produce a B-4 in a single turn.
As the 3-1-2 tile would now be free in the above scenario, how about relocating a SC2 forester to the tile?
We could then also relocate the GH 2-1-1 worker to a forest. Unless we'd want GH's new crawler to harvest a forest. Or did we want to hurry a transport cruiser with that one?
There will be a mine finished in RG's base radius. How about moving RG's forester to the mine? We could then also relocate the Messenan 2-1-0 worker to the forest.
Fort Buster will have nutrient shortages at the beginning of MY 2163. A possible way to deal with those could be:
1> Move Shrek from SC3 to FB; and move a scout patrol in reverse direction from FB to SC3. That way we can make FB's third worker productive (but we'd have to turn SC3's crater worker into a doctor of course).
2> Relocate the other SC3 crater worker to the forest W of SC3.
3> Now put FB's doctor and 2-0-0 worker to the empty crater tiles.
With this solution we wouldn't be able to rehome the crawler on (54.14) to FB yet though. Otherwise we'd produce so many minerals that we'd exceed the ten mineral carryover limit.
Oh yeah, we could switch the scout patrol in AU with the hoplite in Ironholm. That way we can upgrade a scout patrol to police force MY 2164, instead of a hoplite which already has a useful ability.
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Maniac
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Gent, Belgium
Jul 1999 time: 06:17
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quote: I won't be able to download the turn until around 0300 GMT on the 17th, so, Manaic, if you want to play this turn that's OK by me |
I'll be sleeping around that time (or at least not have access to the internet) I think.
quote: (or others can open it and tell me what units need moving, where, etc, and whether lal will declare vendetta on Morgan, etc) |
There are still a few open questions AFAIK:
Tomcat-OAx W of OA: build road?
Tomcats VV & OAx E of OA: what to do?
Tomcats SC1 & SCWx: what to do?
Tomcats MT & SCS: build sensor array east of MT?
SC3's Crypteia: should they move to Messena or Gythium Harbour, or stay put?
SNC Hermes: move to (77.37) and drop off the Crypteia on the tile east?
In case that Gaian trannie is still blocking the straits, shall we send the SCC Invincible to deal with it?
What will the SCC Minas Tirith do?
New crawlers in Ironholm (IH), Argos (AG), GH. What will they do?
New B-4s in MT and AU. What will be their mission?
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Snoddasmannen
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I've opened the thread. Nothing disastrous has happened. Things of note:
- Lal has slowed research, will now get Doc:Air in 7 years
- Lal will vendetta with Morgan if we threaten him
- Gaia is still blocking our path, grr....
Most interesting (and worrysome) is that a Morgan foil has spotted our B-6. See image. They have moved their crawler to Morgan Transport, but it seems to be a quick kill anyway, or is it? Morgan might well have blocked all access points to MT (the green thingies), which would force us to kamikaze our B-6 on a probe team or a crawler. Moving it into a base where it does no good indicates to me that they knew we were up to something, and why would they move it into a base where we could easily destroy it?
This smells trappy, big time... Though it could still be worth it. If we end up being forced to kamikaze on a crawler we wouldn't be down too much, and the rewards of destroying that half an SP? Who can measure?
EDIT: Interesting this. We have 52 council votes, as many as Lal, we could run for governor! For whatever reason 
Attachment: crawlerstrike.jpg
This has been downloaded 26 time(s).
Last edited by Snoddasmannen on 17-03-2005 at 02:35
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:17
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2163 moves to date- Longstrider moves into 2Nuts Strand and takes up guard duty there
- As Zak now has an indigenous probe at Climactic research, ours moves to Fort Liberty, and the longstrider there returns to Fort Soup
- renamed B6 to Amphibious Chaos ECM Speeder, and destroyed supercrawler at Transport (kamikaze-ing)
- Njord and Vladimorei attempt shelling of forest at Whohabitat – both fail. General Tacticus tries, and fails too
- Hermes moved to Iaca bay and drops off Crypteia in Iaca suburbs
- Ardvaak moves to AU’s bay ready to pick up supercrawler
- Fort Liberty’s supercrawler moves thru Fort Soup, and rehomes there, then works forest tile en-route to port and pick-up
- SCC Iaca moved west to assist Heimdall and Pegasus
- Invincible (now 100%) leaves UN Great Refuge and heads to join Iaca and the transports
- Pegasus moves towards Heimdall, but is blocked by Gaian seaformer (see screenie)
Questions – do we want to land the Peg’s cargo for them to move overland and board the Heimdall (and maybe pop that pod with the Pegasus?. Do we move the Unity Rover back upriver as a coercion threat to the Gaians for them to move their blockers?
Attachment: 2163 blockade.gif
This has been downloaded 28 time(s).
Last edited by Googlie on 17-03-2005 at 11:25
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:17
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Repeating Maniac's "still unanswered" questions - and adding a few that have arisen after seeing the turn:
Tomcat-OAx W of OA: build road?
Tomcats VV & OAx E of OA: what to do?
Tomcats SC1 & SCWx: what to do?
Tomcats MT & SCS: build sensor array east of MT?
SC3's Crypteia: should they move to Messena or Gythium Harbour, or stay put?
SNC Hermes: move to (77.37) and drop off the Crypteia on the tile east? .............done
In case that Gaian trannie is still blocking the straits, shall we send the SCC Invincible to deal with it? ...............on its way
What will the SCC Minas Tirith do .................see my screenie - hunt down that Morgan foil?
New crawlers in Ironholm (IH), Argos (AG), GH. What will they do?
New B-4s in MT and AU. What will be their mission? .......................MT's, I think, should move onto our forwest-mineral tile and take out that Hive synthman, then move our missile rover onto that tile (under protection of the B-4) to take out the Hive arty unit next turn
Should the Heimdall retreat from the bottleneck to get under the protection of the Iaca?
Should the Pegasus unload its cargo, then pop that pod to the south to try for an AA or a facs completion (2nuts, I believe is the closest base)
Still go worm-hunting/capturing with the RT2 east of Minas Tirith?
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:17
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Here's the midturn save with that handful of moves made - i'll be offline (and off computer ) for the next twelve hours or so) so others can browse and strategize "real time"
Edit: turnsave removed, as later version now available (see below)
G.
Last edited by Googlie on 18-03-2005 at 10:52
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Maniac
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Gent, Belgium
Jul 1999 time: 06:17
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I haven't had the chance yet to look at the turn. But here are comments based on the things posted here:
quote: Originally posted by Googlie
[*]Njord and Vladimorei attempt shelling of forest at Whohabitat – both fail. General Tacticus tries, and fails too |
Weird. Is there perhaps a unit on that tile preventing forest bombardment?
quote: [*]Pegasus moves towards Heimdall, but is blocked by Gaian seaformer (see screenie)[/list]Questions – do we want to land the Peg’s cargo for them to move overland and board the Heimdall (and maybe pop that pod with the Pegasus?. |
IIRC the Pegasus has now three MPs left. How about moving it to that tile NW of the Gaian sea former? Then next turn, if the Gaian unity foil hasn't moved, we could move a tile NE, and either:
a) move the unit(s?) we want to move to the Heimdall over the isthmus, or
b) attack the Gaian worm stack amphibiously
quote: Do we move the Unity Rover back upriver as a coercion threat to the Gaians for them to move their blockers? |
I'd be in favour of moving the rover back on the river. Even if we decide not to attack the Gaians, we can use it to hunt for some worms on those fungal river tiles.
quote: Originally posted by Googlie
Do we want to chase the Morgan foil with the Minas Tirith? That would involve moving it into that fungus square (there it can't be attacked by either the Hive or the Morgan ship) - manoever 1 in the screenie. If it draws out the Hive foil, then our recuperating B-6 (not yet landed in Minas Tirith) can take it out (Unit 2 in the screenie) |
quote: Originally posted by Snoddasmannen
If we are confident that there aren't any probe foils in the area, as Sherlock "Maniac" Holmes has proven, then we can go chase it. But are we going to try to sink a (very green) 2-3 foil with a (commando) 1-2 cruiser? They'll have a slight edge. Perhaps it's better to use a B-4 to sink it and just use the cruiser to find it? |
I agree with Snoddasmannen it would be dangerous to attack the Morgan foil with our coastguard. Using a B-4 would be better IMO too. 
Btw, while I assume with great probability there's a Corporate Gator somewhere in the PK-Morgan-Angel Ocean, there's still a second one we don't know the location of. So it would still be risky to move the SCC Minas Tirith unstacked in that general area.
Hopefully as air patrols in the Buster Ocean increase, we might spot that Gator, making the whole area safe for our ships.
quote: Originally posted by Googlie
New B-4s in MT and AU. What will be their mission? .......................MT's, I think, should move onto our forwest-mineral tile and take out that Hive synthman, then move our missile rover onto that tile (under protection of the B-4) to take out the Hive arty unit next turn
I agree. 
[quote]Should the Heimdall retreat from the bottleneck to get under the protection of the Iaca? |
Personally I'd let it stay for now. If we'd want to move it elsewhere to pick up cargo, we could always eg move NE->N->W next year without a problem. Unless of course there's a military threat to the Heimdall? (Don't have the turn open now)
quote: Still go worm-hunting/capturing with the RT2 east of Minas Tirith? |
IIRC we were first gonna repair it at Minas Tirith.
quote: Originally posted by Modo44
I would really move all air units agains Morgan now, not later. Remember, the window of opportunity is rather small. |
I agree about using the majority of our aircraft against the Corporation. But how about keeping that B-4 at the Hive front? We can use it to provide air cover as Googlie currently suggests with the missile rover. And later perhaps it could be useful to deal with Hive artillery units that could bombard Minas Tirith out of range of our land forces.
Tomorrow it's a holiday for the university (Dies Natalis), so I can go home earlier and post some more comments on the turn before our deadline passes. 
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Snoddasmannen
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quote: Originally posted by Maniac
Weird. Is there perhaps a unit on that tile preventing forest bombardment?
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No, cos then Googlie would have seen bombardment combat against that unit. I guess we were just unlucky 
quote:
IIRC the Pegasus has now three MPs left. How about moving it to that tile NW of the Gaian sea former? Then next turn, if the Gaian unity foil hasn't moved, we could move a tile NE, and either:
a) move the unit(s?) we want to move to the Heimdall over the isthmus, or
b) attack the Gaian worm stack amphibiously
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How about hiding in the fungus a square further northwest? Will the Gaians be able to spot it via the Hive base screen? My motivation for hiding these troops is that a surprise attack against that Gaian stack, eliminating it entirely, would be a strong move, but they can take precautions against that if they saw our amph rover.
quote:
I'd be in favour of moving the rover back on the river. Even if we decide not to attack the Gaians, we can use it to hunt for some worms on those fungal river tiles.
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I'm also in favour. But those are bad fishing waters, they're within range of the (new?) Gaian base there. A worm appearing within base radius was about 1/81 if I recall the Survivalists Guide correctly.
quote:
I agree about using the majority of our aircraft against the Corporation. But how about keeping that B-4 at the Hive front? We can use it to provide air cover as Googlie currently suggests with the missile rover. And later perhaps it could be useful to deal with Hive artillery units that could bombard Minas Tirith out of range of our land forces.
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Fine, maybe we can spare one bomber 
Some more random thoughts:
Hurry the crawler at Fort Soup? One (expensive) mineral away from completion, and as I recall we wouldn't be able to carry over most of those minerals after the crawler finishes anyway.
Did anybody else spot the Hive Colony pod right next to the Morgan base Choke on this? Gotta love that, trapped between a Morgan base and fungus.
Are we going to hurry a transport in Minas Tirith or Gythium (we have a crawler there)? We still haven't really made a strategic decision here, but if we are going to carry out an attack we need a transport, and we don't have much time.
quote:
Tomorrow it's a holiday for the university (Dies Natalis), so I can go home earlier and post some more comments on the turn before our deadline passes.
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Well I won't be able to play much tomorrow, I have a job interview for a position as Core Technology Developer at Opera Software Wish me luck everyone.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:17
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2163 continued ….- Called Lal, he is now in Vendetta with Morgan
- RT2 retreats onto road adjacent to MT
- Missile Rover moves up onto forest mineral tile
- B-4 provides air cover and takes out Hive infantry unit as well
- Unity Rover at Gaialand moves back onto river fungus
- Pegasus moves to NE of the Gaian seaformer (I looked at the Hive base, Seat of Proper Thought, and they have several arty units there and in the fungus we’d be within range and likely be shelled)
- Moved AU’s B-4 to Climactic research
- Used the Maniac manoever (and a crawler, plus 10 ec’s) to rush a Mercury class transport at Gythium harbour
- Moved the Minas Tirith into GH to provide companionship for the Mercury
- Used the Maniac manoever (and a crawler, plus 18 ec’s) to rush a Missile noodle at Argos
- Crawler rushed at Fort Soup for 7 ec’s and at Tegea Harbour for 19 ec’s
- B-4 rushed at Rio Grande for 27 ec’s, and at SC2 and Craterwest for 9 ec’s each
- Moved the Disco Volante southwest, popped an IoD, so vamoosed due east
- Tomcat OA starts road on that sensor/farm tile it was on
- Tomcats VV & OAx E of OA commence roadbuilding on mine
- Tomcats MT & SCS: as their turn was exhausted, I put them to mine building on that tile they were on just to keep the crews out of mischief
- SC3’s Crypteia moved to GH to board the new Mercury
- Tomcat SCW moves to river tile and starts planting forest
- Ironholm worker reassigned to work the forest, and crawler sent to crawl in food
- TH’s crawler rehomed to FL, and sent to get food from forested tile
See later post for final save
Last edited by Googlie on 18-03-2005 at 18:44
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