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ixnay
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ACS Staff: 'RoN' Content Editor
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I <3 etna, omg disgaea fag
Jan 1970 time: 22:17
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Lots of new Nintendo stuff at the Game Developer's Conference.
Kicking rad new Zelda trailer:
http://www.gametrailers.com/player.php?id=5128&type=mov
News on the DS's internet capabilities:
quote: March 10, 2005 - At the Game Developers Conference keynote speech today, Nintendo President Satoru Iwata revealed that Nintendo will be sending its Nintendo DS online wirelessly to enable gamers around the world to connect to each other in games written specifically for the protocol.
Once the service begins later this year, Nintendo DS users will be able to connect to the service wirelessly at universal Wi-Fi hot spots in use all over the world. Nintendo's in-house development team is already creating Animal Crossing DS to support global Wi-Fi connectivity.
During the speech, Iwata took part in eight-player wireless competition of Mario Kart DS with audience members to demonstrate the local-area wireless support already inherent in several Nintendo DS games. More details on the Wi-Fi service will be revealed at the Electronic Entertainment Expo in Los Angeles this May.
Iwata also used his keynote speech today to reveal that shipments of DS systems have surpassed four million units in North America and in Japan in the 16 weeks on the market. That number will approach six million when the system launches in Europe this March.
During the speech, Iwata demonstrated two key Nintendo DS games to spotlight the unique gameplay aspects and non-traditional gaming of the dual screen handheld. Nintendogs was highlighted to demonstrate the voice and touch controls of interacting with realistic puppies on-screen. Electroplankton also made its debut to show the innovative use of the DS' control properties. According to Iwata: "This is designed to produce harmony, not adrenaline." |
http://ds.ign.com/articles/594/594933p1.html?fromint=1
And news on the Revolution:
quote: March 10, 2005 - Nintendo president Satoru Iwata delivered his keynote speech at the Game Developers Conference in San Francisco on Thursday. The company head outlined the publisher's philosophies in regard to its next-generation console, which is codenamed Revolution. Iwata once more reiterated that while cutting edge graphics and audio are to be expected, Nintendo hopes to deliver a new gaming dynamic that will enhance the way players enjoy its software.
However, Iwata also announced Nintendo's two major hardware partners for Revolution, both previously rumored to be working on the console and both industry stand-outs. IBM is deep in development with the CPU that will provide the processing power of the machine. The chip is codenamed "Broadway," according to Nintendo. Meanwhile, ATI, which developed the GameCube's graphics chip, is underway with GPU for Revolution. The chip is codenamed "Hollywood," according to Nintendo.
"We're excited to be developing the graphics chip set for Revolution, which continues our longstanding relationship with Nintendo," explained Dave Orton, ATI Technologies' president and chief executive officer. "As the leading graphics provider, ATI is committed to delivering exceptional visual performance that enables consumers to interact with new and visually compelling digital worlds. ATI is proud to support Nintendo's innovative contributions to gaming."
Iwata also announced that Revolution would feature backward compatibility with GameCube, which means that consumers will be able to play GCN software on the next console.
In addition, the Nintendo president said that Revolution would be Wi-Fi compatible out of the box. The revelation goes hand-in-hand with the company's newly announced DS online network, which enables owners of the handheld to connect to the Internet wirelessly and play against each other.
Finally, Iwata introduced a brand new trailer for the anticipated GameCube title The Legend of Zelda. Naturally, onlookers were blown away.
"This is Nintendo's plan: make our existing game world better," Iwata said. "For us, this is a passion. This is a mission of adventure," Iwata explained.
The Nintendo head promised more details on Revolution and the DS wireless network at the Electronics Entertainment Expo 2005, which kicks off this May in Los Angeles. | http://cube.ign.com/articles/594/594935p1.html
Lots of good news here. Looks to me like Nintendo's learned from some of their missteps in the past 2 generations and I think they'll be able to do a lot better next-generation.
Oh, and here's an interesting interview with Nintendo executive vice president of sales and marketing, Reggie Fils-Aime: http://www.1up.com/do/newsStory?pag...t=0&cId=3138769
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Nikolai
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Bergen, Norway
Oct 2000 time: 06:17
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quote: Originally posted by ixnay
More firm info about the Revolution from N-sider:
"Supposedly Nintendo has two sets of benchmark specifications they're working with, and one will be chosen when they are closer to actual development. We'll talk about both in the analysis.
System 1:
* 2.7 Ghz PowerPC G5 Processor
* 512 Megs total Ram (128 for video, 64 for sound)
* 600 Mhz graphics chip
System 2:
* Dual 1.8 Ghz IBM G5 PowerPC processors
* 256 Megs DDR Main memory (64 dedicated to sound, using a 7.1 sound system at 196 Khz)
* 128 Megs GDDR3 Video memory
* 500 Mhz graphics chip (ATI developed, 16 Pixel Pipe, 220 Million transistors)
Shared Information:
* Built in 15 Gigabyte harddrive
* Blue-laser disk technology
* Potential DVD playback
* Case design philosophy more like the N64, less like the GameCube"
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Sounds good. But the most important thing for a console is the quality and, to a degree, the number of games, not the hardware. That's the main flaw in most console and computer games developer's focus...
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