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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:33
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Some of you may have seen my post last night regarding my current war with Babylon. Well, completely independent of that, Egypt and Russia (the only one not pictured) go to war. I draw Greece into my war, since they're across the continent from the Babs and small, so they should cost plenty of unit transit turns. Alexander also went recruiting. That's how it began, and here's the entire timeline:
1320: Babylon declares war on me (Inca). I sign an MPP with Greece. Greece declares war on Babylon.
1325: I sign an MPP with Sumeria. No declaration, and none was expected. This was more of a safeguard since they're Babylon's biggest and closest neighbor.
1330: Egypt declares war on Russia.
1335: I begin building barriers along my German border and get embargoes against Babylon with everybody except Russia and Germany.
1360: Both my borders with Germany are now lined with barricades, except strategically located openings. Any possible attack will either be funneled to my two heaviest defended cities or get caught on the wire.
1375: Greece gets India as an ally against Babylon.
1385: Greece brings Persia in as an ally against Babylon. A Bab spearman enters a recently captured city's radius, triggering a declaration of war by Sumeria.
So, as of 1385, it's Egypt vs. Russia and Inca, Sumeria, Greece, India and Persia against Babylon, with the last three formally allied. Fairly straightforward. This is where it begins bordering on comical.
1395: India enlists Egypt as an ally against Babylon. Russia enlists Persia as an ally against Egypt. India and Persia are still allied against Babylon.
1405: Persia enlists Greece as an ally against Egypt.
1410: Greece, my informal ally, reaches out and brings Germany in as an ally against Egypt. My MPP with Greece gets triggered, causing me to declare war on Egypt. Bismark pops up demanding furs. When I tell him to KMA, Germany declares war on me and tries to attack (loving those barricades right about now ). Of course, that triggers my MPPs and Greece and Sumeria declare war on Germany.
Obviously, Germany's no longer allied with Greece, but is still at war with Egypt. I had been looking at throwing my lot in with Egypt against Russia when I got Babylon pacified, but I now find myself at war with Egypt. India and Persia's alliance is looking pretty shaky, and all in all, I'm loving it. 
Attachment: world at war - small.jpg
This has been downloaded 156 time(s).
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:33
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I'm in republic with no problem. Actually, because I had two countries declare on me, war happiness is running rampant. I made peace with Babylon when they had only one city left, excluding the ones I got in the peace deal (mainly to save myself the trouble of having to get to them), and had a handful of cities drop out of WLTKD. Oops. No biggie, though, I( got sucked right back in by my MPP with Sumeria, and there's no more Babylon. 
I only have a few metros, and only one of those is at size 20. Also, I've got four natural luxuries on my continent, have picked up two from Babylonian cities, and another from an Egyptian city I took. I'm trading for the eighth with India. I can afford a bump or two on the luxury slider, if need be, too.
I will say that the barricade walls I set up have saved me in WW terms. On the first turn of war, Germany sent 11 cavs at me, and on the second sent 20 cavs, and a handful of knights and horsemen. If those units had been able to attack my units, even if they'd lost, it would have erased the WH bonus pretty quick, and probably put me into thew 25% unhappy level pretty quick.
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:33
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As you can see, the barrier wasn't so much designed to repel an invasion, a la Maginot, as it was allow me to stretch my forces. This way, I only had to defend Florentiana and Lugdunum, as an attack anywhere else would get hung up on the wire, so to speak, leaving me plenty of time to react and destroy the invaders. The only downside is, and I haven't verified this, it seemed at times like the German units got the barricade defense bonus when I attacked them on the wire. I may have just read too much into a bad RNG run, too, though.
Finally, the wetsern part of the Desert Wall, standing between those foul-smelling Germans and the ever so clean provinces of America and Roma Nova:
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:33
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I don't know if you're aware or not, but moving onto a barricade in enemy territory ends that turn for that unit, regardless of how much movement it would otherwise have left (now that I re-read your post, yes, unroaded mountains is a good way to think of it, but barricades will also stop 4-movement units, like pure cavalry armies).
The way my walls worked was that they forced Bismark to either attack at a predicatble spot, for which I would be more than ready, or take an extra turn getting to my border cities. He chose the latter, so on the first turn of German movement in the war, for instance, eleven cavalry units moved onto one or another of the Rhine Wall barricades. Even though it was flat ground, they all stopped on the barricade. So, when it came my turn, rather than having had to withstand the sttack from those eleven cavs, I was able to bombard them, then make short work of them. Since the graphic for the barricade is a fortress surrounded by barbed wire, I always think of units that get halted on one as being "hung up in the wire" or "throwing themselves onto the wire".
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Sabre2th
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150%, if I remember correctly
Bombarding should minimize its effects though
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All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
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