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Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:24
  Old Post 03-04-2005 08:40 Visit Kassiopeia's homepage!
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Hmm, interesting. Now if only I had the time to play RTW (well, RTR) between all the other games and stuff. :|

Boris Godunov is offline Boris Godunov
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Portland, OR
Aug 2001
time: 00:24
  Old Post 03-04-2005 09:03
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quote:
Originally posted by Trajanus
That's not very realistic. In fact elephants were never that powerful. They were deployed to scare enemy cavalry mainly, and as most Roman units very quite mobile they could easily let the elephants charge passed their ranks without any harm!


This isn't really the case. In fact, the mod website explains the elephants:

quote:

Actually, there were "immortal" elephants led by the graecian armies in southern italia- they were the primary reason Pyrhus managed to defeat the Romans at Heraclea. The romans also thought them to be immortal (or at least unstoppable) and although having heard about elephants from the hellenic campaigns in the east- this was the first time they encountered them. Only at Asculum did the Romans have the first bits of success at repelling elephants (using ox-drawn chariots with blades attached to them and flaming pots) and they did not MASTER elephant counter-combat until zama.

The African war elephants (Which Greece/Carthage and Egypt would be using) for example were smaller then their indo-asian equivalents, had a square shaped skull, and were unable to support a firing tower upon their backs, only a rider and perhaps an archer or two were supported. The ancients rarely used the BUSH elephant which was tempramental, and instead used the smaller forest elephant type. Only 6-8 feet in height, these are the elephants which made up the mainstray of Hannibal's forces and were found at the base of the Atlas mountains. The interpretation of Hannibal with giant elephants was flawed- he is not noted as having asian war elephants amongst his forces, although he probably had a few (at least one, which was his personal mount before he crossed over into the alps).

The asian elephants on the other hand (Which the greece/parthians/seleucids/pontus/scythians etc would be using) were larger and had a conical shaped skull, they could be fully armored (and often were) in scale, banded, leather or padded armor. They supported firing towers and a rider. They were massive, some as tall as 15 or 16 feet and could shatter lines apart. They were distinctive from their African brothers in size, usage, apperance and combat readiness.

child of Thor is offline child of Thor
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UK
Jan 2002
time: 05:24
  Old Post 04-04-2005 23:30
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Interesting facts Boris I never knew of a specialised asian war elephant - they sound like huge tanks!!

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:24
  Old Post 07-04-2005 03:10
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Yeah Boris, at first they were feared as nobody had ever seen anything like it, which is understandable. But as soon as the novelty had worn off, they didn't have much actual fighting importance. They could serve a purpose in disrupting enemy lines, but then again you would need to place your elephants in between the enemy rank and your own. Chances are the elephants are pushed back and wreak havoc in your own ranks.
One of the simpler tactics of disposing of elephants was throwing spiked objects of which I don't know the English term () in front of them so their feet would be wrecked, causing enormous pain and making them go berzerk or fall down.

Elephants were debastating for an unprepared enemy sure, but really,... It was much like scythed chariots. They were simply outmanoeuvred by the Romans. I'd like to know about a few Roman battles that were lost (or nearly) because of enemy elephants, because I don't know any personally!

And btw: I'd be surprised to see Parthian, Scythian,... elephants...
In fact they used cavalry rather than elephants.


Better research is needed in my humble opinion. But still it has some good improvements, that's not the point

Last edited by Traianvs on 07-04-2005 at 03:16

Grumbold is offline Grumbold
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London, UK
Mar 2000
time: 05:24
  Old Post 07-04-2005 03:29
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Elephants are like any other weapon. Once you know what works and what doesn't a good commander can neutralise them. The Romans initial disadvantage was that their normal mainstay - the legionaries - were not well equipped to deal with them and that untrained cavalry horses are terrified of them (like camels.) Once prepared and equipped, they fared much better.

Boris Godunov is offline Boris Godunov
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Aug 2001
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  Old Post 07-04-2005 08:40
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quote:
Originally posted by Trajanus
I'd like to know about a few Roman battles that were lost (or nearly) because of enemy elephants, because I don't know any personally!


Heraclea, it mentioned it in the article. Elephants were the primary reason the Romans lost. Phyrrus also used them to break the Roman lines at Asculum. Considering his methods, elephants were certainly the deciding factor in these battles.

The point of the game mechanic is that until a certain point, Romans were not able to deal with elephants very effectively. In order to preserve the "realism" of the historical situation, they found it necessary to make the elephants very tough until a certain point in the game.

quote:

And btw: I'd be surprised to see Parthian, Scythian,... elephants...


Why? They did. Usage of elephants in war spread around the world. The Seluecids used elephants all the time, so there's no reason to think the Parthians wouldn't.

http://nabataea.net/elephants.html

"As late as the Roman Empire all known war elephants seem to come from India, via the Parthian / Sassinid Empire."

Dry is offline Dry
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Brussels
Sep 2000
time: 06:24
  Old Post 07-04-2005 18:36
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quote:
Originally posted by Boris Godunov
The point of the game mechanic is that until a certain point, Romans were not able to deal with elephants very effectively. In order to preserve the "realism" of the historical situation, they found it necessary to make the elephants very tough until a certain point in the game.

This is something I do not fully understand.
On one hand people complain - and developers seem to confirm - about "Immortal' elephants, but the other hand, I killed 3 of them (on 36) at the first meet and the 33 others at the second.
This was my first Realism v5.4.1 game - I played a lot v5.1 - as roman. Emperor/Emperor, of course.
Are they really supposed to be immortal or just hard to kill?

And btw, it wasn't that hard. It just needed some strategic skill to bring them on the right ground: mountains.

Dry is offline Dry
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Brussels
Sep 2000
time: 06:24
  Old Post 07-04-2005 19:04
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quote:
Originally posted by Trajanus
I haven't played much yet of course, but the Roman legions are really quite weak now compared to say greek phalanx-type units. That's okay, but you should have given the roman units an other advantage such as more flexible movement or something, because after all that's what they were good at.

uh?
Legions ARE better than phallanxes in movements... well, at least if the greeks make the mistake to choose phallanx formation.

SpencerH is offline SpencerH
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Feb 2002
time: 23:24
  Old Post 07-04-2005 23:37
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To get back on topic since it hasnt been mentioned here. RTW has now been finally 'done in' by the load/seige bug. For those without the concentration to find the threads at totalwar.org (dont go to .com they've been eliminating all threads that mention it) the bug is a game ender for those that play a few turns then save. On every restart the game 'forgets' what it was doing and the AI moves its troops back to its own land. As a result all seiges are ended and there is little to no AI expansion if you play intermittantly. In addition, any AI civ will become a protectorate (if asked) in that turn. There's a thread at the .com (if it's still there) about the exploit. Someone conquered every civ with 5 battles and diplomats using it. CA refer to the bug as a 'feature'.

child of Thor is offline child of Thor
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Jan 2002
time: 05:24
  Old Post 08-04-2005 00:34
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Yikes! thats a pretty nasty 'feature'. Still it should be patchable?(well i'm hoping this will be sorted by the time i get to play RTW).

Maybe i'll wait for the xbox port

DrSpike is offline DrSpike
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Sep 2001
time: 05:24
  Old Post 08-04-2005 00:39
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That really sucks. Laughable that they are hiding it at totalwar.com too.

Kassiopeia is offline Kassiopeia
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Jyväskylä, Finland
Jul 2001
time: 07:24
  Old Post 08-04-2005 01:04 Visit Kassiopeia's homepage!
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Flamboyant fanboyism at its worst. A damn shame. I hope there'll be a fan patch to sort it out, because it definitely sounds like a game breaker. I was wondering why the AI was always so impotent.

child of Thor is offline child of Thor
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UK
Jan 2002
time: 05:24
  Old Post 08-04-2005 01:34
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there's always MTW(+mods)?

I'm having quite a good campaign at the momment as the English(on hard setting). Keep getting excommunicated by the pope, but it keeps me on my toes

I dont think TW will die, even with this latest big bug and its move into a possible different publisher/platform sphere. The basic game is too good an idea, too well enjoyed by many people imho.

Leonidas is offline Leonidas
King

May 2000
time: 05:24
  Old Post 08-04-2005 02:15
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The developers (CA) have stated that they will NOT be patching the load/save bug issue in RTW.

They are laughingly calling it a "pre-designed feature". lol

This has caused quite a furor over that the .org.

This, along with many other bugs, have essentially pounded the nail into this game.

If you must have RTW, wait until it's in the bargain bin... but be warned that saving and reloading a game will essentially screw with the AI.

In the meantime return to MTW and STW and all their mods...

Cheers!

DrSpike is offline DrSpike
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time: 05:24
  Old Post 08-04-2005 02:36
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quote:
Originally posted by Leonidas
They are laughingly calling it a "pre-designed feature".


Least Firaxis admit their bugs, and then don't fix them.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:24
  Old Post 08-04-2005 02:56 Visit Kassiopeia's homepage!
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Now I'm pissed that I bought the game last year only a month after it came out

They don't seem to be planning on releasing any new games of the RTW sort for the next few decades if they are so happy with pissing off the fanbase. I guess that's why Spartan: Total Warrior was thought up.

SpencerH is offline SpencerH
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Feb 2002
time: 23:24
  Old Post 08-04-2005 04:42
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quote:
Originally posted by DrSpike


Least Firaxis admit their bugs, and then don't fix them.


CA's patch support makes Firaxis look like gods. Sure it took Firaxis 15 patches to get CIV3 'right'. Then 20 more for PtW. Conquests is still patching I suppose after 30 or so. But at least Firaxis patched their mistakes (and didnt add too many more as they patched). CA's position seems to be stick your head in the sand and hope it blows over.

Leonidas is offline Leonidas
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May 2000
time: 05:24
  Old Post 08-04-2005 05:29
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quote:
Originally posted by SpencerH


CA's patch support makes Firaxis look like gods. Sure it took Firaxis 15 patches to get CIV3 'right'. Then 20 more for PtW. Conquests is still patching I suppose after 30 or so. But at least Firaxis patched their mistakes (and didnt add too many more as they patched). CA's position seems to be stick your head in the sand and hope it blows over.


Even Paradox, although they put out buggy games, at least admits to the bugs and patches them, and patches them, and...

But CA/Activision seem to have this "two patches and no more" rule. Which is odd for a game as complex as the TW games are...

Interesting that about this same time Activison sold CA to Sega (and we will soon be getting the console game "Spartan Total Warrior").

I have seen this happen before: good developer makes great games, then everything seems to take a header off the belltower...

Let's see:

There was Talonsoft, SSI, 3DO, and maybe soon to come... CA...

Leonidas is offline Leonidas
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May 2000
time: 05:24
  Old Post 08-04-2005 05:31
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For all the fun and excitement, check out the RTW forums at the Org:

http://forums.totalwar.org/vb/

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
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  Old Post 08-04-2005 05:50 Visit Kassiopeia's homepage!
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On the other hand, I have a habit of playing sessions of several hours when I do play, so no loss there, but CA's attitude is just disgusting.

Leonidas is offline Leonidas
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May 2000
time: 05:24
  Old Post 08-04-2005 07:47
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quote:
Originally posted by Kassiopeia
On the other hand, I have a habit of playing sessions of several hours when I do play, so no loss there, but CA's attitude is just disgusting.


It's only when you need to save, and then later re-load...

It's at this time when the AI seems to take a coffee break...

Try to save only when there are no sieges going on. The save/reload bug seems to have the biggest affect on these (the AI will break-off all sieges and go for a hike in the countryside).

On CA's forums they have been locking and deleting threads left, right and center...

Not a good way to piss off your dedicated fan base, which they seem to be doing with particular finely-honed skill... lol

child of Thor is offline child of Thor
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  Old Post 08-04-2005 19:05
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i wonder how much of this attitude is the Activision side of things rather than just CA. Publishers have a way of leaving the developer+fans in the cold.

Keep in mind that Activision is itself under alot of finacial pressures right now(rumours of a buy out have been going around, ruppert murdock was looking at them as a way to get into the computer entertainment sector, and a few others have been interested).

So maybe CA have been gagged and told they will not get anymore support from Activision for the patches? Could be difficult to say, and i've not yet read whats been going on at the TW forums, so i may be completely wrong on this

Leonidas is offline Leonidas
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May 2000
time: 05:24
  Old Post 08-04-2005 19:12
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quote:
Originally posted by child of Thor
i wonder how much of this attitude is the Activision side of things rather than just CA. Publishers have a way of leaving the developer+fans in the cold.

Keep in mind that Activision is itself under alot of finacial pressures right now(rumours of a buy out have been going around, ruppert murdock was looking at them as a way to get into the computer entertainment sector, and a few others have been interested).

So maybe CA have been gagged and told they will not get anymore support from Activision for the patches? Could be difficult to say, and i've not yet read whats been going on at the TW forums, so i may be completely wrong on this


You may not be far off the mark, since it is usually the publisher who dictates release/patch efforts.

I believe CA was sold by Activision to Sega (the console games maker).

I fear TW's slide is on the way...

Traianvs is offline Traianvs
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Belgium, land of plenty (corruption)
Jan 2000
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  Old Post 08-04-2005 20:14
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quote:
Originally posted by Boris Godunov


Heraclea, it mentioned it in the article. Elephants were the primary reason the Romans lost. Phyrrus also used them to break the Roman lines at Asculum. Considering his methods, elephants were certainly the deciding factor in these battles.

The point of the game mechanic is that until a certain point, Romans were not able to deal with elephants very effectively. In order to preserve the "realism" of the historical situation, they found it necessary to make the elephants very tough until a certain point in the game.



Why? They did. Usage of elephants in war spread around the world. The Seluecids used elephants all the time, so there's no reason to think the Parthians wouldn't.

http://nabataea.net/elephants.html

"As late as the Roman Empire all known war elephants seem to come from India, via the Parthian / Sassinid Empire."


Actually, I meant after Pyrrhus, because like I said earlier on they had no experience with it. But Pyrrhus was the first and last to use elephants against Rome effectively. After that they never lost a fight because of elephants.

Seleucids used elephants, of course. Nearly all diadochs used elephants. I was talking about the other non-Greek civilisations in the East. Parthians relied on cavalry almost 100%. Their land was perfectly suited for cavalry, whereas Roman terroritory was better for legionaries. That is why both the Romans and Parthians never managed to get a grip on eachothers territory for long. Except the Roman occupation in mesopotamia and the occasional Parthian raid.

Scythians and Parthians and similar peoples never used conventional armies so it would be pointless for them to deploy elephants. They would only be cumbersome for the army and without decent infantry support elephants would be routed immediately. And Scythians were semi-nomadic. How could they support elephants! They lived north of the Alexander/Persian empire and were nearly impossible to conquer due to their mobility. Darius suffered a serious defeat in an attempt to conquer Scythian territory...

Finally: Carthaginian elephants were African elephants. Even that article says so

SpencerH is offline SpencerH
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Feb 2002
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  Old Post 08-04-2005 20:32
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quote:
Originally posted by Leonidas


You may not be far off the mark, since it is usually the publisher who dictates release/patch efforts.

I believe CA was sold by Activision to Sega (the console games maker).

I fear TW's slide is on the way...


Patches cost money. Sometimes the money comes from the publisher (activision) and sometimes from the developer (CA). Activision contracted to pay for 2 patches which have already been released. Any further patches (and based on a few comments by people who should have a good idea on this, it looks >90% sure that there wont be any further patches) would come from CA's coffers.

Activision did not own CA, they were just the game publisher. SEGA bought CA and so will likely be the publishers of the XP (unless that too is already contracted to Activision).

Boris Godunov is offline Boris Godunov
King
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Aug 2001
time: 00:24
  Old Post 08-04-2005 22:25
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quote:
Originally posted by Leonidas
They are laughingly calling it a "pre-designed feature". lol


No frickin' way. Did they really? Link? I gotta see how they explain this.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:24
  Old Post 08-04-2005 22:37
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I cant find the link where they call it a feature but heres the link to their official response.

http://p223.ezboard.com/fshoguntota...cID=24377.topic

Unfortunately, their response shows their total lack of understanding of the problem and has become as big an issue as the problem itself. Numerous experienced gamers/programmers etc have clearly outlined the problem but CA continue to ignore the evidence.

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:24
  Old Post 08-04-2005 22:44
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quote:
Originally posted by SpencerH
I cant find the link where they call it a feature but heres the link to their official response.

http://p223.ezboard.com/fshoguntota...cID=24377.topic

Unfortunately, their response shows their total lack of understanding of the problem and has become as big an issue as the problem itself. Numerous experienced gamers/programmers etc have clearly outlined the problem but CA continue to ignore the evidence.


As a member of management for over 15 years (In the Ready Mix Concrete Industry) I would have to say the built a response around a company agreed upon non-fixable issue.......

They say the ai uses it best decisions to stop siege it is layin unto someone..

why didnt they simply do it before the save happens?

Ok..I aint no expert at the game so I wont quibble just seems like the answer is a "feelgood" response with little or no substance to it.

Gramps

Boris Godunov is offline Boris Godunov
King
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Aug 2001
time: 00:24
  Old Post 08-04-2005 22:47
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That's one of the most pathetic attempts to dodge an issue I've seen in a long, long time.

Grandpa Troll is offline Grandpa Troll

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  Old Post 08-04-2005 22:50
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