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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > The Courts of Candle'Bre > The countdown begins....
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04.Sep: `FC` 2.0.5 COMPLETED AND RELEASED
27.Jul: `FC` 2.0.4 COMPLETED AND RELEASED
16.Jul: `FC` 2.0.3 COMPLETED AND RELEASED

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Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 12-03-2005 04:39 Visit Velociryx's homepage!
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The countdown begins.... Support Apolyton, buy Galactic Civilizations

It's been quiet around here lately, but that does not mean that no work has been done.

Actually, quite a flurry of activity has been taking place, and that activity has bred one very important announcement.

As you all know, one of our biggest hurdles has been in finding someone to do code work for us.

Code work is prolly the least glamorous, most demanding aspect of the whole shebang, and it's tough to find folks who have the kind of time, on a volunteer basis, to do that kinna work.

So....the obvious solution to that problem is to pony up and pay someone to roll up sleeves and get it done, and I am happy to announce that we have agreed in principle to hire someone to do the code work, and said person is geared up to start on August 1st.

I believe in our project.

More now than ever.

And if I gotta fork out cash from my own pocket to help bring it to life....so be it. It's something I'm willing to do....no...something I'm downright EXCITED to do!

Don't break out the bottles of champagne yet, because we're still some distance from that date, but if all goes well, we've got.....

T - Minus 142 Days!



* Disclaimer - Said person's name will not be announced till he's actually on board, at which time we'll have a great, huge virtual party.

Oh...and by the way....I think a fitting title for said person would be the "First Citizen of Candle'Bre"

-=Vel=-

Last edited by Velociryx on 04-04-2005 at 05:19

BustaMike is offline BustaMike
King
You think you're better than me? You've been handling my ass pennies!!!
Nov 1999
time: 21:32
  Old Post 12-03-2005 04:43 Visit BustaMike's homepage!
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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:32
  Old Post 31-03-2005 13:35
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Good to see things are moving along.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:32
  Old Post 01-04-2005 23:06
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sweet

so i still have some time to play around with the new ctp2 mod(AoM), before Candle'Bre comes into view.

i dont dance very often, but i'm entering a much needed tbs heaven - thanks vel and team

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 04-04-2005 05:16 Visit Velociryx's homepage!
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Thanks guys, and keep on keepin' the faith. YOU are the reason we're still here after all this time. YOU are the reason this game will be born!

Only 119 days to go!

-=Vel=-

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 04-04-2005 05:41
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Tired of ads?

Velociryx is offline Velociryx
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of Candle'Bre
Apr 1999
time: 05:32
  Old Post 04-04-2005 05:43 Visit Velociryx's homepage!
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Well, clarification is in order...only 119 days till we hire our coder...we've still got LOTS of work to do, but getting closer!

-=Vel=-

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:32
  Old Post 04-04-2005 10:25
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bullshit

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 04-04-2005 14:58 Visit Velociryx's homepage!
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We can always count on TCO for a kind/optimistic word, eh?

-=Vel=-

ouch! is offline ouch!
Chieftain
Australia
Jul 2001
time: 15:32
  Old Post 05-04-2005 07:55
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Full PM-box? Change here!

Ten bucks says Vel and TCO are the same person.

Fear the inner turmoil!

Velociryx is offline Velociryx
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of Candle'Bre
Apr 1999
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  Old Post 05-04-2005 15:06 Visit Velociryx's homepage!
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That WOULD be interesting, but nay....

-=Vel=-

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:32
  Old Post 08-04-2005 01:50
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I haven't seen any of the new screenshots on the website, and I must say WOW those look terrific. I love the interface for the city view! I like to take periodics look in the forum to see what's new, and it's been a long time since I last looked. Good luck with the new programmer.



Btw, I have a suggestion on the map view. I think the outlining border with the stone wall and vine it would be less intrusive if that weren't there. It seems to only take up space that would be better suited for seeing more of the map.

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 13-04-2005 15:45 Visit Velociryx's homepage!
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Thanks TW! We're continuing to make progress!

Map view....I know, I know.... and I have to say that the presence of the "viney stuffs" is my idea entirely, and something I've lobbied hard to keep in.

You'll be happy to know, however, that as time goes by, one of the things we've talked about doing is experimenting with making that a "living" part of the interface....having the vines slowly wither and die if you opt to become increasingly infamous....

-=Vel=-

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:32
  Old Post 22-04-2005 05:39 Visit Alex's homepage!
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quote:
Originally posted by Velociryx
You'll be happy to know, however, that as time goes by, one of the things we've talked about doing is experimenting with making that a "living" part of the interface....having the vines slowly wither and die if you opt to become increasingly infamous....

-=Vel=-


Hey, this is cool.

Been a long time since I last checked this forum, and it is good to know the game is still progressing.

Keep up the good work, guys. I'm really excited to play this game and I think it will be really innovative.

Velociryx is offline Velociryx
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Apr 1999
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  Old Post 22-04-2005 15:53 Visit Velociryx's homepage!
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We have had our dry spells, but we're still here, and the excitment level hasn't diminished in me one bit! In fact, I glance at the calendar almost every day to continue watching the countdown!

-=Vel=-

paramir is offline paramir
Prince

Sep 2004
time: 21:32
  Old Post 24-04-2005 11:38
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I'm exited

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:32
  Old Post 25-04-2005 04:39
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quote:
Originally posted by paramir
I'm exited


where did you enter?

99 days till the programmer starts...

Velociryx is offline Velociryx
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Apr 1999
time: 05:32
  Old Post 25-04-2005 06:55 Visit Velociryx's homepage!
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Yes yes! Full steam ahead on those plans, and the countdown continues!

-=Vel=-

paramir is offline paramir
Prince

Sep 2004
time: 21:32
  Old Post 16-05-2005 07:48
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T - MINUS 46 Days

Velociryx is offline Velociryx
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of Candle'Bre
Apr 1999
time: 05:32
  Old Post 16-05-2005 15:40 Visit Velociryx's homepage!
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Lose 30 kilos (of popups)

My Flux Capacitor is broken, and without that, I'm counting 77 days (including today, the rest of this month, all of June, and all of July) But we're drawing closer!

-=Vel=-

paramir is offline paramir
Prince

Sep 2004
time: 21:32
  Old Post 17-05-2005 03:15
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oops, I calculated it for the first of july

Velociryx is offline Velociryx
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Apr 1999
time: 05:32
  Old Post 06-06-2005 17:52 Visit Velociryx's homepage!
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This has been my singular focus, of late.

T - Minus 55 days, and counting...

-=Vel=-

Brinoch is offline Brinoch
Chieftain
Silver Spring, MD
Jan 2002
time: 00:32
  Old Post 10-06-2005 02:22
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Increase the size of your Attachments

Hey all, been a long time since I've been here -- as in more than two years. A new job, a new city, and a new house, but I'm still interested in Candle'Bre!

zsozso is offline zsozso
Prince
of Chiron
Oct 1999
time: 00:32
  Old Post 13-06-2005 08:32 Visit zsozso's homepage!
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Hey Vel!

Just a dumb question: if you plan to release the program for free, why not do the coding as an Open Source project?

If you setup the project I am sure many coders will join. You can still have a hired coder to be the coordinator and "project leader" but lots of enthusiast volunteers can do some pretty good coding, see Linux!

Lots of companies make money on services tied to Linux, so the same way you could still make money on it even if it is open source.

(Hint: I would sure find some spare time to contribute myself a few neat hacks to the code... )

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 13-06-2005 23:33 Visit Velociryx's homepage!
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Hello again, Master Zso! Excellent thoughts, as always!

On the subject of open source or no, this was one of the first major discussions we had here. At this time, we have decided not to pursue an open source methodology, although I DO preface the above with the phrase "at this time." Open Source does offer some intriguing and compelling advantages, and I'm not ruling it out, down the line, but not at present.

-=Vel=-
PS: But if you're interested in joining us, we'd sure love to have you!

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 02-07-2005 02:02 Visit Velociryx's homepage!
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30 days and counting....



-=Vel=-

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:32
  Old Post 02-07-2005 04:23 Visit Alex's homepage!
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30 days more? damn...

Leland is offline Leland
Prince

Jan 2000
time: 07:32
  Old Post 05-07-2005 01:04
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30 days for what exactly? Just because the new guy might be starting then won't magically make the game happen, I think... if the progress during the last six months or so has been nonexistent, adding one guy to do some coding won't really mean a thing for us "fans", since the results won't be visible until after another 3-6 months or so. Right?

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:32
  Old Post 05-07-2005 06:06
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Suffering from ads?

I'm affraid so.

Still, it is a start.

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:32
  Old Post 05-07-2005 07:09 Visit Velociryx's homepage!
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Well, true to a point, Leland.

The key difference here is that we're shelling out bucks to get code, whereas before, we were making use of volunteers, and you know how life can get some times.

The code aspect of the game is prolly the most thankless part of the whole shebang. I enjoy writing the rules and playing with models. That gets me jazzed up. Hex and Busta love art, and I know that Hex has spent mass thousands of effort just creating. Same with me and experimenting with the rules on paper.

But the code...that's a bit of a different beast, and only now, having been with a project like this, do I truly understand and appreciate the difficulties of getting code generated by way of volunteers.

Believe me, this is not to naysay our volunteer coders in the LEAST! Talented guys, all, and had they more spare time, I'm quite certain that any one of them could deliver the goods. But the code is the kind of thing that truly *requires* a full time commitment to make it happen...to really tie it all together.

Thus, we shifted gears and adapted.

I have no doubt that once we get to debugging, our volunteer coders will be absolutely invaluable, to say nothing of their value as a resource for our hired coder, and in a gazillion other ways, they have, and will continue to make their presence felt in the fabric of the game.

But we've gotta get someone working on it exclusively, and that's what August first will bring about.

True, as you say, the impacts will not be seen or felt here, in the public fora, immediately, but I don't think it'll be long before we have a regular parade of screenies and progress reports, moving toward our first (we'll call it a "limited open" with more details later) beta.

Stay tuned. We haven't disintegrated as a team yet, and on August first, I believe the last piece to this puzzle drops into place.



-=Vel=-

 
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