Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Blood Oath Horde > 2150bc
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 26-03-2005 13:24 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
2150bc Inflate your Upload Space

the game rocks

Party time again



Thank you one and all for getting us here

Attachment: u2 01.jpg
This has been downloaded 25 time(s).

Last edited by Paddy the Scot on 06-05-2005 at 11:34

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 26-03-2005 13:27 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
The Ordered Post Support Apolyton buy from Amazon

Movement Orders

Becks Beer Boys (warrior 2/2) - deceased

"Interior"

Eingana (warrior 3/3) - 9

Hammerhead (warrior 3/3) - 7, to support Eingana

The Wanderers (warrior 3/3) - fort at Bloodview
Slicers and Dicers (warrior 2/2) - fort at Khan's Blood Hall

George (worker) - to build road to the bards.

Harry (worker) - to build road 8-8 of Ta-Tu. 2 turns to get to start. 3 turns to build the first road. Laurel (Porker Worker) can reach that square in exactly 5 turns, so Harry and Laurel (Porker Worker) can build next road in two more turns...thus 11 turns for road to square just south of city site.

Mildred (worker) - Build road to oasis (7 total turns), then build mine on oasis (6 more turns).

Bob (new worker) - finishes irrigation in 3 turns. Build road in 3 turns. Help where needed after or build mine direction 7 (the sugar) of Ta-Tu.

Stan (Porker Worker) - Build mine on oasis or sugar or help where useful.

"East"

Banshees (scout) - 2,3

"South"

Horde Long Eyes (scout) - 1,2

"To the Pig War"

Scarface (swords 4/4) - wait
Cardial Crusher (swords 4/4) - wait
Devourer of Light (swords 4/4) - wait
Bloodshaft (archer 4/4) - wait
Far Striker (archer 4/4) - wait
Bloodseeker (swords 4/4) - 4
Long Blades (swords 4/4) - 4
Bataar (warrior 5/5) - 4

Shadow Striker (swords 4/4) - 1

Grim Death (swords 4/4) - 1

Bloodletter (swords 4/4) - 1

The Faithfuls (horseman 4/4) - 1

Soothsayer's Savages (horseman 5/5) - 1,2

"Unit Audit"

Horseman = 2

Swordsman = 8

Spearman = 0

Archer = 2

Warriors = 6

Scouts = 2

Workers = 4

Liberated Workers = 2

Settler = 0

Total units = 26
Build Orders

"Khan's Blood Hall" pop 4 - horseman in 1
Growth in 1 turns
this city will grow in 2 turns and build a unit in two turns. For the next 20 turns it should build 5 units, then build a spearman and settler. This will give it time to grow to exactly 6 and then reduce to size 4.

"Ta-Tu" pop 2 - horseman in 15
Growth in 2 turns
grows in 2 turns then grows in 20. unit 1 done 9 turns after start, unit 2+ done 8 turns after start.

"Bokhara" pop 3 - horseman in 6
Growth in 2 turns
2 turns to grow currently getting 3spt (with 9 shields already saved up). This city will take 10 or 20 more turns to grow again (depending upon irrigation). During that time it will yeild either 4 spt or 3 spt.
Assuming 4 spt: 3 turns for unit, then 8 for follow units
Assuming 3 spt: 4 turns for unit, 10 for follow units.
If a settler group is produced, it will take 13 turns @ 4spt or 17 turns @ 3 spt.

"Bloodview" pop 3 - horseman in 13
Growth in 3 turns
currently getting 2 spt growth in 3. This gives net 10 shields. After growth we will have to use the gold for happiness. This gives growth in 7. Meanwhile, we will get 21 shields during that time, giving us the unit. Thus we will take 11 turns to build a unit, after which we will likely take 10 turns per unit. It will take 17 turns to produce a settler group @ 3 spt.

"Filiolus Ala" pop 2 - spear in 1
Growth in 1 turns
assuming that we give the oasis when it grows (in 1 turns); spear in 1--grow in 1; grow in 5; grow in 10 or 20. If, on second growth, the shield is not lost to corruption, settler (started after spear) will come in 7 turns (unless we can move a laborer to get yet 1 more shield near the end in which case we get it in 6). If shield is lost, laborer will take 10 turns after second growth for a total of 12 or 15 turns.

Tech Reseach

Maths - Currently now _ Turns

Treasury

71 Gold - at a gain of "20 gpt" to the treasury

Science Slider at 0%
Luxury Slider at 10%

Trade Negotiations

...

What Techs do the other Nations not have

Euphorica Our Tech Allies

None

Porkers

War

Literature

"Team Babylon"

Literature

"Desolation Row"

Literature
Mapmaking

"Lost Boys"

Literature
Mapmaking

Last edited by Paddy the Scot on 06-05-2005 at 19:21

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 06-05-2005 13:45 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Call to Power 2

a farm of life

Attachment: ft050506.gif
This has been downloaded 22 time(s).

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 06-05-2005 19:25 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

our interior

Attachment: 2150 interior.jpg
This has been downloaded 20 time(s).

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 06-05-2005 19:28 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Remove this text

the warzone

Attachment: 2150 warzone.jpg
This has been downloaded 21 time(s).

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 06-05-2005 19:34 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Demographics

Attachment: 2150 demo.jpg
This has been downloaded 20 time(s).

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:28
  Old Post 07-05-2005 04:22
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

You gathered all our forces on the gold hill?? You are not seriously thinking of taking those spears while they are in the mountains are you?

Personally I would've gathered them on the hill 3 of the gold hill. Oh well, at any rate we should move the stack 1 next turn

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:28
  Old Post 07-05-2005 06:07
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Increase Your PM Length

The plan is to move the consolidated stack 4. The stack cannot be attacked there by a horse or war chariot from Home. The stack would then proceed towards Memphis and take it. If the pigs move their spears 1 to protect Memphis, we can move our stack 2 to threaten Memphis and at the same time threaten to take the mountain near Home.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:28
  Old Post 07-05-2005 10:33 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

good to see the Red Guard staff getting along so well

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:28
  Old Post 07-05-2005 13:59
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Get a bigger avatar today!

Fast units hiding under the fog-of-war at 111 or 112 can still strike our stack when we move down from the hills. *If* those tiles are roaded of course, and the pigs have the intelligence to plan such attack one turn ahead

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:28
  Old Post 07-05-2005 18:50
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Tired of ads?

Latest Communication from the enemy:

quote:
C3C DG
Hello PLATO,

We want to warn you this is your last chance to remove all your troops from our territory. After this they will be annihilated. We will allow you to get their bones only and the units we would like to see enter our territory are the workers you have captured from us.

Regards,
ormuzd

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:28
  Old Post 08-05-2005 01:34
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

MWUHAHAHAHAAAAAHAAA

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:28.
Apolyton Time is 00:28.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0405 seconds (90.19% PHP - 9.81% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net