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DanQ
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Emperor of Apolyton, Ruler of the Here and Now
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Ontario, Canada
Aug 1998 time: 00:30
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Apolyton Civilization Site ( http://apolyton.net ) [ACS], one the premiere online fansites for the Civilization computer strategy gaming series and its extended family, is today announcing a commitment to continue coverage of the Galactic Civilizations line-up. From developer Stardock Systems, Galactic Civilizations II: Dread Lords is to be covered in full on ACS as are its predecessor and expansion packs. News items for the sequel are currently housed in the ‘Miscellaneous’ section of the site, and will continue to be so until a complete section for GalCiv II is compiled and online.
"The GalCiv has a loyal and growing fanbase", says ACS Co-Owner/Administrator Daniel “DanQ” Quick, "and we are proud to be among them. Its introduction into the turn-based strategy (TBS) genre for the PC was an incredible success, especially given the direct competition it faced as a strategy title in an outerspace setting. There were many in the industry that underestimated the likely impact GalCiv would have as both a reinvention and reinvigoration from the OS/2 platform. We didn’t, and we certainly aren’t going to start now".
ACS’ original coverage was limited to Civilization, Civilization II, and Civilization: Call to Power back when it officially launched in July of 1998. Since then, Apolyton has added coverage to Civilization III, Call to Power II, Alpha Centauri, Master of Orion III, Galactic Civilizations, Rise of Nations, the now-defunct Dinosaurs endeavour and numerous so-called ‘Alternative Civs’ most notably Freeciv.
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Dan; Apolyton CS
Last edited by DanQ on 27-03-2005 at 08:23
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Brent
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CalCiv... I demand a CalCiv scenario for Civ4 out of the box! Or a separate game somewhat akin to Oregon Trail...
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fattony4200
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i am also a beta tester. the new 3D engine is very good. the game is still buggy but tats wut this stage is for, to get out the bugs. they didnt give us too much eye candy on the ships so i cant judge tat. the new way u build improvements on planets is cool. u have a limited number of tiles to build on. but, things lik farms ship excess food to other planets. diplomacy and trade arent in yet and the AI is primitive, but they're workin on tat for the future beat's. the new ship design looks good but can be a little frustrating at times. overall, there is still much work to be done but its not comin out for almost a year so my hopes are high.
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