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DanQ is offline DanQ
Emperor of Apolyton, Ruler of the Here and Now
Ontario, Canada
Aug 1998
time: 00:30
Lightbulb  Old Post 27-03-2005 05:02 Visit DanQ<br><img src=/forums/images/admin-icon.gif>'s homepage!
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A.C.S. Announces "GalCiv II" Coverage Lose 30 kilos (of popups)

Apolyton Civilization Site ( http://apolyton.net ) [ACS], one the premiere online fansites for the Civilization computer strategy gaming series and its extended family, is today announcing a commitment to continue coverage of the Galactic Civilizations line-up. From developer Stardock Systems, Galactic Civilizations II: Dread Lords is to be covered in full on ACS as are its predecessor and expansion packs. News items for the sequel are currently housed in the ‘Miscellaneous’ section of the site, and will continue to be so until a complete section for GalCiv II is compiled and online.

"The GalCiv has a loyal and growing fanbase", says ACS Co-Owner/Administrator Daniel “DanQ” Quick, "and we are proud to be among them. Its introduction into the turn-based strategy (TBS) genre for the PC was an incredible success, especially given the direct competition it faced as a strategy title in an outerspace setting. There were many in the industry that underestimated the likely impact GalCiv would have as both a reinvention and reinvigoration from the OS/2 platform. We didn’t, and we certainly aren’t going to start now".

ACS’ original coverage was limited to Civilization, Civilization II, and Civilization: Call to Power back when it officially launched in July of 1998. Since then, Apolyton has added coverage to Civilization III, Call to Power II, Alpha Centauri, Master of Orion III, Galactic Civilizations, Rise of Nations, the now-defunct Dinosaurs endeavour and numerous so-called ‘Alternative Civs’ most notably Freeciv.


----------
Dan; Apolyton CS

Last edited by DanQ on 27-03-2005 at 08:23

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:30
  Old Post 27-03-2005 07:22
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Re: A.C.S. Announces "GalCiv II" Coverage Browse Apolyton AD-FREE

quote:
Originally posted by DanQ
“The GalCiv has a loyal and growing fanbase”, says ACS Co-Owner/Administrator Daniel “DanQ” Quick, “and we are proud to be among them. Its introduction into the turn-based strategy (TBS) genre for the PC was an incredible success, especially given the direct competition it faced as a strategy title in an outerspace setting. There were many in the industry that underestimated the likely impact GalCiv would have as both a reinvention and reinvigoration from the OS/2 platform. We didn’t, and we certainly aren’t going to start now.["]



Just kidding.

DanQ is offline DanQ
Emperor of Apolyton, Ruler of the Here and Now
Ontario, Canada
Aug 1998
time: 00:30
  Old Post 27-03-2005 08:25 Visit DanQ<br><img src=/forums/images/admin-icon.gif>'s homepage!
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, Maniac.

Appreciate the heads-up -- announcement corrected.

-----------
Dan; Apolyton CS

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:30
  Old Post 27-03-2005 16:37
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Put an end to popups!

At what stage did you describe the Galciv fan base as growing?

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:30
  Old Post 27-03-2005 21:44 Visit Asmodean's homepage!
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quote:
Originally posted by DrSpike
At what stage did you describe the Galciv fan base as growing?


Just because you don't play it

Seriously, though. GalCiv is a great game. I really can't figure out what so many have against it. It beats the hell out of MoO3, and is a close second to MoO2 in the race for best space 4x ever.

Asmodean

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:30
  Old Post 28-03-2005 00:11
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Got spare money?

I didn't say it was bad.

I said the fanbase wasn't growing, not lately anyway.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:30
  Old Post 28-03-2005 01:04
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quote:
Originally posted by Asmodean
It beats the hell out of MoO3, and is a close second to MoO2 in the race for best space 4x ever.


And from what I've seen so far, I think GalCiv2 may beat MoO2 if you don't mind the lack of tactical combat.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:30
  Old Post 28-03-2005 01:06
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I thought it was dead.

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:30
  Old Post 28-03-2005 02:06 Visit Asmodean's homepage!
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quote:
Originally posted by Kuciwalker
I thought it was dead.


Just because the appropriate forum on Apolyton is dead, doesn't mean that the game is dead.

The game is still very much alive. As is the franchise. With GalCiv II coming up, the GalCiv universe is alive and kicking.

It's alive, okay. Alive and well.

Asmodean

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:30
  Old Post 28-03-2005 03:06
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Increase Your PM Length

And the fanbase will shortly grow.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:30
  Old Post 28-03-2005 03:10
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Well, I started to play the game.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:30
  Old Post 28-03-2005 03:13
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Help yourself to an AD-FREE life

Ah, *that's* what killed it.

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:30
  Old Post 28-03-2005 03:35
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Enter the AD-FREE zone

Dan, you forgot to note that I was the one who got Markos and Brad together.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:30
  Old Post 28-03-2005 03:52
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Got spare money?

As a random, completely unrelated fact, scholars once believed that the Earth was the centre of the universe.

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:30
  Old Post 28-03-2005 04:24
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Insert MOO troll.

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:30
  Old Post 28-03-2005 19:26 Visit Asmodean's homepage!
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quote:
Originally posted by TCO
Dan, you forgot to note that I was the one who got Markos and Brad together.


They're a couple now?

Asmodean

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:30
  Old Post 28-03-2005 20:56
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I wonder, when will poly announce it's Civ4 coverage for real, ie not only in the misc section...?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:30
  Old Post 29-03-2005 00:05 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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pretty soon

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:30
  Old Post 29-03-2005 00:41
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Civ IV and GalCiv II in the same year! This is going to be good! Thanks for the great coverage Mark and Dan!

Edit:

Last edited by PLATO on 29-03-2005 at 18:41

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:30
  Old Post 29-03-2005 00:44 Visit Tuberski's homepage!
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CalCiv?

Explore and conquer California?

ACK!

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:30
  Old Post 29-03-2005 02:15
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quote:
Originally posted by MarkG
pretty soon

Sounds good.

Brent is offline Brent
Prince

Dec 2000
time: 21:30
  Old Post 29-03-2005 11:59
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CalCiv... I demand a CalCiv scenario for Civ4 out of the box! Or a separate game somewhat akin to Oregon Trail...

ForesterSOF is offline ForesterSOF
Prince
Alpha Centuri
Oct 2004
time: 22:30
  Old Post 30-03-2005 21:11 Visit ForesterSOF's homepage!
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Inflate your Upload Space

I have GalCiv and Alterian Prophacy

They are both good IMHO.

Biggles is offline Biggles
Prince
australia
Jan 1970
time: 13:30
  Old Post 31-03-2005 06:11
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Anyone here taking part in the Beta testing of Gal Civ2 ?

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:30
  Old Post 31-03-2005 08:04
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I am.

Not much to see yet... a lot of screens and functionality aren't in yet.

Biggles is offline Biggles
Prince
australia
Jan 1970
time: 13:30
  Old Post 01-04-2005 02:58
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Hi Kloreep.
Let us know if anything interesting shows up....if you are allowed to that is.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:30
  Old Post 01-04-2005 08:50
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There's no NDA, so I'm allowed to. Just not much to say yet. Beta 1 really lacks basic gameplay, so it's hard for me to form an impression of what the final product will be like.

Hmm... what can I judge already.

Well, the move to 3D is working out well. Planets actually look unique; even I, who didn't play much GalCiv 1, got to know what GalCiv 1 planets looked like and knew the look of every Class 14+ planet by heart. Not the case here.

Ship Design isn't balanced yet (nothing is) so I can't comment on it gameplay-wise, but I think it'll be very cool. If you've read the Developer Journals over at galciv2.com you may have heard of "Bling" but if not, let me fill you in: They're structural components you can add to ships. They don't really do much gameplay-wise - they don't take up any of the Size stats that limits the amount of stuff you can put on your ship, and they don't affect its stats - but they allow you to customize your ships' looks in addition to their actual stats. Another reason the move to 3D is good.

Biggles is offline Biggles
Prince
australia
Jan 1970
time: 13:30
  Old Post 02-04-2005 03:41
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Thanks Kloreep.
It sounds interesting.

fattony4200 is offline fattony4200
Settler

Apr 2005
time: 05:30
  Old Post 03-04-2005 12:11
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i am also a beta tester. the new 3D engine is very good. the game is still buggy but tats wut this stage is for, to get out the bugs. they didnt give us too much eye candy on the ships so i cant judge tat. the new way u build improvements on planets is cool. u have a limited number of tiles to build on. but, things lik farms ship excess food to other planets. diplomacy and trade arent in yet and the AI is primitive, but they're workin on tat for the future beat's. the new ship design looks good but can be a little frustrating at times. overall, there is still much work to be done but its not comin out for almost a year so my hopes are high.

Oerdin is offline Oerdin
King
of Internet Music.
Sep 2001
time: 21:30
  Old Post 03-04-2005 12:36
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I could never get into CalCiv but I guess poly has to do something to keep the user numbers growing.

 
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