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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-General/Help > Most units killed in a one attacked?
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maychan is offline maychan
Settler

Jul 2003
time: 05:19
  Old Post 29-03-2005 20:06
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#1 Report this post to a moderator
Most units killed in a one attacked? Inflate your Upload Space

I may have set a new record. Playing Captain Nemo and Alex the Magnificent's wonderful 2194 Days again, this time as Americans.
AI stacked 45 Zeros on an aircraft carrier (thought I was watching a glitch ) and I took it out . That's 46 units on one hex.

Is that a record?

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:19
  Old Post 29-03-2005 23:34
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I think I once destroyed about 98 units in Red Front...

Elephant is offline Elephant
Prince
Phila PA
Aug 2002
time: 00:19
  Old Post 30-03-2005 11:06
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Get a bigger avatar today!

I killed a Barb spawn point once with over a hundred...

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:19
  Old Post 30-03-2005 14:43
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Lose 30 kilos (of popups)

Braggers welcome

(though we all know that pachyderms and mountaineers are mighty and frightening for their foes)

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:19
  Old Post 30-03-2005 21:44
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A better question might be...how many units have you stacked in one space vulnerable to such a disaster? (And how many did you subsequently lose?)

Elephant is offline Elephant
Prince
Phila PA
Aug 2002
time: 00:19
  Old Post 31-03-2005 02:55
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Lose 30 kilos (of popups)

That's the kind of mistake you only make once - and all I'll say is that the number was greater than 10 and less than 100... and yes, I lost them all...

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:19
  Old Post 01-04-2005 21:40
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Most I have lost.......about 30

Most I have taken out....

I nuked a city once that Had a fortress inside the radius, total body count was just under 60 units IIRC

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:19
  Old Post 02-04-2005 07:13
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I used to nuke AI navies a lot - no fallout. IIRC I once destroyed over 40 ships in a shot, that way.

I also nuked a barb spawn point one time and killed 80-something units, but that was a barbarian wrath mod and probably doesn't count.

I don't think I have ever lost more than a dozen or so units in a stack outside a city. However, that's bad enough, especially when they're all parked just under the AI capital's walls...

Come to think of it, I can't remember the most units I lost in an AI nuking... but it was probably about 2 dozen.

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:19
  Old Post 08-04-2005 04:31
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I lost mine as I was preping a "blitzkreig" type attack and made the mistake of not picking a city with SDI defense.

As you can tell the invent of Nukes really messes me up.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:19
  Old Post 12-04-2005 23:35
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A barb spawning point, around 100.

Mine, lost about 20 ships mostly vet aeig cruisers.
AI launched about 100 cruise missles and finally got lucky. I've survived many more with fewer ships in the past.

debeest is offline debeest
Prince

May 2000
time: 21:19
  Old Post 13-04-2005 09:32
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Increase the size of your Attachments

In this one tiny aspect of the game, I'm doing better than the pros; I've never lost a stack of more than about six.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:19
  Old Post 13-04-2005 23:49
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I was playing a scenario.
In most of my games, (unless it's OCC) the AI is not allowed to get much past gunpowder.

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:19
  Old Post 18-04-2005 00:56
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Lose 30 kilos (of popups)

Well, once I stacked my entire army, which consisted of at least 50 units in one city, and AI was so wise to bribe it

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:19
  Old Post 27-05-2005 10:40 Visit Straybow's homepage!
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Rah, what scenario was that? It seems that unless the AI actually had about 50 cities there'd be no way it would stockpile that many cruise missiles. Of course, we know the AI can fly them multiple turns but to get them timed to hit all in one turn from all those launch points...

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:19
  Old Post 01-07-2005 22:36
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I've seen well over 50 cruise missiles/turn in games where the AI had less than 20 cities. The real test is whether the AI can build (cruise missiles>number of cities) the same turn it discovers Rocketry.

Kaak is offline Kaak
King
Lost
May 1999
time: 23:19
  Old Post 07-07-2005 03:12 Visit Kaak's homepage!
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Inflate your Upload Space

i think the highest i have hit is around 60...i'll work on that. none of my games last that long :-p

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:19
  Old Post 14-07-2005 19:13 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I once lost 15 units that were besieging a city which had oodles of defenders... and wasn't worn down even after a 45 unit barrage of cavalry, musketmen, riflemen and worse.

Such a bloody war... in a bloody scenario called "Colonization" that basically played out as a deathmatch with 4 nations in the corners- and 2 natives (Sioux and Zulu) in the center.

Honestly, the game was the best scenario I ever played- I never finished it though because Civ II has a 'too many cities bug' and I think I exceeded 255 cities across the entire map. Everyone had at least 50 cities to their names... I ran through the city-name list at least 3 times (including the generic city-name list)...

and then every turn I have to click through at least 25-40 warnings that 'too many cities exist' what I'd give for that error to be fixed.

vomitus is offline vomitus
Settler

Mar 2001
time: 00:19
  Old Post 22-09-2005 01:09
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The most I ever got was 48 in one city, from a nuke. I investigated the city first to determine what kind of defenses were there. Apparently, the AI puts an enormous number of troops in a city that's facing constant attack. They went from 5 units to 48. I don't remember over how many turns that was.

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:19
  Old Post 22-09-2005 02:00
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117 from a barbarian stack

...but it wasnt me sadly

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