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Elda king
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Belo Horizonte, MG, Brazil
Sep 2004 time: 02:17
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The shepherd countries have an big importance in history; some races stablished farms to get food, and some races continue to be semi-nomadic, getting food by keep animals. They moved with the sheeps (and other animals) to get new pastures for them, and them come back when the grass grow again. Some cultures like the hebrews, the tibetans and the mongols/ tartarians were shepherd countries. The shepherds were the first to tame horses and use the iron. They continued attacked the peaceful farming villages, making them have at least a few soldiers to defend from them. If agricultural means shepherds and farmers, it would be better divide it into these two.
But maybe each civ specific ability should have bonus of a few resources, like farmers-> bonus to wheat, shepherds-> bonus to cattle and seafaring-> bonus to fish.
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Max Sinister
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I once thought about being able to have two kinds of agriculture in Civ, intensive (more food, but also more pollution and destruction of fertile soil) and extensive (i.e. herding)
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Max Sinister
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I think there would be nothing to micromanage. You can produce more - but from time to time, fertile spoil will turn into deserts. As happened in real history. (And in the Third World today even more so.)
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