 |
|  |
 |
|
mart7x5
|
|
I voted yes.
I think though that we should do it around in 2 turns, when we have tree farms in Kahlua Probing and Enigma Machine. For the reason, that we will have to hurry it for less. Please note though, we cannot hurry and go Free Market at the same turn, you know why.
We also have now potentially dangerous situation - both KP and EM has ecodamage 7. We should hurry tree farms as soon as possible and even if they are for more than 100 EC. Then accumulate even more production there, to as much as new ecodamage limit allows. It is worth it, since we get rid of the xenofungus growth risk. So I would hurry next turn both tree farms. My estmate is:
EM 100 EC
KP 132 EC
total is 232 and we will be able to do it.
Then in 2168 we have tree farms in KC, KP, EM and are ready for free market - in that turn, 2168.
|
|
|  |
 |
|
mart7x5
|
|
we will have a small void turns, but then energy will flow, though we will have to increase psych
|
|
|  |
 |
|
Hercules
|
 |
in Tir Na Og
Sep 2002 time: 05:16
|
|
foolish_ icarus, how good to hear from you.
eh, in answer to your question: not quite sure.
I was never quite sure whether we had to beat the native life (my view) or just survive attack.
Last edited by Hercules on 10-04-2005 at 04:54
|
|
|  |
 |
|
Cataphract887
|
|
all you need is the 'pop' i thought,then it dosnt matter what happans after that. IIRC my min\eco level always went up even when i hadnt killed them yet,but im not sure
|
|
|  |
 |
|
mart7x5
|
|
We will make only ecodirt, all those making different will be fined 100 EC/tone of non-ecodirt
|
|
|  |
 |
|
mart7x5
|
|
you mean changing present terraforming of tiles around bases?
---
I would not go for reterraforming. First, it is waste of the previous terraforming effort to some extent. we optimized tiles for best efficiency. Why to change that now and spent former turns for tiles already done instead of making boreholes for example. Second, we do want large production, if a facility can solve its eco problems, let us build it. We will need it at some point for sure.
The benefits of tree farms are too large to neglect it
- increase of food production
- psych in bases
- economic
- ecodamage elimination.
At point when a tree farm can give enough additional Ec for its upkeep it is the time to have it.
We need large production to have more military units. It is time to build them, we cannot afford to be so weak for much longer.
Boreholes - if worked from cities they will even more contribute to the ecodamage anyway, so we return to the point when we need those tree farms. Both energy and minerals give ecodamage, but minerals more.
Last edited by mart7x5 on 12-04-2005 at 03:26
|
|
|  |
 |
|
mart7x5
|
|
We plan just that. Rush 2 more tree farms next turn and in 2 turns go for free market. We will have then 3 tree farms in the most developed bases.
We have not decided yet for how long to run free market, but we will see. I would estimate our economy to have like +80 EC/turn in free market for our present turns.
Free market will take away +1 industry bonus. this is 2 EC/row of manufactured item. We haven't decided yet, but this something for further discussion.
- Do we accumulate a lot of EC durning free market and then hurry facilities when we are back in planned maybe?
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|