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rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 09-04-2005 11:06
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I've played on a few turns from 1930 and launched our space ship - eta 1939. Often in EL games, after the ship is launched, I sleep my units and just hit the return key until it lands. However, in this game, I thought the honour of all the others who have contributed to the game deserved more. So I am playing out an end game drama, at war with everybody - the Vikings, the Zulus, the Celts, the Persians, the Sioux and 2 late arrivals, the Spanish and the Russians. The Celts have been eliminated and the Persians, Sioux, Spanish and Russians are down to 1 or 2 cities each.

The real action is with the Vikings and the Zulus where we are playing a cross between a war of attrition and ping-pong. I think I have the upper hand since our resources (money) make up for the lack of military genius.

I don't think I will be able to play today, so I expect to post the save and log on Monday.

RJM at Sleeper's

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Prince

Oct 2002
time: 06:17
  Old Post 11-04-2005 09:15
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My turnset finished with a whimper rather than a bang. I had a large number of howies ready to go for the Zulus and the Vikings, but the railway lines had been destroyed in the fighting so they ended up sitting on their hands. I captured Orleans because it was the last turn - I wouldn't have left so many units vulnerable otherwise. Anyway, here is the log.

AD 1930 I rearrange the citizens , slightly increasing production and income. I clear up as much polution as I can. I provoke a war with the Celts and when the dust settles we have gained Dinas Powys, Abergavenny and Cardiff. The Celtic empire fragments with the Spanish taking about 8 cities reasonably well away from us and we are about 1200 richer I use the wealth to advance the construction of spaceship parts.

AD 1931 All treaties hold! I sign peace treaty and establish embassy with Spanish. Persians give us 500. Since we now control the Pyramids, I sell off the surplus Granaries and use the proceeds to advance the construction of spaceship parts.

AD 1932 Provoke war with the Celts and captured Iona Caerphilly and Rhymney before agreeing a cease-fire. Cease-fire wiith the Zulus expires. I ask for tribute and they declare war. I capture Marseilles and agree a cease fire. On route the Vikings declare war. I destroy Tuegela, but they aren't interested in a cease-fire. Rush lots of spceship parts.

AD 1933 Vikings capture Isipesi and make a mess of Swazi. Vikings launch spaceship eta 1948. Provoke war with Celts and capture all their cities, but not much gold. Try to get tribute from the spanish but they declare war so I capture Tintagel and agree cease fire. I capture Bactra to pursude the Persians to agree to a cease fire. Recapture Isipezi and capture Cannae and Zunguin, but Vikings still will not talk. My defences are now virtually non existant and I am relying on the Vikings offering a cease-fire if they capture a city. I sell all the universities and granaries, but that doesn't raise enough money, so I sell some sewer systems and aqueducts. This enables me to rush all the remaing space ship parts.

AD 1934 Vikings capture Zunguin and Rheims, but ask for war with Persians for cease-fire. I have to refuse - regrefully. Vikings capture Persian capital and split their tiny empire! We launch with eta 1939. Russians refuse to give tribute and declare war. Capture Samaria, but Russians continue to fight. Provoke war with Spanish in an effort to destroy them, but I hadn't noticed that they have a couple of cities not on their main island. At least it will allow me to move howies and armour across to fight the Vikings. I recapture Rheims and Zunguin from the Vikings to keep the ball rolling.

AD 1935 We lose Armagh which i had carelessly left empty (to the Spanish IIRC), Cannae and Isipezi to the Vikings and Marseille and Rouen to the Zulus. We recapture Armagh. We recapture Rouen and Marseille. We recapture Isipezi and Cannae.

AD 1936 Ice caps melt. We lose Marseille to the Zulus and Swazi to the Vikings. We liberate Swazi from the Vikings and capture Amatikulu. We liberate Marseille from the Zulus.

AD 1937 We lose Bapedi, Isipezi, Zanguin and Amatikulu to the Vikings who also nuke Swazi but don't capture it. We liberate Bapedi, Isipezi and Zunguin. We bribe back Amankulu and capture Issus and Isandhlwana.

AD 1938 We lose Marseille to the Zulus and Isipezi, Isandhlwana and Bapedi to the Vikings. The vikings nuke Isandhlwana which destroys the railway network. They also destroy Amankulu. We recapture Bapedi,Isipezi and Marseille. I capture Orleans, but have to stop at that point.

Well it's been a long haul but our space ship is about to land. Victory belongs to all the people of Apolytonia who have worked to bring this about.

RJM at Sleeper's

Attachment: rjma1938.sav
This has been downloaded 9 time(s).

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 12-04-2005 21:51
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I wasn't able to get in any civ last night so i will finish up my part tonight and post.

1939 was an OK landing time, I think i will have a hard time beating that.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 13-04-2005 10:17
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quote:
Originally posted by Zedd
I wasn't able to get in any civ last night so i will finish up my part tonight and post.

1939 was an OK landing time, I think i will have a hard time beating that.


Good luck. I don't think it matters what date we land - winning is the only thing. It didn't look possible in the 1850s!

RJM at Sleeper's

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 13-04-2005 18:18
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The Apolytonia Periodical News Report

It is 1936 and our space ship has finally launched! Landing expected in 1946 (2 years earlier than Vikings ) the configuration was 33-7p-6f-1m-1l-1s There was a slight goof up when trying to build the 7th fuel cell and I felt it better to launch without it than wait 1 more turn.



The the Viking empire has lost most of its major cities (only 1 over size 12 remains in thier hands.) and thier gold supply cut to 1/3 its previous glory, They are now readily accepting peace and providing tribute to our great empire.

The Celts are a bit more stubborn and have 8 cities left, I plan to launch a full scale, multi front invasion to take all but thier capitol to subdue them. Then the plan is to swithch to demo and the president until 1946 for the big finish.

Last edited by Zedd on 15-04-2005 at 02:24

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 14-04-2005 10:19
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Great stuff!

I wondered about celebrating, but I still had a lot of trouble with the Vikings, so I didn't think I could afford to switch out of fundamentalism. You should have quite an empire when you finish!

RJM at Sleeper's

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 14-04-2005 21:36
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1945

I have to say the endgame went very well for me with the slightly annoying exception of a 2-turn change to democacy due to a forgoten city with LOTS of black faces.

Sumary:

Solidifyed our claim on Zulu-Viking land, The Vikings now only control the north west of the continent and some of the Persian Island. They refuse to talk to us anymore.

The Celts have a size 3 city that I could not reach and Thier capitol size 22 with lots of trade but no units We were of course at peace with them and I think "receptive"

The persians were Happy to grand us peace and were also "receptive"

We finnished with an over abundance of Luxuries for a happiness return, and only a few units and about 2000G. Future tech 1&2 were discovered on the same turn once we switched to Democracy but none were discovered afterward.

Attachment: ap_a1945.sav
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Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 14-04-2005 21:39
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Some pics

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Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 14-04-2005 21:40
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Put an end to popups!

That RED face was not there when I hit "End of Turn"

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Last edited by Zedd on 15-04-2005 at 02:28

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 14-04-2005 21:43
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pic3

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Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 14-04-2005 21:44
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Last one I promise

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rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 15-04-2005 11:29
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What a brilliant result - well done.

About 7 months ago, one of our citizens said " We pushed our restrictions to the limits of a demo (committee) game and we lost. Let's pull up our socks and get back at a new one. We've learned it is possible to lose by restricting ourselves too much. Now let's find a fair game to play!"

But actually the restrictions were not too much and we triumphed. The format changed a little, but the spirit of the game remained.

There have been many citizens during the course of this game and they all deserve a mention. If I have forgotten anyone, please post.

Lady and gentlemen, give yourselves a round of applause.

atawa
atomant
Bear
Ben Kenobi
Bloody Monk
Broken_Erika
Cataphract887
Cavebear
duke o'york
H Tower
Hydey
Ljube-ljcvetko
MrWhereItsAt
SCG
shade
Sparrowhawk
RJM at Sleeper's
yaroslav
Zedd



Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:17
  Old Post 15-04-2005 21:09
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I can not express to you fellows how good it makes me feel that this game has been finished--THANKS!!

And--Great Job!!

This was a most interesting puzzle, indeed!!

Somewhere I remember seeing a discussion about how to "clean up" a cheat mode altered game to remake it as a regular (closed tech list/non-cheat mode) game. Remaking this game as an advanced start from just before getting Navigation would make for a very good challenge.

But we got there first!! Congrats to all who made this a success.

Monk

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 16-04-2005 10:05
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quote:
Originally posted by Bloody Monk

Congrats to all who made this a success.

Monk


I agree - congratulations to all involved, but especially to you and a few others who took us through from about 1850 when all seemed lost to 1900 when victory was possible. Consolidating our position against the Sioux and the Egyptians was the key to our success.

RJM at Sleeper's

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:17
  Old Post 25-04-2005 04:46
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Lose 30 kilos (of popups)

Wow........wow.........and WOW!!



I have followed this forum infrequently in the last several months, and while I was pleased to see all of you making positive progress against the AI, I am not sure I believed in victory until now .

Congrats to all of you Well done!!

* Sparrowhawk

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 25-04-2005 10:36
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quote:
Originally posted by Sparrowhawk

Congrats to all of you Well done!!

* Sparrowhawk


I'm not sure I believed victory was possible until we obtained a few technologies that enabled us to exert a little muscle against the Sioux and Egyptians.

As one of the participating citizens, you share the glory.

And as my daughter said after her first helicopter ride, "we're not going to do that again are we?"

RJM at Sleeper's

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 26-04-2005 17:02
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Isn't the Idea to find a method that is SO challenging that we can not win? I think we have just tapped our true potential and to find a scenario more difficult than this will not be easy..... But I say BRING IT!

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 27-04-2005 11:43
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quote:
Originally posted by Zedd
Isn't the Idea to find a method that is SO challenging that we can not win? I think we have just tapped our true potential and to find a scenario more difficult than this will not be easy..... But I say BRING IT!



Well yes and no. As far as I'm conerned, it depends on whether the conditions we set allow us to learn interesting things about the game. I certainly learned a great deal in this case about capturing an AI capital.

As for bringing on a more difficult set of conditions - I think we need a few more active players than we ended this game with - but perhaps they are out there.

RJM at Sleeper's

Zedd is offline Zedd
Prince
Of Morr hill
May 2002
time: 00:17
  Old Post 28-04-2005 16:59
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Yes, The fact that only 4 members have checked the endgame speaks for the lack of Interest. It would not supprise me if this were the last Demo Game.

Even the King of Democracy games, Mr. Cavebear has not been arround for a while. And I sent him an PM to let him know of our glorious finnish.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 29-04-2005 10:34
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quote:
Originally posted by Zedd
The fact that only 4 members have checked the endgame speaks for the lack of Interest. It would not supprise me if this were the last Demo Game.


I suspect you are right. And it's not just demo games. We have no active succession games in progress. The OCC comparison is limping along with a handful of players and Peaster's exercise is not swamped. Only the scenario forum seems to be flourishing.

RJM at Sleeper's

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 29-04-2005 11:05
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Inflate your Upload Space

the images have been downloaded 28 times
that would suggest some interest

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:17
  Old Post 30-04-2005 23:48
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rox


quote:

atawa
atomant
Bear
Ben Kenobi
Bloody Monk
Broken_Erika
Cataphract887
Cavebear
duke o'york
H Tower
Hydey
Ljube-ljcvetko
MrWhereItsAt
SCG
shade
Sparrowhawk
RJM at Sleeper's
yaroslav
Zedd


huh?what did i do?

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 01-05-2005 11:54
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Help yourself to an AD-FREE life

I believe you participated in a discussion at some point. I included everyone who seemed to have had some involvement during the course of the game, although they also serve who only stand and lurk.

RJM at Sleeper's

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 01-05-2005 11:56
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quote:
Originally posted by Hydey
the images have been downloaded 28 times
that would suggest some interest


Well, we'll see. I'll post a poll, but with no great hope.

RJM at Sleeper's

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:17
  Old Post 03-05-2005 13:18
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OmfG!

Is this the same game where we were hopelessly behind everyone?!?

How on EARTH did that victory emerge?

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 04-05-2005 12:11
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quote:
Originally posted by MrWhereItsAt
OmfG!

Is this the same game where we were hopelessly behind everyone?!?

How on EARTH did that victory emerge?


There were some good turnsets at the end of the 19th century by Monk and others. Once we had armour we were able to obtain a few cities. Then we got espionage and things looked up. Finally we got howies and really began to strut our stuff.

There was a nasty moment when the Zulus launched a spaceship with a landing date of 1919, but we managed to capture their capital and bring it down.

After that it was plain sailing.

RJM at Sleeper's

JCP is offline JCP
Prince
Paris, France, Europe
Aug 2001
time: 06:17
  Old Post 06-05-2005 17:41
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Congratulations
I'd no time for participating at this demogame, but this happy end after a hopeless situation will be in the legend of Civ II games !

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 07-05-2005 10:34
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quote:
Originally posted by JCP
Congratulations
I'd no time for participating at this demogame, but this happy end after a hopeless situation will be in the legend of Civ II games !


Thanks - perhaps you can be persuaded to participate next time

RJM at Sleeper's

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:17
  Old Post 12-05-2005 07:23
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Got spare money?

Perhaps I could participate by offerring a new map to play on. One not impossible, of course, but "challenging" in different ways from the last one.

The last game had many restrictions, some of which would be repeated, but others changed. It would be good, for example, the allow some trade this time, but place AI civs so that there would not be such an unexplored area as last time. And they should be harder to find.

IOW, maybe make it 10-20% harder? You guys beat the previous challenge, are you up to the next one?

I think this one should be bloodlust conquest victory!

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:17
  Old Post 12-05-2005 11:22
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Thanks for the offer, cavebear.

At the moment it looks as if there are not enough people who wish to participate (4 responded to the poll). Perhaps we can revive this form of the game after a little rest.

RJM at Sleeper's

 
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