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rjmatsleepers
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I've played on a few turns from 1930 and launched our space ship - eta 1939. Often in EL games, after the ship is launched, I sleep my units and just hit the return key until it lands. However, in this game, I thought the honour of all the others who have contributed to the game deserved more. So I am playing out an end game drama, at war with everybody - the Vikings, the Zulus, the Celts, the Persians, the Sioux and 2 late arrivals, the Spanish and the Russians. The Celts have been eliminated and the Persians, Sioux, Spanish and Russians are down to 1 or 2 cities each.
The real action is with the Vikings and the Zulus where we are playing a cross between a war of attrition and ping-pong. I think I have the upper hand since our resources (money) make up for the lack of military genius.
I don't think I will be able to play today, so I expect to post the save and log on Monday.
RJM at Sleeper's
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rjmatsleepers
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My turnset finished with a whimper rather than a bang. I had a large number of howies ready to go for the Zulus and the Vikings, but the railway lines had been destroyed in the fighting so they ended up sitting on their hands. I captured Orleans because it was the last turn - I wouldn't have left so many units vulnerable otherwise. Anyway, here is the log.
AD 1930 I rearrange the citizens , slightly increasing production and income. I clear up as much polution as I can. I provoke a war with the Celts and when the dust settles we have gained Dinas Powys, Abergavenny and Cardiff. The Celtic empire fragments with the Spanish taking about 8 cities reasonably well away from us and we are about 1200 richer I use the wealth to advance the construction of spaceship parts.
AD 1931 All treaties hold! I sign peace treaty and establish embassy with Spanish. Persians give us 500. Since we now control the Pyramids, I sell off the surplus Granaries and use the proceeds to advance the construction of spaceship parts.
AD 1932 Provoke war with the Celts and captured Iona Caerphilly and Rhymney before agreeing a cease-fire. Cease-fire wiith the Zulus expires. I ask for tribute and they declare war. I capture Marseilles and agree a cease fire. On route the Vikings declare war. I destroy Tuegela, but they aren't interested in a cease-fire. Rush lots of spceship parts.
AD 1933 Vikings capture Isipesi and make a mess of Swazi. Vikings launch spaceship eta 1948. Provoke war with Celts and capture all their cities, but not much gold. Try to get tribute from the spanish but they declare war so I capture Tintagel and agree cease fire. I capture Bactra to pursude the Persians to agree to a cease fire. Recapture Isipezi and capture Cannae and Zunguin, but Vikings still will not talk. My defences are now virtually non existant and I am relying on the Vikings offering a cease-fire if they capture a city. I sell all the universities and granaries, but that doesn't raise enough money, so I sell some sewer systems and aqueducts. This enables me to rush all the remaing space ship parts.
AD 1934 Vikings capture Zunguin and Rheims, but ask for war with Persians for cease-fire. I have to refuse - regrefully. Vikings capture Persian capital and split their tiny empire! We launch with eta 1939. Russians refuse to give tribute and declare war. Capture Samaria, but Russians continue to fight. Provoke war with Spanish in an effort to destroy them, but I hadn't noticed that they have a couple of cities not on their main island. At least it will allow me to move howies and armour across to fight the Vikings. I recapture Rheims and Zunguin from the Vikings to keep the ball rolling.
AD 1935 We lose Armagh which i had carelessly left empty (to the Spanish IIRC), Cannae and Isipezi to the Vikings and Marseille and Rouen to the Zulus. We recapture Armagh. We recapture Rouen and Marseille. We recapture Isipezi and Cannae.
AD 1936 Ice caps melt. We lose Marseille to the Zulus and Swazi to the Vikings. We liberate Swazi from the Vikings and capture Amatikulu. We liberate Marseille from the Zulus.
AD 1937 We lose Bapedi, Isipezi, Zanguin and Amatikulu to the Vikings who also nuke Swazi but don't capture it. We liberate Bapedi, Isipezi and Zunguin. We bribe back Amankulu and capture Issus and Isandhlwana.
AD 1938 We lose Marseille to the Zulus and Isipezi, Isandhlwana and Bapedi to the Vikings. The vikings nuke Isandhlwana which destroys the railway network. They also destroy Amankulu. We recapture Bapedi,Isipezi and Marseille. I capture Orleans, but have to stop at that point.
Well it's been a long haul but our space ship is about to land. Victory belongs to all the people of Apolytonia who have worked to bring this about.
RJM at Sleeper's
Attachment: rjma1938.sav
This has been downloaded 9 time(s).
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rjmatsleepers
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quote: Originally posted by Zedd
I wasn't able to get in any civ last night so i will finish up my part tonight and post.
1939 was an OK landing time, I think i will have a hard time beating that. |
Good luck. I don't think it matters what date we land - winning is the only thing. It didn't look possible in the 1850s!
RJM at Sleeper's
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rjmatsleepers
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Great stuff!
I wondered about celebrating, but I still had a lot of trouble with the Vikings, so I didn't think I could afford to switch out of fundamentalism. You should have quite an empire when you finish!
RJM at Sleeper's
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Zedd
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Of Morr hill
May 2002 time: 00:17
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That RED face was not there when I hit "End of Turn" 
Attachment: 2.jpg
This has been downloaded 70 time(s).
Last edited by Zedd on 15-04-2005 at 02:28
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rjmatsleepers
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I believe you participated in a discussion at some point. I included everyone who seemed to have had some involvement during the course of the game, although they also serve who only stand and lurk.
RJM at Sleeper's
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rjmatsleepers
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quote: Originally posted by Hydey
the images have been downloaded 28 times
that would suggest some interest |
Well, we'll see. I'll post a poll, but with no great hope.
RJM at Sleeper's
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rjmatsleepers
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Thanks for the offer, cavebear.
At the moment it looks as if there are not enough people who wish to participate (4 responded to the poll). Perhaps we can revive this form of the game after a little rest.
RJM at Sleeper's
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All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
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