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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:17
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Hmmm, coming at this from a backwards situation:
I was screwing around with an SP game as Arabia last night (why? ), and was in a fairly dominant early game position, where I had enough excess offensive forces to just go smack around whoever of the AI civs I thought needed it, even far afield from my own territory.
Well, the Ottomans, who surely should be smacked if possible before Sipahi (and don't call me Shirley), were one of those... far off, but fer chrissakes they'd scored Pyramids, Zeus, and other sundry GWs. Smacksmacksmack. So, I sent a punitive force down in their direction, fully intending to lose such along the way. Captured/razed their top 5 cities... thus had about 8 slave Workers to play around with.
I am pretty sure I caused at least TWO AI WARS just by nose-ringing the Ottoman forces onto other AI's territory! I'd never thought of this before!
As Nathan points out, Scouts and Workers sort of get a 'bye', especially if not ever actually adjacent to an AI city... the Ottomans I had in pursuit, perhaps, were not so careful. 
So, a wee bit different than Nathan's example, but similar enough: Consider Workers as part of your military deployment.
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