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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Euphorica > Report 2630 BC - Proposal 2590 BC
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McMeadows is offline McMeadows
King
right here, right now
Mar 1999
time: 06:33
  Old Post 13-04-2005 04:17 Visit McMeadows's homepage!
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Report 2630 BC - Proposal 2590 BC Increase Your PM Length

Actions taken in 2630 BC

worker Rhot: finished roading plains.
worker McM: started mining grassland.
worker Snoop: started roading RSBG.
warrior Rex 3/3: moved 6 along DR southern border.
warrior Dog 4/4: fortified in BC-52's.
archer Kurt Cobain 3/3: moved 4 from DR iron hill.
archer Dave Grohl 4/4: fortified in Nirvana.
archer krist Novoselic 4/4: fortified in Metallica.
archer Billy Idol 4/4: fortified in U2.
unnamed settler 4/4: founded BC-52's.

AbbA (2F, 1P, 3C)
3/10 in granary, 5/80 on library
WF on 3F, 2P, 2C (cow)
WF on 2F, 2P, 1C (BG)
Total: +3F, +5P, +1g +5s

U2 (2F, 1P, 1C)
15/20 in granary, 8/30 on settler
WF on 2F, 2P, 2C (RSBG)
WF on 2F, 2P, 1C (BG)
WF on 3F, -P, 2C (FP)
Total: +3F, +4P, +1g+4s

Nirvana (2F, 1P, 2C)
7/20 in granary, 15/20 on archer
WF on 2F, 2P, 1C (BG)
WF on 2F, 2P, 1C (BG)
WF on 2F, 1P, 1C (BG)
Total: +2F, +5P, +1g+3s

Metallica (2F, 1P, 2C)
2/20 in granary, 4/20 on barracks
WF on 1F, 2P, 1C (RSforrest)
Total: +2F, +5P, +1s

BC-52's (2F, 1P, 2C)
0/20 in granary, 0/20 on library
WF on 2F, -P, 2C (RSgrass)
Total: +2F, +1P, +1g+2s

CoL @ 80% science finishes in 13 turns
Treasury @ 9 g, break even
no luxeries

Diplomacy:
- offered HBR to Babylon again
- offered IW to LB again
- huge discussion on territory border with BOH


Remarks
- maybe later


Proposal for actions in 2590 BC

worker Rhot: move 1 or 4 onto furs or iron.
worker McM: continue mining grassland.
worker Snoop: finish roading RSBG.
warrior Rex 3/3: move 9 onto mountain.
warrior Dog 4/4: fortified in BC-52's.
archer Kurt Cobain 3/3: move 8 along DR border.
archer Dave Grohl 4/4: fortified in Nirvana.
archer krist Novoselic 4/4: fortified in Metallica.
archer Billy Idol 4/4: fortified in U2.

Diplomacy:
- Negotiations with LB on IW.
- Negotiations with Bab on HBR.
- DR warrior might move 412 to move more quickly towards home (through our new lands)
- AM warrior Grog is to leave quickest way.

Attachment: map - 2630 bc.jpg
This has been downloaded 19 time(s).

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:33
  Old Post 13-04-2005 04:52
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I'm simply amazed that those teams passed up that opportunity....especially DR which has passed up opportunities to cripple or hurt us three times now (crippling would have been losing our capital or third city early, losing a settler after having others set up would have merely hurt). I certainly wouldn't have passed up a golden opportunity like that (speaking of that snoop, do you want peace yet? )

However we can't continue trusting to luck that those teams will continue to "play nice" in the future. Even your close ally will turn on you at the drop of a hat as Beta did to me recently in the Random Random game (a masterful stroke in itself since I didn't expect it at all).

McMeadows is offline McMeadows
King
right here, right now
Mar 1999
time: 06:33
  Old Post 13-04-2005 11:55 Visit McMeadows's homepage!
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It's not all that amazing. There was no time for me to think over my actions too long on sunday. I had to leave and I knew Paddy was to return home in 3 hours to play the turn (and wouldn't have played it yet).

So I did send "my" save to Paddy with a note explaining the 1 unit had been moved and 1 had been holded. I added that no info was gained from either action.

I asked him to decide if it was past or on the edge of fairness. He was ok with it and therefore we had our settler defended, the way Rhot and I wanted. Furthermore the archer has stayed on the iron 1 turn longer to enforce the DR warrior to return home. (deal=deal).

I apologise for my lack of keeping you all informed. If it's ok with you, I stop reporting the MM'ing, it's getting to be a lot of work and if you really want to have a say in it, anyone could just open a save. As for build cues, when there's a new city or new build I start on something I think is best, and expect to hear alternative thoughts.

On the last diplo bit. Those are suggestions for Snoopy.

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:33
  Old Post 13-04-2005 15:15 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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no negative cash flow - all right

next settler going 88 bound? and under escort?

McMeadows is offline McMeadows
King
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Mar 1999
time: 06:33
  Old Post 13-04-2005 15:59 Visit McMeadows's homepage!
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Next settler: 1144 from AbbA = 788 from U2

Please mind the latest discussion between Moonbars (DR) and me. To me it was quite obvious that in order to leave the DR iron we wanted something in return, which was mentioned as being to move back the way they came without exploring new territory (border). So now that our archer Kurt Cobain has moved away and they moved east I'm more than mad.

I think it would be wise to have Snoopy talk to them as I am spewing. My thoughts are to kick them over. Move back with Kurt onto the iron and if necessary take a victim that way. (What are the odds to take on a warrior on a hill? Although I expect a worker to be there at best). Moreover, destroy the warrior wandering around. At the moment DR seems to have only warriors (to be upgraded), which cannot happen if sit on the iron. We might get the archers together and move towards DR, while building defense to fill the gaps (and 1 archer taking down that warrior).

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:33
  Old Post 14-04-2005 00:50
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I agree with the location of the next city. And I had forgotten that you had sent an extra save, until now.

As to build queues, I'd really rather not see us building a library in Abba right now (hopefully it's just a placeholder). We really need to be building our military as a deterrent to keep others from attacking us, and as a punitive attack force for when DR finally crosses the line.

Alternately Abba should be building workers. Right now we have 5 cities and only 3 workers, which means that our newest cities don't have much going for them in terms of tile improvements. I'd like to see us keep at 1 worker per city to keep from falling behind in tile improvements. Also, down the road we should set up a city completely devoted only to buidling a granary and popping 2 turn workers out. It more than pays for itself, though at the moment it's impossible because we don't have the territory for it. Once we have changed our government we can do it though.

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