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Master Zen is offline Master Zen
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Jan 2003
time: 23:36
  Old Post 18-04-2005 01:04 Visit Master Zen's homepage!
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quote:
Originally posted by Donegeal
Speaking of the invasion of RP, what are we going to do if the game crashes after we wipe them out?


This would only happen theoretically if they their last city fell and they had a settler somewhere as we could not kill the settler. If they do no thave settlers then there should be no bug.

If the game crashes we simply refrain from the last action we took before we killed them though we might have to make some sort of public petition for them to "act dead" since, unlike with Lego, we had the capability to kill them off and would only be alive because of the bug.

Donegeal is offline Donegeal
King
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Jul 2002
time: 05:36
  Old Post 18-04-2005 01:27
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Inflate your Upload Space

Your just iching to get this started, aren't you?

Well, go ahead. Start the invasion. If your worried about taking your time to make sure all involved get a say, well, I just gave you permission and you obviously want to do it. That there is 50% of the active posters on the team, and includes the Emperor. Not that our team was ever really big on making sure we had a majority before we did something. Hell, I invaded ND all by my self without asking anyone (of course I was never allowed to play a turn again....).

Master Zen is offline Master Zen
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  Old Post 18-04-2005 01:30 Visit Master Zen's homepage!
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BTW, have any of you seen the Sim City 4 version of Imperial City i've been building?

http://forums.mzocentral.net/index.php?showtopic=12839

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 18-04-2005 03:16 Visit Master Zen's homepage!
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Avatar Enlargement: We've got the solution

btw, does anyone remember if Tactical Nukes can be loaded on transports? Because if they aren't we'd have to rush an extra sub at Port Isolation to hit Elipolis (and we would still have to spare an extra city, likely Winds of Change)

Hot_Enamel is offline Hot_Enamel
Emperor
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Aug 2002
time: 14:36
  Old Post 18-04-2005 03:50
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Just attack RP already !

Master Zen is offline Master Zen
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  Old Post 18-04-2005 08:19 Visit Master Zen's homepage!
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Help yourself to an AD-FREE life

********SAVE NOT FINISHED YET********


Diplomacy

- GS accepts Dyes, we deny


Rushes

- Units disbanded in Skulgarial (4 Arty)
- Units disbanded in The Hill (4 Arty)
- Units disbanded in Irongard (4 Arty)
- Units disbanded in Yellowknife (1 Tk, 4 Arty)
- Units disbanded in Trafalgar (5 Arty, 2 Expl)
- Units disbanded in The Port Isolation (1 Tk, 1 MI)

5 Tactical Nukes + 1 Nuclear Sub rushed.


Diplomacy

- Santa Barbara investigated for 106g
- War declared on Roleplay


Military
-----------------------------------------

OPERATION BULLFIGHTER

- Cruise Missile launched against Santa Barbara 4/4 MI. MI 2/4
- Cruise Missile launched against Santa Barbara 4/4 MI. MI 2/4
- Cruise Missile launched against Santa Barbara 4/4 MI. MI 1/4
- Cruise Missile launched against Santa Barbara 4/4 MI. MI Destroyed

- 4/4 Marine lands at Santa Barbara, 39g.


** Battle of Monterrey **

- 5/5 Tank attacks Monterrey 4/4 Inf. Tank 1/4 retreats. Inf 2/4
- 5/5 Tank attacks Monterrey 2/4 Inf. Tank 5/5. Inf Destroyed.
- Monterrey captured, 42g.


** Battle of San Diego **

- Bomber attacks San Diego 4/4 MI. MI 3/4
- Bomber attacks San Diego 3/4 MI. Cathedral destroyed
- Bomber attacks San Diego 3/4 MI. Failed
- Bomber attacks San Diego 3/4 MI. Citizens killed (6)
- 4/4 Tank attacks San Diego 3/4 MI. Tank 3/4. MI Destroyed.
- San Diego Captured, 30g


** Battle of El Paso **

- Bomber attacks El Paso 4/4 MI. Citizens Killed (11)
- Bomber attacks El Paso 4/4 MI. Failed
- Bomber attacks El Paso 4/4 MI. Stock Exchange destroyed
- Bomber attacks El Paso 4/4 MI. Failed
- Bomber attacks El Paso 4/4 MI. MI 3/4
- Bomber attacks El Paso 3/4 MI. Citizens Killed (10)
- Bomber attacks El Paso 3/4 MI. Barracks destroyed
- Bomber attacks El Paso 3/4 MI. Failed
- Artillery attacks El Paso. Failed
- Artillery attacks El Paso. Failed
- Artillery attacks El Paso. MI 1/4
- 5/5 Tank attacks El Paso 1/4 MI. Tank destroyed
- 4/4 Tank attacks El Paso 1/4 MI. Tank 3/4. MI Destroyed.
- EL Paso Captured, 57g.


** Battle of San Antonio **

- Bomber attacks San Antonio 4/4 MI. Failed
- Bomber attacks San Antonio 4/4 MI. MI 3/4
- Bomber attacks San Antonio 3/4 MI. Citizens Killed (11)
- Bomber attacks San Antonio 3/4 MI. Harbor Destroyed
- Bomber attacks San Antonio 3/4 MI. Failed
- Bomber attacks San Antonio 3/4 MI. Barracks Destroyed
- Bomber attacks San Antonio 3/4 MI. MI 2/4
- 4/4 Tank attacks San Antonio 2/4 MI. Tank 5/5. MI Destroyed
- San Antonio captured Captured, 97g. 2 Workers captured.

GATHERING STORM DECLARES WAR ON SPAIN (LOL!)
SPAIN STILL ALIVE!!! (DAMN!)


Losses: 1x 5/5 Tank. 4x Cruise Missiles

Destroyed: 4x 4/4 Mech Infs. 1x 4/4 Infantry

987g at the moment.

Attachment: gow - invasion rp.jpg
This has been downloaded 28 time(s).

Hot_Enamel is offline Hot_Enamel
Emperor
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Aug 2002
time: 14:36
  Old Post 18-04-2005 08:28
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Master Zen is offline Master Zen
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  Old Post 18-04-2005 08:33 Visit Master Zen's homepage!
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So, Spain is still alive. The bastards must have a settler transport somewhere out there. Oh well.

If you looked at the rushes, we made a small change as I tested loading a nuke on a transport and it doesn't work, they only load on subs. So, it is impossible to hit 6 targets which means one of the rushes is unnecessary (the Killdaria rush). In its place there was a Nuke Sub rush in Port Isolation (1 tank, 1 MI). In retrospective we could have also saved a 5th rush (Trafalgar) as we did not need to nuke Santa Barbara but we could never have known this before opening the save and spying on the city, so, we'll have an extra nuke to spare for next turn.

All this confirms my thoughts on the explotative nature of the F1 trick. I honestly feel like I'm cheating by changing builds like this but oh well, it was voted in favor. I am at least glad that our team voted against it. And GS, the most vocal team in favor of it, will now know what it is for it to be on the receiving end of such a trick. Maybe that'll knock some sense into them and it gets banned in future demogames (if Civ4 allows it).

Issues for the remaining half of the turn

1 - We can only afford to hit either Dissidentville or Winds of Change. Not both. Now, we know that GS has sent some of their ships (including 3 battleship) to rest in some of these coastal cities, I suspect they might have ships in Dissidentville. Thus, if we attack WoC, their ships might do a suicide sortie and sink some of our own.

Thus, Dissidentville would seem like the obvious military target, though WoC is their Iron Works city which means hitting it would be a huge hit on their productive power. However, Dissidentville also happens to be the city I want to invade GS through, so nuking it might contaminate our breakthrough tiles.

Therefore, I suggest investigating Dissidentville before declaring war on GS, it will cost us 140g but note that we got a shitload of gold from invading Roleplay (over 200g) so it would more than make up for it.

If there are many ships in Dissidentville, we nuke it. If not, we nuke WoC.

Also, to avoid contamination, we should nuke a tile besides Dissidentville, not the city itself. This, unfortunately means, that some of the units inside the city will survive (albeit in a damaged state) as a nuke only kills all of the units on the tile it hits.

So, please discuss

Hot_Enamel is offline Hot_Enamel
Emperor
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Aug 2002
time: 14:36
  Old Post 18-04-2005 08:56
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quote:
Originally posted by Master Zen
So, Spain is still alive. The bastards must have a settler transport somewhere out there. Oh well.

Yep - but who cares, they are screwed

quote:
Originally posted by Master Zen
All this confirms my thoughts on the explotative nature of the F1 trick. I honestly feel like I'm cheating by changing builds like this but oh well, it was voted in favor. I am at least glad that our team voted against it. And GS, the most vocal team in favor of it, will now know what it is for it to be on the receiving end of such a trick. Maybe that'll knock some sense into them and it gets banned in future demogames (if Civ4 allows it).

Yep - a nasty exploit.
GS wanted it to hide their wonder builds (they had already used F1 in the game)
Lego wanted it, so they could change their builds when they got invaded.
No-one to blame but themselves.

quote:
Originally posted by Master Zen
Issues for the remaining half of the turn

1 - We can only afford to hit either Dissidentville or Winds of Change. Not both. Now, we know that GS has sent some of their ships (including 3 battleship) to rest in some of these coastal cities, I suspect they might have ships in Dissidentville. Thus, if we attack WoC, their ships might do a suicide sortie and sink some of our own.

Thus, Dissidentville would seem like the obvious military target, though WoC is their Iron Works city which means hitting it would be a huge hit on their productive power. However, Dissidentville also happens to be the city I want to invade GS through, so nuking it might contaminate our breakthrough tiles.

Therefore, I suggest investigating Dissidentville before declaring war on GS, it will cost us 140g but note that we got a shitload of gold from invading Roleplay (over 200g) so it would more than make up for it.

If there are many ships in Dissidentville, we nuke it. If not, we nuke WoC.

Also, to avoid contamination, we should nuke a tile besides Dissidentville, not the city itself. This, unfortunately means, that some of the units inside the city will survive (albeit in a damaged state) as a nuke only kills all of the units on the tile it hits.

So, please discuss


Gotta have a look at the save tonight to comment on this.

Master Zen is offline Master Zen
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Jan 2003
time: 23:36
  Old Post 18-04-2005 09:39 Visit Master Zen's homepage!
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Got spare money?

If you plan on retracing the moves done so far, don't forget to spy on Santa Barbara before anything else as I believe espionage acts affect the RNG and you might get different combat results.


Regarding a chat for the nukings, I will be online tomorrow as soon as I get back from work (about 7-8 PM Central). I will play the save at 10 PM at the latest. You can catch me on MSN or AIM (I posted my contacts on the first page) and then perhaps we'll migrate to IRC if enough people show up.

Hot_Enamel is offline Hot_Enamel
Emperor
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Aug 2002
time: 14:36
  Old Post 19-04-2005 05:44
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I cant fault your plan MZ.

Go for it.

Master Zen is offline Master Zen
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Jan 2003
time: 23:36
  Old Post 19-04-2005 07:30 Visit Master Zen's homepage!
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nuking shall begin in 15 min...

* Master Zen plays Megadeth's "Symphony of Destruction"

Donegeal is offline Donegeal
King
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Jul 2002
time: 05:36
  Old Post 19-04-2005 07:41
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Get a bigger avatar today!

Looks like I made it for the thermalnuclear fire works!!!

Master Zen is offline Master Zen
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Jan 2003
time: 23:36
  Old Post 19-04-2005 07:51 Visit Master Zen's homepage!
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Suffering from ads?

catch me on MSN, on AIM, or at the #gow channel on IRC if you want. If not, I'll be posting pics of how this whole thing progresses... I'm loading the save as I write this.

Donegeal is offline Donegeal
King
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time: 05:36
  Old Post 19-04-2005 07:56
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Put an end to popups!

Sorry buddy. I don't have either one and I'm too lasy to do anything about it.

Nuke Away!!!

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:03 Visit Master Zen's homepage!
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hmm... I'm getting different combat results...

going to reload to see what's up. I ran the invasion of Roleplay without rushing the nukes since I thought that would not affect the RNG.

Donegeal is offline Donegeal
King
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time: 05:36
  Old Post 19-04-2005 08:05
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Put an end to popups!

Hmm? You mean from the RP war?

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:36
  Old Post 19-04-2005 08:10
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#48 Report this post to a moderator
Remove this text

everything effects the rng results

Stupid programming

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:12 Visit Master Zen's homepage!
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Avatar Enlargement: We've got the solution

Now I got the original results... WTF.

3rd time's the charm.

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:15 Visit Master Zen's homepage!
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Let's see, this is EXACTLY what I did the first time around:

- GS accepted an offer for Dyes, we CLEAR TABLE and EXIT
- We get SPACE FLIGHT, we start SATELLITES
- Camp Cod builds SETTLER, we ZOOM TO CITY and begin switching the city builds....

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:23 Visit Master Zen's homepage!
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4th and 5th times ended up exactly like the 2nd time. I also noticed that we did not get pollution in Deadnaughtica as opposed to the original playing which means it was definitely a question of a changed build which altered the RNG.

Damn you Firaxis. Damn you.

(and you can quote me Trip if you are reading this )

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:36
  Old Post 19-04-2005 08:55
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OK - I am off to a 3 hour meeting.
Then I go home.

Hopefully, RP & GS will be smouldering ruins by the time I check back in

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:58 Visit Master Zen's homepage!
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OPERATION BULLFIGHTER


Military

- Cruise Missile launched at Santa Barbara 4/4 MI. Failed
- Cruise Missile launched at Santa Barbara 4/4 MI. Failed
- Cruise Missile launched at Santa Barbara 4/4 MI. MI 3/4
- Cruise Missile launched at Santa Barbara 3/4 MI. MI Destroyed
- 4/4 Marine lands in Santa Barbara, 39g liberated

Battle of Monterrey

- 5/5 Tank attacks Monterrey 4/4 Inf. Tank 4/5. Inf Destroyed
- Monterrey captured, 42g liberated


Battle of San Diego

Bombers launched from: IWS GhengisFarb

- Bomber attacks San Diego 4/4 MI. Barracks Destroyed
- Bomber attacks San Diego 4/4 MI. Citizens killed (6)
- Bomber attacks San Diego 4/4 MI. Failed
- Bomber attacks San Diego 4/4 MI. Granary Destroyed
- 4/4 Tank attacks San Diego 4/4 MI. KIA. MI 2/4
- 5/5 Tank attacks San Diego. Tank 2/5. MI Destroyed
- San Diego captured, 30g liberated

Battle of El Paso

Bombers launched from: IWS Panzer32, Port Isolation

- Bomber attacks El Paso 4/4 MI. MI 3/4
- Bomber attacks El Paso 3/4 MI. Stock Exchange destroyed
- Bomber attacks El Paso 3/4 MI. Failed
- Bomber attacks El Paso 3/4 MI. Barracks Destroyed
- Bomber attacks El Paso 3/4 MI. Failed
- Bomber attacks El Paso 3/4 MI. MI 2/4
- Bomber attacks El Paso 2/4 MI. Citizens Killed (11)
- Bomber attacks El Paso 2/4 MI. Temple Destroyed
- Artillery attacks El Paso 2/4 MI. Marketplace destroyed
- Artillery attacks El Paso 2/4 MI. Failed
- Artillery attacks El Paso 2/4 MI. Failed
- Artillery attacks El Paso 2/4 MI. Citizens Killed (10)
- Artillery attacks El Paso 2/4 MI. Failed
- Artillery attacks El Paso 2/4 MI. Failed
- Artillery attacks El Paso 2/4 MI. Bank Destroyed
- Artillery attacks El Paso 2/4 MI. Failed
- 4/4 Tank attacks El Paso. KIA. MI 1/4
- 5/5 Tank attacks El Paso. Tank 2/5. MI Destroyed
- El Paso captured, 57g liberated.


Battle of San Antonio

Bombers launched from: IWS Hot_Enamel, IWS UberKruX

- Bomber attacks San Antonio 4/4 MI. Harbor destroyed
- Bomber attacks San Antonio 4/4 MI. Failed
- Bomber attacks San Antonio 4/4 MI. Barracks destroyed
- Bomber attacks San Antonio 4/4 MI. MI 3/4
- Bomber attacks San Antonio 3/4 MI. MI 2/4
- Bomber attacks San Antonio 2/4 MI. Failed
- Bomber attacks San Antonio 2/4 MI. Citizens killed (11)
- 4/4 Tank attacks San Antonio 2/4 MI. Tank 4/4. MI Destroyed
- San Antonio Captured, 97g liberated. Settler captured (2 Workers)


GATHERING STORM DECLARES WAR ON SPAIN (LOL!)
SPAIN STILL ALIVE!!! (DAMN!)



Losses: 2x 4/4 Tank. 4x Cruise Missiles

Destroyed: 4x 4/4 Mech Infs. 1x 4/4 Infantry

Captured: 2 Workers

Master Zen is offline Master Zen
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  Old Post 19-04-2005 08:59 Visit Master Zen's homepage!
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Those are the new results. We lost 2 tanks this time around (fortunately, none of them were elites). Other than that, not much difference.

Proceeding to nuke GS

Master Zen is offline Master Zen
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  Old Post 19-04-2005 09:03 Visit Master Zen's homepage!
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but before we do that... investigating Dissidentville for 142g.

No substantial naval forces, city is not a threat. Winds of Change will be nuked instead

Attachment: dissidentville.jpg
This has been downloaded 14 time(s).

Master Zen is offline Master Zen
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  Old Post 19-04-2005 09:07 Visit Master Zen's homepage!
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The IWS Pluto launches a nuke towards Elipolis. BOOM!

There was a Mech Inf located at the SE tile. Probably gone too.

Attachment: elipolis.jpg
This has been downloaded 15 time(s).

Master Zen is offline Master Zen
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  Old Post 19-04-2005 09:12 Visit Master Zen's homepage!
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The IWS Mecury launches a nuke at Monsoon. This is a just-before-impact-shot. Look at all the Mech Infs stacked around it!!!!!

Attachment: monsoon.jpg
This has been downloaded 15 time(s).

Master Zen is offline Master Zen
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  Old Post 19-04-2005 09:18 Visit Master Zen's homepage!
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Winds of change says goodbye...

Attachment: winds of change.jpg
This has been downloaded 15 time(s).

Master Zen is offline Master Zen
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  Old Post 19-04-2005 09:19 Visit Master Zen's homepage!
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Btw, damn Print Screen key NEVER captures the exact instant when I press it. I wanted to catch the moment of impact or when the nuke is launched to no avail.

I'm taking a 15/20-minute break right now. All this mass-destruction is making me hungry

Master Zen is offline Master Zen
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  Old Post 19-04-2005 10:01 Visit Master Zen's homepage!
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Ok, back.

Where were we? Oh yes, raining havoc upon our enemies

 
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