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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Ankh-Morpork > Turn 28, 2630 BC
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ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:17
  Old Post 13-04-2005 19:50 Visit ormuzd's homepage!
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#1 Report this post to a moderator
Turn 28, 2630 BC Support Apolyton, buy Alpha Centauri

The save is here again

I'm not sure if I'll available tonight, even more when Liverpool are playing.

I'm runing of ideas with every next turn. I don't know where should we place our next city. I think the best location is the one 4-4 of Memphis to allow faster start. OTH the iron location is very important.

We should build a settler in Memphis but we are short with military units.

The scouts can continue exploring, the barracks construction in Home are going well and we will waste 3 shields (rough calculations). But we should give the cow to Heliopolis because we don't have the units to support larger population in Home now. The same is true for Heliopolis too but it grows much slower.

I hope I'll drop in IRC ~17:00-18:00 GMT but I'm not quite sure

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:17
  Old Post 13-04-2005 23:53
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Full PM-box? Change here!

Pre-Turn actions
Memphis - Builds settler

Units
Constable Carrot - 8
Grog - 9
Caracen - 8
Kohen - 288 (he is on The Road to Traansylvania )
HMGV - Fortify
Troll - Frozen
Fowler - chopping
Settler(Home) - 2
Settler(Memphis) - 36
Poleaxe fortifies
WWNN - Forted
MHAS - Fortify

Cities:
Home - wf 2-3-6, growth in 4, barracks in 3 (with chop) turns
Memphis - wf 33-36, growth in 1, settler(placeholder?)
Heliopolis - wf 3-8-9, growth in 9, Palace in 60

Domestic
Science 100%
Treasury 41 gold, -5gpt

Last edited by Krill on 14-04-2005 at 00:07

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