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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:35
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quote: Originally posted by snoopy369
I do not think this is a choice, although the wording could be improved. It would be a poor choice imo to make. Although i'm sort of confused as to how you fight *not* to the death when there's only one base ... do you only caputer one module?? |
'To the death' is an option solely for attackers, not for defenders. If after 6 battle rounds no clear victory is achieved by either party, what then? (something that just popped up). Is then 'only' a module destroyed in case the defenders took more damage, or is the defender forced to retreat?
quote: Originally posted by snoopy369
I don't see you're question about the first part, about the base - the base is 'defenseless', sure, but the turrets won't ever be a large portion of the battle; 1 turret of each type per factory module, when you probably only have 5 or 6 factory modules, will never be a significant thing compared to the escorts. |
Well, a flagship+some frigate pings can be repelled by a base with it's own weaponry, and that situation (an armed base) is not going to happen the turn after (or even several turns after) a baseless player has taken over a base.
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