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The_Unforgiven is offline The_Unforgiven
Settler

Apr 2004
time: 05:25
  Old Post 15-04-2005 15:10
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leaders Support Apolyton, buy Galactic Civilizations: Deluxe Edition

you can't have 2 military leaders at the same time, but can you have a scientific leader and a military leader at the same time?

lebensraum is offline lebensraum
Warlord

Aug 2004
time: 15:25
  Old Post 15-04-2005 15:35
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correct-a-mundo!

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:25
  Old Post 15-04-2005 18:45
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If you have a MGL, you can't get another MGL. You can get an SGL anytime

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:25
  Old Post 15-04-2005 19:23 Visit joncnunn's homepage!
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Also, if you have a SGL, it will prevent a new MGL.

But an MGL won't prevent an SGL

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:25
  Old Post 15-04-2005 21:09 Visit Alex's homepage!
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quote:
Originally posted by joncnunn
Also, if you have a SGL, it will prevent a new MGL.

But an MGL won't prevent an SGL


Huh? I don't see the logic behind this. If a MGL and a SGL can both coexist in the game, why does the existence of a SGL prevents a new MGL?

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:25
  Old Post 15-04-2005 21:31
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Because when an elite wins a battle, the game checks for the presence of any leader. If an SGL is present, the process is stopped. When you're first to discover a tech, the game does not check for leader presence, meaning neither an MGL nor another SGL will stop the process.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:25
  Old Post 16-04-2005 00:49
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Got spare money?

The check for the leader was always in the game. When they added SGL and change great leaders to MGL, the check was not modified. Hence only a check is made for elites, not for break throughs.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:25
  Old Post 17-04-2005 03:33 Visit Alex's homepage!
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Put an end to popups!

Ah, ok.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:25
  Old Post 17-04-2005 23:22 Visit joncnunn's homepage!
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This is also similar in that capturing wonders with your traights won't trigure your GA, but if you then build any wonder (even Shakespheres Theater) after having captured wonders reprenting your traights, you'll then get your GA if you haven't had one yet.

It checks to see if you own wonders satisfining your traights only upon building a new wonder.

And in addition, if a civ has no traights (See the Japanese conquest) and builds ANY wonder, it gets a GA. With no special traights, the civ has all of their traights covered!

Yes, this also means that in Conquests that give a civ three traights, that it needs to get wonders representing all three traights to get the GA peacefully. (It's generally easier to use your UU in that case.)

Charles_Bronson is offline Charles_Bronson
Chieftain
Brazil, Alagoas, Maceió
Mar 2005
time: 02:25
  Old Post 10-05-2005 21:07
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Isn't that too complicated??
Anyway, I never get a Scientific leader, because i play in emperor-deity-sid levels and i always get behind in the tech tree.

The scientific leader idea is good, but they could appear more in the game. Maybe one-two per game. I played FIVE emperor level games, being a techwhore in all of them and no one appeared. (I always fall back in the tech tree during industrial era.

I not sure, but i think that every discovery you made up first, rolls the chance of a scientific leader and increases the chances of the next roll.

Military great leaders are much more easy to get. first one normally i got an medieval or ancient army, kick some asses and then if i got another military leader, got forbidden palace up and start to build infraestructure.

The_Unforgiven is offline The_Unforgiven
Settler

Apr 2004
time: 05:25
  Old Post 10-05-2005 21:52
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quote:
Originally posted by Charles_Bronson
increases the chances of the next roll.


No.

At emperor level, which you are talking about, there's absolutely no reason to fall behind in tech, if you trade right and build roads, etc, etc... Even a OCC with a cnsiderable tech lead is easily done, if performed right.

Charles_Bronson is offline Charles_Bronson
Chieftain
Brazil, Alagoas, Maceió
Mar 2005
time: 02:25
  Old Post 10-05-2005 22:20
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I'm not talking about staying with musketman and knights when everybody already have infantry. Im talking about not staying always on the edge, being the first to discover key technologies (like computers or rocketry). Computer civs get the edge around industrial - pre-modern age.

Remember, if you don't stay in the edge, u cant have any scientific leaders. Thanks. So the roll chances are not increased? Crap.

It's not easy to start (or hold) a war if a cpu has tanks and bombers and your armies are equipped with rifles and cavalry.

You know that cpu trades techs with each other very easily, and wants absurds prices to sell them to you. If you make it right, u can stay on the edge just by trading first with all of them, and making no trade communications between CPU as long as possible.

In arquipelagos maps, that's very easy to do until magnetism, and this is why sid's maps are much more viable to play in arquipelagos and so difficult in pangae.

The_Unforgiven is offline The_Unforgiven
Settler

Apr 2004
time: 05:25
  Old Post 10-05-2005 22:31
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Indeed. But why isn't it working for you then. When trading a tech, always trade it around, or the AI will. Squeeze 'm dry with insane gpt and keep your tech at 100%. Always be the first to trade with a civ that had a new tech, if possible.

You can only get a SGL if you discover a tech fist, so indeed, you'll have to be one of the top civs in tech. I usually have an average of 1 per two games, maybe more. I think it's about 2 per 3 games. Could be more if I always played with scientific civs... Expansionist can give you a quick boost to get the level 2/3 techs of the AA soon.

Gen. Atkinson is offline Gen. Atkinson
Chieftain
of the Allied States of Celtatia
May 2005
time: 05:25
  Old Post 11-05-2005 06:19 Visit Gen. Atkinson's homepage!
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I usually get 2 or 3 SGL in a row, and then another several techs later, and they appear even if I do not use them. I've rarely got a MGL, and it usually appears in the modern age, as my games (prince level) can be pretty peaceful until the AI realises I have tanks, and they all declare war on me, and each other, due to many, manymutual protection pacts.

The_Unforgiven is offline The_Unforgiven
Settler

Apr 2004
time: 05:25
  Old Post 11-05-2005 11:59
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As stated above, an MGL cannot be obtained if there is a leader present, be it a MGL or a SGL. An SGL can always be obtained. But 2 or 3 in a row is a lot...

By the way, the AI won't declare war on you for the mere fact that you have tanks. It's the other way around... You declare war on THEM... If the AI knows you are stronger, they'll be more likely to maintain peace with you and invite you to all sorts of alliances and MPP. I rarely enter a MPP though, or I have to be SURE I'll benefit and can't get attacked easily. It pulls you into wars you don't want to be in.

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