 |
|
KurtGodel7
|
|
I'm working with a team of people to create a new turn-based 4x game. In order to find out how to make a game that's as fun as possible, we need your help. Please fill out our survey at www.surveyinside.com
Thanks to everyone who lends a hand!
|
|
|  |
 |
|
KurtGodel7
|
|
I appreciate you taking the time to fill out the survey. I've been reading the suggestions carefully, and quite frankly, they're of a much higher quality than I'd expected. I can't comment on your specific suggestions, because I don't know which particular survey result is yours.
I will also say this: the game as a whole is more important than any individual part. While the game design process is far from finished, it's far enough along that I know I'll have to abandon several ideas that I myself had thought of and really liked. There is always a trade-off between the simplicity and elegance of MoO1 and the depth and richness of MoO2. Sometimes, to ensure the game flows smoothly, that the relationship between cause and effect is clear, and to keep things simple, it is necessary to abandon a feature that you'd love to have in there.
There are other suggestions that will be difficult to implement given our limited resources. Someone mentioned that StarCraft's races each have their own feel; and suggested this be done with the races in the game. The problem is that while StarCraft has three different unit trees, this game will have 16 races. I can't create 16 different race-specific tech trees (I don't think). What I'm planning instead is to divide the species up into four different categories: land dwellers, water dwellers, space dwellers, and gas giant dwellers. There will be four species in each category. While each species will have access to the general tech tree, each will have access to special items available only for its own category. Also, each group will have specific planetary preferences that do not overlap with any of the other three groups. At least, preferences won't overlap at the beginning of the game.
If there's more I can do to differentiate the four groups, or even to differentiate individual species, please let me know.
|
|
|  |
 |
|
KurtGodel7
|
|
I will definitely think about your post.
|
|
|  |
All times are GMT. The time now is 05:29. Apolyton Time is 00:29. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|