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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:20
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I wish I had thought to grab a screenshot, but I just had a unit gain elite status by defeating... a worker. 
I'm playing a game with the AU mod, and using a stack of Special Forces, which have stealth attack, to take a city. When I attacked, I saw a worker listed in the potential target list, so I had to test it. Well, the unit sits there and fires for a few seconds (enough for me to worry that I had trapped it in an unendable scenario, and would have to restart), then the worker dies, and if the RNG pleases, you get promoted. Presumably, you can also get a leader this way.
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Solomwi

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Don King of the Apolyton HLA Movement
Dec 2002 time: 23:20
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quote: Originally posted by Modo44
I think they do, very much so, but I guess it depends on the scale. If you take divisions into account, Tanks would be the only ones able to push through hard enough to get to specific targets and elliminate them. All those precision strikes done by foot soldiers happen on a scale far smaller than the one of Civ. In this game, I would say any fast-moving units should be able to pull this off. Add Guerillas to it if you want.
The technical aspect has been covered already, no? |
They still have to push through, though. The spirit of stealth attack is that the unit bypasses the others, rather than push through. At least that's how I've always seen it.
Perhaps it has been covered. My post was simply to the effect that, in the editor, it's possible to create a unit that can do nothing but eliminate artillery from stacks/cities before other units attack. There are some intriguing possibilities here, though nothing I'd want in an epic-game mod.
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