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BlackCat
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Could be that the misspelling is caused by either the danish version kaffepause or just the fact that english is my secondary language - your choice.
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BlackCat
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In the current situation I don't mind so much - I have 18 bases pumpinig out missiles each turn and when the flow are up, it is no big problem.
I guess that what annoys me most is the skewed movement - dragging shows one path but real movement may include a base. It's quite a ***** if a crucial unit thakes a break in a base when it is supposed to make an attack !
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Mead
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quote: Originally posted by BlackCat
In the current situation I don't mind so much - I have 18 bases pumpinig out missiles each turn and when the flow are up, it is no big problem.
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You have 18 bases turning out missiles each turn?
I rarely use missiles.
Usually, I would prefer to use the production effort to make a chopper. Even if it can only make one attack before it is too damaged to make an addtional attack I have the option to rest it for a couple of turns back to health and then reuse it for another attack.
With missiles, you use them (except, if you, for whatever reason, like to scout with them) only once. About the only time I would think of using missiles would be against a tachyon field/Aerospace equiped base with good AAA armour units where I know no non-blink unit would survive an attack (Usually by the time I have Blink the games over).
Mead
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:36
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quote: Originally posted by Mead
You have 18 bases turning out missiles each turn?
I rarely use missiles.
Mead |
Me either for the reasons you cited. They can however be devastatingly powerful as a self-destruct weapon as well. If its going to die anyway I'd rather damage a ton of units than kill one.
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BlackCat
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@ my missile (ab)use.
I typically play on wet worlds so land attack isn't a real solution - you have to build the army, the transporters and the ships to protect them. This takes time and are risky compared with choppers and drop units. I don't use missiles before two things has happened : I got at least fusion and the opponent has both fusion and AAA. After the opponent get that, even choppers are endangered and therefore I use missiles to take those units out before my choppers clear the path for droppers.
Another point is that I might be a sissy. I consider choppers etc to be manned by persons witch missiles isn't, so I actually do a lot to protect such units.
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