Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Scenario League / Civ2-Creation > Scenario Design Contest number 5
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD
CivGroups
Scenario League / Civ2-Creation (66): Not a Member - Join

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
What do you think about the proposed contest?
This poll is closed.
I am interested in submitting a scenario 11 42.31%
I am not interested in submitting a scenario 9 34.62%
I am willing to help the judging by poll 14 53.85%
I am willing to help the judging by review 11 42.31%
I am uninterested in helping with the judging 1 3.85%
I am happy with the choice of a scenario set on a map of India 15 57.69%
To be honest, I would prefer a different map 6 23.08%
Total: 26 voters 100%
  [Edit Poll (moderators only)]

Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:36
  Old Post 27-04-2005 21:54
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Mercator
How long do you think it would take you? And if you're going to do it, you don't have to use that image and sketch I provided earlier. You just make the map from scratch as you would normally do it.


Well, I don't really know... I spent quite a lot of time working on the SA map, and on my fantasy map as well... I'm a bit too much of a perfectionist for my own good, and I sometimes get tired a bit too easily.

I think it would be best if you did it, but if you want i can help with some areas...


quote:
Originally posted by Mercator
It's the Lambert Azimuthal projection. I chose it because (a) the website I use has it and (b) it's an equal-area projection.


Ah, well, the atlas I mostly use uses the Lambert Conformal Conic projection... I don't know if there's much difference between both. In any case, since India is so close to the equator I doubt there's going to be much distortion.



quote:
Originally posted by Mercator
Yes, I do take tiles to be the same size horizontally as vertically, as it should be, IMNSHO. I make my maps to look natural in the radar map. They look squished on the main map, because you're looking at in a bird's eye view.


Yeah, it's the best way... Though i don't rely much on the radar map, and look to have a balance between both.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:36
  Old Post 27-04-2005 22:35 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by N35t0r
Well, I don't really know... I spent quite a lot of time working on the SA map, and on my fantasy map as well... I'm a bit too much of a perfectionist for my own good, and I sometimes get tired a bit too easily.


Well, that goes for me too. Doing the coastline I can usually do in several days, but all the terrain takes weeks of work. I can get tired of it too. I have quite a few maps lying around that have little more than the coastline done.

Now I think of it... Techumseh, should I just use the standard terrain slots, or should I use custom terrain types more specific to the Indian subcontinent? Then again, it would probably just be Tundra and Glacier that won't get used. It might be handy to leave those unused so the scenario designers can use them for their design, if needed... Which brings up another question. How much editing of the map will be allowed? Some scenario designers might wish to juggle around the terrain types so they can use the forest/hill/mountain terrain slots for graphical effect, for instance, or some may want to change the terrain (and possibly some of the coastline) to better match the time period their scenario is set in, etc. Or do we just leave that open, as long as it is reasonable?

quote:
I think it would be best if you did it, but if you want i can help with some areas...


All right then... But I don't think cooperation works too well on maps. Everyone kind of has his own way of doing it, and its rather hard to continue on someone else's work.

quote:
Ah, well, the atlas I mostly use uses the Lambert Conformal Conic projection... I don't know if there's much difference between both. In any case, since India is so close to the equator I doubt there's going to be much distortion.


Yeah... I'm not sure.

quote:
Yeah, it's the best way... Though i don't rely much on the radar map, and look to have a balance between both.


Panda is offline Panda
Prince
Europe
Jan 1970
time: 05:36
  Old Post 28-04-2005 04:28
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Mercator
Now I think of it... Techumseh, should I just use the standard terrain slots, or should I use custom terrain types more specific to the Indian subcontinent? Then again, it would probably just be Tundra and Glacier that won't get used. It might be handy to leave those unused so the scenario designers can use them for their design, if needed... Which brings up another question. How much editing of the map will be allowed? Some scenario designers might wish to juggle around the terrain types so they can use the forest/hill/mountain terrain slots for graphical effect, for instance, or some may want to change the terrain (and possibly some of the coastline) to better match the time period their scenario is set in, etc. Or do we just leave that open, as long as it is reasonable?


Can I just say that I was anticipating having to make substantial modifications to the given map, so I have a vested interest in having complete discretion to enhance the scenario. Accuracy checks for scoring would apply here as well.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:36
  Old Post 28-04-2005 11:19 Visit techumseh's homepage!
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton buy from Amazon

First, the grid diamonds on the Civ map are twice as as wide as tall. This means that for the map to measure movement distances accurately, it must be twice as wide (in diamonds) in proportion to it's height. This makes it look stretched in the E-W axis on the main map, but just right in the radar map. I wouldn't consider any map not constructed in this way acceptable.

Second, I'd understood that the map was to be used as is. However, I'm cool with allowing modifications. It's just that it's very hard to objectively place limits on modifications. How much is too much? Perhaps if we disallow coastal changes, but allow additions of special terrain determined by the designer and using the tundra and polar terrain slots?

What if a newbee won the contest with a scenario that was not the absolute best, but was a great effort for a first timer? That's the idea! How about this: If the greatest point total (including handicap bonus) goes to a scenario that's not the absolute best, then give an award to both. One as the best overall, the other the best newcomer award.

On the scoring, I will undertake to provide better descriptions about what judges should be looking for in each category.

Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
time: 00:36
  Old Post 28-04-2005 11:23 Visit Broken_Erika's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Remove this text

mabe there could be multible categories, like best fantasy, most historicly accurate, most fun and best newcomer, of couse you would need quite a few entries in order to have that many categories, but it is just my thought,

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:36
  Old Post 28-04-2005 14:48
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by techumseh
Kobi, I hope you will enter again, but a lot of work has already been done to sort out the theme and rules. If you'd like to take over as chief judge, I'd be cool with that.


No man, you be the best man for the job. Plenty of dissent this time round so its going to be a hot seat.

And sounds are very very very important.

My vote is to restrict it to a historically accurate scenario, people have a strange way of intepreting a theme. For example, I could rework the terrain graphics easily to represent a wormhole vortext scenario

Last edited by kobayashi on 28-04-2005 at 14:55

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:36
  Old Post 28-04-2005 15:37
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Tired of ads?

quote:
What if a newbee won the contest with a scenario that was not the absolute best, but was a great effort for a first timer? That's the idea!


I completely agree with your line of thinking; I just think 50% is too large a bonus to award. I think it's important to make sure that people are justly rewarded for the work they put in. As I've stated above, I believe 25% is a sufficient award to allow new designers, who work hard at their scenario, a decent chance of winning, while at the same time not overwhelmingly stacking the field against everyone else. It should also be enough to entice them in the first place too.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:36
  Old Post 28-04-2005 18:47 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by kobayashi
My vote is to restrict it to a historically accurate scenario, people have a strange way of intepreting a theme. For example, I could rework the terrain graphics easily to represent a wormhole vortext scenario


That has already been decided. There will be no such restriction. However, we are expecting the submitted to fit the Indian theme. So your wormhole scenario would be unacceptable unless it's actually set in India.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:36
  Old Post 17-05-2005 01:30
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton buy from Amazon

Any news on the SDC?

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:36
  Old Post 17-05-2005 02:59 Visit techumseh's homepage!
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton buy from Amazon

No, I've sort of been waiting for the new SL site to go up, before adding anything more on the contest. I think AGRICOLA may be willing to be a co-judge.

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:36
  Old Post 15-06-2005 15:51
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton or Terrorists Win

Well, my dear gentlemen, where is the map

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:36
  Old Post 15-06-2005 19:54 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Lose 30 kilos (of popups)

It's done. But I've sent it to techumseh first, for review, so to speak. When he's given his OK, he'll incorporate it in the SLeague contest site, or however things will be set up, I suppose... He's on holiday for the moment though.

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:36
  Old Post 15-06-2005 21:38
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Got spare money?

Ah, excellent! Thank you for that information, Jorrit

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:36
  Old Post 15-06-2005 21:47 Visit fairline's homepage!
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Put an end to popups!

Good stuff. So who's willing to put their scenario where their mouth is?

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:36
Post  Old Post 16-06-2005 00:25
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
For the record . . . . . Support Apolyton

Sounds should be scored, and important. Koby and Brian are right on this one.

Newcomers should get that "best newbie" thing that Erika mentioned, not an advantage. Our_man is right about this. If your first scen wins an award, how cool is that? If the scoring was skewed in your favor, it takes away from the victory.

Code names are good.

History is good too.

Panda is offline Panda
Prince
Europe
Jan 1970
time: 05:36
  Old Post 07-08-2005 07:47
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton buy from Amazon

*BUMP*

Well, I've read my history books and decided on an era and a theme. Before I can start mapping out the scenario bits properly I need to know what kind of map I'm going to be using for the scale of the scenario.

Can we get an update asap, please?

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:36
  Old Post 07-08-2005 14:01 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Increase Your PM Length

Well, this is the map I designed for it:

Attachment: india.zip
This has been downloaded 12 time(s).

Last edited by Mercator on 08-08-2005 at 00:01

biru biru is offline biru biru
Warlord
Tokyo
Oct 2004
time: 14:36
  Old Post 12-08-2005 13:06
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

map downloaded.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0691 seconds (67.44% PHP - 32.56% MySQL) with 40 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net