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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Blood Oath Horde > Horde Armies
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Rcoutme2 is offline Rcoutme2
Warlord
Massachusetts
Sep 2004
time: 05:22
  Old Post 23-04-2005 11:21
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Horde Armies Avatar Enlargement: We've got the solution

As of the beginning of 2510 BC:

Unit: 4hp 3hp 2hp
Warrior 5 3 2
Sword 3
Archer 2

Worker: 3
Scout: 2
Settler: 0

Warriors count 2.5/hp for strength
Archers count 4/hp for strenghth
Swords count 6.5/hp for strength

Our total strength (before combat occurred) was: 33 hps of warriors, 12 hps of swordsmen, 8 hps of archers. This gives us a total of 82.5 + 78 + 32 = 192.5
Note that our 3 swordsmen count for nearly the same amount as all 10 of our warriors combined.

In order for someone to look even to us in military strength (80% - 120%) they would need between 154 and 231 strength points.

To summarize: each vet warrior is 10 pts; each vet sword is 26; each vet archer is 16. War Chariots would have the same value as archers (since movement is not a factor in strength calculations). Spearman are 3/hp, so a vet spear is worth 12 (a reg. spear is worth 9).

Thus: for A-M (aka Pigs): since they are weak compared to us they must have less than 154 total strength points. They could (although it is unlikely) have up to 12 vet spearman. If they have no barracks, they could have up to 17 reg. spearmen. Again...this is the absolute maximum.

Last edited by Rcoutme2 on 23-04-2005 at 11:28

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 23-04-2005 11:35 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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great stuff

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:22
  Old Post 23-04-2005 19:44
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Perrrrrrrfect! This is the kind of analysis that translates to VICTORY!

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 23-04-2005 22:24
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Indeed as my Mentor I am learning much of this system

I shall be ever so glad when more of our enemies fall also under the study of our HP sysytem..falling before us as we conquer the cities they try to defend

Sage of The Horde

vovan is offline vovan
Emperor

Oct 2001
time: 06:22
  Old Post 23-04-2005 23:00
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Wow!

I must say, there are some truly great minds in the Horde! I wasn't even aware that such calculations as Rcoutme2 did here were possible!

I bow before your wisdom, Auditor. It must certainly provide truly vital information to the military command of the Horde.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 24-04-2005 01:11
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AS Sage of The Horde I want to indeed assist our military, when these calculations are set, either before or after our turn is there a way to calculate what they will be upon the next encounter with the years going by, what if a foe attacks after the calculations are made, we make plans and whence our action goes to take place will the same calculations be in place?

We want to have vital current information and I am glad Our Interior Minister is well prepared to handle such calcultaions

Sage of The Horde

Rcoutme2 is offline Rcoutme2
Warlord
Massachusetts
Sep 2004
time: 05:22
  Old Post 26-04-2005 06:55
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The calculation for bombardment is 0.175 pts per bombard point... This would actually give us 0.35 more total pts (as hp for bombardment units do not count)... so the calculations for 2510 BC would actually come to 192.85. Given the trivial amount that bombarding units currently contribute, I chose not to worry about this particular factor.

Rcoutme2 is offline Rcoutme2
Warlord
Massachusetts
Sep 2004
time: 05:22
  Old Post 21-05-2005 11:35
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Courtesy of Paddy:

Horde Army West
"Task Force Bloodshaft" Currently within A-M territory.
Bloodshaft (archer 4/4)
Far Striker (archer 4/4)
Scarface (swords 4/4)
Long Blades (swords 4/4)
Cardial Crusher (swords 4/4)
Devourer of Light (swords 4/4)

"Task Force Bataar" Currently within lands between us and A-M
Horde Long Eyes (scout)
Bataar (warrior 5/5)
Shadow Striker (swords 4/4)
Grim Death (swords 4/4)
Bloodseeker (swords 4/4)
Bloodletter (swords 4/4)

1 scout, 1 warrior, 2 archers, 8 swords = 12 units

A-Morpork Army
3 spearmen - 1 regular, 1 veteran, 1 regular or veteran
5 warriors - all regulars, two are on scouting mission - they are looking to upgrade these to swords soon.
3 war chariots - 2 veteran, 1 regular
3 horsemen - one regular, one vet, one elite
= 14 units (some will be needed to stay as garrison)
(we expect to be using 14 units, as they will have another 2 - 3 soon, awaiting details on this.)

Total 26 units to attack Babylon in a cordinated battle plan as set out by Red Guard Operations. The initial plans will be posted in the coming 24 hours as stated earlier.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 29-05-2005 07:15 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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my apolgises for any confusion for having posted in this thread

this has been moved to: Red Guard Discussion thread for the coming 25 turns

sleep helps

Last edited by Paddy the Scot on 29-05-2005 at 16:57

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 29-05-2005 08:56 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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The Horde Army Lists as at 1725bc Support Apolyton, buy GURPS/ Alpha Centauri

Banshees (scout)
Horde Long Eyes (scout)

Bataar (warrior 5/5)
Hammerhead (warrior 3/3)
The Wanderers (warrior 3/3)
Slicers and Dicers (warrior 2/2)

Far Striker (archer 4/4)
Bloodshaft (archer 4/4)

Hot Lips (spearwoman 4/4)
Miss Watcher (spearwoman 3/3)

Scarface (swords 4/4)
Bloodletter (swords 4/4)
Grim Death (swords 4/4)
Bloodseeker (swords 4/4)
Long Blades (swords 4/4)
Double Edge (swords 4/4)
Shadow Striker (swords 4/4)
Cardial Crusher (swords 4/4)
Devourer of Light (swords 4/4)

Stormhoof (horseman 5/5)
The Faithfuls (horseman 4/4)
Black Lightning (horseman 5/5)
Soothsayer's Savages (horseman 5/5)

totals....

2 scouts
4 warrior
2 archers
9 swords
4 horse

21 units

-----------------------------------

Bob (worker)
John Boy (worker)
Martha (worker)
Stan (A-M Worker)
Laurel (A-M Worker)

-----------------------------------

This discussion has been taken to: Red Guard Discussion thread for the coming 25 turns

-----------------------------------

Last edited by Paddy the Scot on 29-05-2005 at 16:40

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:22
  Old Post 01-06-2005 13:28
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That is a powerful force, a war soon!!!

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:22
  Old Post 03-06-2005 09:08
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Mighty is our Horde! The Doom of our enemies shall soon be upon them!

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