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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:36
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We have threads for messages with other teams, so why not one for the Admin team?
quote: Hi OPD,
I just need comfirmation. When the city build screen pops up (IE, you have completed a barracks in Home), you can get into the city view and cycle backwards through cites, and change builds, shortrush etc. I do not view this as an exploit, especially after the amount of time it has been used in PTWDG and PTWDG2. (However, changing the positons of a labourer is an exploit, more on this later)
However, I have thought up a plan of how to kill off the invading BOH warriors, but it requires that I cycle backwards, and pop rush a horseman. The problem with this is that we don't know which labourer we lose, so we could end up gaining more food than we should have produced if we had poprushed last turn, and we definatly produce more gold (an extra two gold is not important, but used En mass this could represent an extra couple of sword upgrades). Shields don't matter as the labourer would not be around to produce any.
To complicate things even more, none of this aactually applies if you pop rush the turn that you grow, so long as you only pop rush by the amount (or less than) of pop points you gain (although that takes Longevity into account). This is because you would not generate any food or gold by these labourers, and they will not have produced any shields as growth occurs before production, so they will not have had any effects on the game.
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And I need a response by the time I play the save this afternoon. If you do take this up with the public forum, please do not mention that it was me who brought this to your attention.
Krill |
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