Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Free trade agreements
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:35
  Old Post 25-04-2005 05:18
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Free trade agreements Suffering from ads?

1- One thing which truly seems like a need to me is some form of "free trade agreement". At any time in history, there were ways to agree to make business easier between two, and to select the other as "preferencial partner". Both could get something out of it.

2- The only little "+" which I see would add so much to this is the aspect of making such agreements by puting the odds on your side And such a simple twist of making agreements has such a huge potential, should it be diplomatically, economically or geopolitically.


It brings to not attack a "business partner", it brings to better relations, it brings you to attack the other' business partner (), it can be a way to trick someone into being your vassal (or de facto ally), etc. Simply one such option in diplomacy (1) simple for the player and (2) powerful.
Anyone sees why this would be a problem to include?

Last edited by Trifna on 25-04-2005 at 05:37

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:35
  Old Post 26-04-2005 09:18
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

The only problem is that the designers would have to make trade a lot deeper than it is in Civ 3. If they do improve the trade system, hopefully free trade would be a part of it!

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:35
  Old Post 26-04-2005 17:12
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

Well it does not need to come with an extensive trade system: just some economic bonus/malus seem basically ok.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:35
  Old Post 27-04-2005 01:24
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Help yourself to an AD-FREE life

Still, I'd really like to see the trade system expanded. The trade system in Civ 3 is very shallow.

I'm not saying they shouldn't or couldn't add it to the current system. I'm just saying that free trade in an expanded system would be much more meaningful.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:35
  Old Post 27-04-2005 15:49
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Inflate your Upload Space

Well... You have X contacts with the other (economically), +X% to their rentability and +X% to their proportion in relation to other Civs.

Simple

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:35
  Old Post 28-04-2005 17:54 Visit dexters's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

The problem with 'free trade' agreements is that trade has until the last half of the last century not been really all that free.

And there's not that many things in Civ to trade anyways. In Civ 3, you have technologies, resources and gold.

If Free Trade is included, it would be best to include is as an abstract diplomatic option that would not become available until the modern age and it would add commerce bonuses to both Civilizations engaged in the trade.

Naturally of course some people who oppose free trade may feel it should have negative effects as well. But I'll leave that discussion to someone else.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:35
  Old Post 28-04-2005 20:20
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, you'd need to have some sort of drawback(s). Otherwise there'd be little reason to not have free trade with the entire world (except for your enemies of course).

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:35
  Old Post 28-04-2005 21:16 Visit dexters's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Inflate your Upload Space

Well there trade in Civ3 is essentially good for everyone, and usually the player, who pulls off a shrewd trade.

It can be argued a trade option like free trade, or perhaps remane it as 'trade agreement' to get away from the 'free trade' political debate is a reward for NOT being a warmonger. Civs could easily not want to trade with you if you've hurt them in the past. Warmongers are thus isolated in a position where they write-out these easy gold per turn as an option.

It probably wouldn't stop many warmongers, but it's a trade off for them and peaceniks get a reward.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0343 seconds (86.69% PHP - 13.31% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net