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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Source Code Project > Problem with resynchronization in MP on Huge maps
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Thomass is offline Thomass
Settler

Mar 2005
time: 05:23
  Old Post 29-04-2005 00:03
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#1 Report this post to a moderator
Problem with resynchronization in MP on Huge maps Inflate your Upload Space

I speak with several people about this problem.
They sad me: resynchronization is still bad error in game.
Is this true?
I think in MP. losing science for NON host players?
NOTE: question for programators.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:23
  Old Post 29-04-2005 02:05 Visit Maquiladora's homepage!
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#2 Report this post to a moderator
Support Apolyton buy from Amazon

Well I dont know if the playtest version is even worse for multiplayer now, but it certainly was a couple of playtests ago.

On a resynch it seems the science counter resets, so the research will still take the same amount of time as before the resynch, but the counter may say its longer.

Theres still lots of bugs with multiplayer and the playtest, so if you dont want to "playtest" it and instead have a smooth as possible MP game then youre better using the original game with the Activision patch.

Qumad Al-Riyf is offline Qumad Al-Riyf
Settler

Mar 2005
time: 05:23
  Old Post 30-04-2005 01:34
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Avatar Enlargement: We've got the solution

quote:
Originally posted by Maquiladora
Well I dont know if the playtest version is even worse for multiplayer now, but it certainly was a couple of playtests ago.

On a resynch it seems the science counter resets, so the research will still take the same amount of time as before the resynch, but the counter may say its longer.

Theres still lots of bugs with multiplayer and the playtest, so if you dont want to "playtest" it and instead have a smooth as possible MP game then youre better using the original game with the Activision patch.


You got a link to the AV patch and the files we would need to get it to run in MP ?

We have problems playing the playtest in MP aswell...
http://67.15.24.46/forums/showthrea...threadid=132782

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