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Paddy the Scot

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Hordeland
Mar 2001 time: 14:18
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quote: Originally posted by Krill
Paddy, I am only pointing out that some people here demand that everything happen as they want.
the reason that I disagree with having to edit in the names, (I take it that you thought that was "vetoing (sp?)" the battle reports? And I was not around when Devastator was killed, so you should talk to Ormuzd about that...or maybe you have already?), is that the stats are easily readable when you click on the stack. The exceptions are, I believe, some troop transports, and workers/settlers/ and exploers/scouts. These should, ofcourse, be named in such a way that it is easily understandable what is what, with the addendum of a legend etc. |
ahhh interesting what you say about the stats... and yes those that play the game as often as some of us know the units by stats pretty much straight away.
yet there are those involved here that do not play everyday, that are here for the enjoyment of community and the adventure of the teamed demo game experience.
so why should they be penalized, and be forever trying to guess what be in a stack etc...
my understanding is that this game is for all levels of players, not just old cold war veterans, and young super-elites types that have a good knowledge of stats etc.
so I ask you, as you are now of a team of two, (being one old cold war veteran, and one young super-elite) would you not like to have some others involved, all be it people that are new to the whole experience?
we here at the Blood Oath Horde have actively seeked out new players and involved them in many aspects of the game structure. It is our hope that other teams would do this as well.
Along with this, as the public relations teams and media hype for Civ IV gathers momentum, then I believe we will see old warriors returning to Poly, as well as new people who have never been here before. It certainly would be good if the game was operating so as to be user friendly... not something that seems too foreign.
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ormuzd
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oh, well, I don't want to interfere with your little private discussion but I'll try to remember to rename our units as you desire.
In all democracy games until now I have never seen this methodology although I have read several times about it.
I think your argument yet there are those involved here that do not play everyday, that are here for the enjoyment of community and the adventure of the teamed demo game experience is not very strong because for someone who doesn't play regularly would be no big difference between spearman or pikeman knowing only their names. The stats are far more important and being in a team with more expirienced players could help them understand. But I may be wrong - you have a lot more expirience than me.
Once again - I'm sorry our team has irritated some of the people involved in this game.
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:18
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OK, Paddy, first of all let me apologise for not making the fact that I was talking about unit naming. I should have made it clearer from the start.
Now that I have read your reasoning, maybe we can strike a compromise; what if we add a title to each of our unit types, such as, replacing warrior with "tribesman", WC with "Postman", Spearman with "Guardian" etc (let ech team decide the names among themselves, and everyone would have to provide the legend to the public, of course, and would have to stick to the naming procedure throughly.
The advantage to this is that it allows the teams to roleplay a little bit, which is one of the things I want to protect.
Your thoughts?
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ormuzd
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alright, I'll look for the saves and try to refresh my memroies
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ormuzd
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Speaking of this could you explain to me this fragment? I think it is a clear violation of the rules
Attachment: unitname.gif
This has been downloaded 37 time(s).
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