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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 05-05-2005 21:37
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T163 - 490ad Help yourself to an AD-FREE life

-- City Notes

Izz wants to build 1 settler to replace itself, then probably workers down to disbandment.

Blencathra has a settler fortified and plenty of workers nearby to take it to size 12.

Tuskany is temporary, and it'll be necessary to disband as it's no use to Python where it is - but we can really use that lux for now. As Monkey are in the way of the other Ivory, I hope Python are OK for the moment.

Hellveyln needs watering for growth - some workers have moved there. Sexytune also wants irrigation now.

-- The Moves

Our three galleys attacked Monkeys galley stack outside Screecher and killed two. That'll help, but they have 4 cats to ping down our two survivors then kill at least one. 5 new galleys left port to join the theatre. NMs Lauren, Sonia and Melissa are on MOnkey Island,

Our horse on the hill strode west and sighted found 7 NM at WSWNY22222, the SS Scorpion south of that, and 3 more NM are 11 of the seven. So 10 NM plus maybe 8 cats + 2 more NM on 5 galleys.

Horses & damaged LB stayed to heal. Unused LB and Muskets moved west towards the action. Cats and full-strength LB move NW.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 05-05-2005 21:41
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If you replay the moves that'll help get you oriented for the next turn.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 05-05-2005 21:44
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I was thinking about Izz, and I would like to replace it with two towns, one Izzardia 4, the other at Izz9

Izz4 becomes a worker pump (adding to cities, RRing, you know the drill)

Izz9 becomes just another cty with a load of hills and mountains

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 05-05-2005 21:45
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oh, and I have been lookng over the past few saves when they arrived anyway, making plans, looking at Worf force positions etc

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 05-05-2005 21:51
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There is already the one worker pump, not a great deal left to improve, and no iron guarranteed for rails, but if you've calculated a need for a faster worker rate then fair enough!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 05-05-2005 21:59
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Yah, iron is a problem, but I have two thoughts on the matter:

  • Best to plan a head. We can offer two lux and (maybe some gold) to get it. If this was PTWDG, we would be doomed, but this is the "Nicer, Gentler, More Friendly" DG. We actually have a chance.

  • No iron=no factories. No point even playing on if we don't have iron


(and we need more than a hundred woorkers to add to cites anyway. We need more, fast, just to get the new core up and running at a high pop)

Last edited by Krill on 05-05-2005 at 23:17

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 06-05-2005 14:51
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Cort, did you send the save? If you did, then you did not post in the tracking thread...

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 06-05-2005 14:52
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Doh!

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 09-05-2005 21:49
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Don't forget to check the silks deal with Python. Modo says it needs renewing soon, perhaps the next turn. Just send it accepted.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 09-05-2005 21:59
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OK. BTW, do you know how many beakers per tech point there are?

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:22
  Old Post 10-05-2005 13:51
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I think it was 24.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:22
  Old Post 10-05-2005 15:11
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Thanks

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