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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Blood Oath Horde > 1950bc
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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 06-05-2005 12:07 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#1 Report this post to a moderator
1950bc Got spare money?

the save will go here

Movement Orders

"Interior"

Hammerhead (warrior 3/3) - fort at Bokhara
The Wanderers (warrior 3/3) - fort at Bloodview
Slicers and Dicers (warrior 2/2) - fort at Khan's Blood Hall

George (worker) - 4

Harry (worker) - 2,3

Mildred (worker) - roads

Bob (new worker) - 2,3

Stan (Porker Worker) - road

Laurel (Porker Worker) - road

"North"

Soothsayer's Savages (horseman 5/5) - 3,9

Black Lightning (horseman 3/4) - wait / heal

"South"

First Horse of the Apocolypse (horseman 4/4) - Bloodview 2

Thunderhoof (horseman 4/4) - Bloodview 2

"East"

Banshees (scout) - waits

"South"

Horde Long Eyes (scout) - 2,4

"Stationed in A-M and surrounds"

Scarface (swords 4/4) -
Cardial Crusher (swords 4/4) - ??
Devourer of Light (swords 4/4) - ??
Bloodshaft (archer 4/4) - ??
Far Striker (archer 4/4) - ??

Bloodseeker (swords 4/4) - ??
Long Blades (swords 4/4) - ??

Shadow Striker (swords 4/4) - ??

Grim Death (swords 4/4) - ??

Bataar (warrior 4/4) - ??

Bloodletter (swords 4/4) - ??

The Faithfuls (horseman 4/4) - ??



"Unit Audit"

Horseman = 2

Swordsman = 8

Spearman = 0

Archer = 2

Warriors = 6

Scouts = 2

Workers = 4

Liberated Workers = 2

Settler = 0

Total units = 26
Build Orders

"Khan's Blood Hall" pop 4 - horseman in 2
Growth in 2 turns

"Ta-Tu" pop 2 - barracks in 1
Growth in 3 turns

"Bokhara" pop 3 - worker in 7
Growth in 3 turns

"Bloodview" pop 3 - horseman in 14
Growth in 4 turns

"Filiolus Ala" pop 2 - settler in 11
Growth in 2 turns

Tech Reseach

Maths - Currently now _ Turns

Treasury

201 Gold - at a gain of "27 gpt" to the treasury

Science Slider at 0%
Luxury Slider at 20%

Trade Negotiations

...

What Techs do the other Nations not have

Euphorica Our Allies

None

A-M Our Allies

Literature

"Team Babylon"

Literature

"Desolation Row"

Literature
Mapmaking

"Lost Boys"

Literature
Mapmaking

Attachment: thewall_filmlogo2.gif
This has been downloaded 14 time(s).

Last edited by Paddy the Scot on 16-05-2005 at 07:58

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 16-05-2005 07:27 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

the plan:

For the purpose of building Statue of Zeus we change the way we measure time. We consider turn 1990 BC as Turn 1 of our wonder building.

Turn 2 (this turn): KBH has 9 shields. Change production in KBH to granary. Change production in FA to worker. Change production in Bokhara to worker. Change production in Bloodview to settler. Bob and Harry move 2-3. George moves 4. Citizens of KBH rearranged so KBH produces 10 shields per turn with one food surplus.

Turn 3: KBH has 19 shields. Worker built in FA (named FA worker). FA worker moves 8-8-8. Bob and Harry move 6-6. George moves 4-1-4. Two slave workers start road on grass 3 from KBH.

Turn 4: KBH has 29 shields. FA worker builds mine. Bob and Harry move 6. George moves 9. Mildred moves 4-8-8.

Turn 5: KBH has 39 shields. Bokhara builds worker (named Bokhara worker). Bokhara worker moves 9-9-9. Mildred starts road. Road is completed instantly and slave workers are free to move. Slave workers start mine. Bob, Harry and George start mine. Mine is completed at the end of turn 5. Citizens of KBH are rearranged so KBH produces 11 shields per turn with one food surplus.

Turn 6: KBH has 50 shields. Bokhara worker, FA worker, George and Harry move 7 and are added to KBH. Slave workers move 7 and are returned to AM. KBH is size 9 and produces 16 shields per turn with no surplus of food. Production in KBH changed to library to try to maintain the illusion for at least one more turn. Bob and Mildred move 7-7-7.

Turn 7: KBH has 66 shields. Production in KBH changed to Statue of Zeus. Bob and Mildred mine grass 7-7 from KBH.

Turn 8: KBH has 82 shields.

Turn 9: KBH has 98 shields. Mine completed on grass 7-7 from KBH at the end of turn 9. KBH now produces 17 shields per turn.

Turn 10: KBH has 115 shields.

Turn 11: KBH has 132 shields.

Turn 12: KBH has 149 shields.

Turn 13: KBH has 166 shields.

Turn 14: KBH has 183 shields.

Turn 15: Statue of Zeus completed in KBH.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 16-05-2005 08:41 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

save played, and sent on

I will finish updating Ordered post soon

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