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Vovin
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any use for a player that plays half a dozen times per year?
name: vovin
race: any
skill level: noob
scheduled times: extremly hard to follow
games per year: less than 6
if you see any use for such an inconstant player in the league give a ring at icq's 30506490
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Gusset
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Vancouver, WA
Dec 2004 time: 21:19
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The front page of one of the sites Step mentioned also has a good strategy guide Cybersaber put together (looks like it was only published this year). It can save the newer Kali MOO2ers a little time figuring out some of the strategy items that aren't apparent from experience against the AI.
http://masteroforion2.blogspot.com/
-Gusset
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seb79
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if the team composition must be changed due to unbalanced teams, i would also accept to join humans or psilons.
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SkyBandit
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MOO2 lives in Alkari !!!
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shwabrer
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Please add me to Bulrathi.
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ddd
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quote: Originally posted by Marius_KM2L
I thought VirtualPC would work, but I get the same issues from using Win98 under VirtualPC.... |
Did You try window mode instead of full-screen?
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siron
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@ Glimmer
"Ill sign up if the teams are made fair like 1 vet/avrg/noob per team or something."
Just Mrrshan have 3 above-average players. I discussed it with Step. I think we found a fair solution. We have 11 teams now with 3 or 4 members. (We wanted some competitive duo in each team. When some old veterans return we might have all 13 teams very soon.)
"It also depends on how active everyone is if we use that way for getting pts."
The activity won't be a dominant factor with an elo rating. The difference in elo ratings represents the chance to win. (See below for details)
@ Marius
"Even when TSL was in its prime the smaller teams had a more difficult time fielding enough players to keep up with the tournament schedule."
I don't like a strict schedule for new 4ways. There should be always the option to start a rated game when you find 4 league members on the chatserver.
Nevertheless it is nice to have some leads:
A) New 4ways should mainly start at friday, saturday and sunday. (Step thought here about exact times.)
B) Saved games should be continued at monday-thursday. Obviously, saved games should be avoided because it is difficult to coordinate the continuation. Especially, when some player is not very active.
Therefore I have 2 proposals:
- Occasional players should use this calendar for their saved games: http://www.freeorion.de/onlinegamep...prachea=deutsch
- It should be possible that a team member continues the save.
@ Rating
I have to clarify. In my last post I meant that the SCORE in a 4way should be 3 points for a winner and so on.
Just the SCORE and not the RATING(improvement). The latter determines the ranking of our different teams.
(For example the score of a won chess match is 1 and a draw is 0.5)
By my comment "3 points for winner of a 4way" I meant that a 4way is treated like 3 separate duels for each player.
The RATING is then an usual elo rating which is also used in chess or go. (See below)
So far, I prefer this solution:
SCORE:
4way: 3 points for winner, 2 points for 2nd and 1 point for 3rd.
5way: 4 points for winner and so on.
BONUSES: I like to implement the bonuses in the score (and not directly in the rating).
The toughest fighter should get a bonus of 0.5. (Only the 3rd, 4th, 5th and so on can get this bonus. The winner of the 4way determines the toughest fighter.)
Further bonuses can be discussed.
Bonus for uncreative?
Bonus for non-repulsive?
Malus for uni tol ind 1 combo?
Or some of these bonuses just temporarily?
2v2 and 3v3: 1 point for the winner.
Of course, no toughest fighter bonus here. But other bonuses might be possible.
ELO RATING:
The elo rating has one main advantage:
It solves the above-mentioned "activity problem". Only the above-mentioned bonuses cause a small inflation in the ratings. But this seems acceptable.
I recommend this link for mathematical details about elo: http://en.wikipedia.org/wiki/ELO_rating_system
There are just 2 problems to solve when we want to apply the formulas.
a) the initial rating: I propose that the initial elo ratings are 1800 for all teams.
b) the appropriate K-Value: It was mentioned by Step and Brutal that +30 rating points for the winner might be a good value.
Well, with elo there is no fixed amount which is added to your rating. The improvement of your rating depends on the ratings of your opponents. Therefore I think that the 30 points improvement apply when your opponent(s) has (have) the same rating as you. To accomplish this I propose a K-Value of 60 for 2v2 and 3v3 and otherwise K=20 (4ways, 5ways...).
Some Examples:
2v2:
a) alkari (1800) - bulrathi (1800) 1-0
after this game alkari has an elo of 1830 and bulrathi 1770. (30 points in this case)
b) darloks (2200)- elerians (1400) 1-0
ratings after the 2v2: darloks 2201 and elerians 1399
c) darloks (2200)- elerians (1400) 0-1
ratings after the 2v2: darloks 2141 and elerians 1459
4ways:
a)
alkari (1800) 3
bulrathi (1800) 2
darloks (1800) 1
elerians (1800) 0.5
ratings after the 4way:
alkari 1830, bulrathi 1810, darloks 1790 and elerians 1780
b)
alkari (1950) 3
bulrathi (1750) 2
darloks (2200) 1
elerians (1600) 0.5
ratings after the 4way:
alkari 1973, bulrathi 1770, darloks 2166 and elerians 1601
-----------------
OK. I guess these are enough examples to have an impression. Even teams with a weak start have always the chance to close the
gap again.
I guess Step has his final word here about the grouping of the teams in the next days (or hours ).
So.....letz rock on then?!
We should start soon....even when we have no website right now.
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dirt-bag
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i can play gnolams or klackons
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KFizzle
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put me in for the silicoids.
woohoo good to be back!
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Truper
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Are you guys really still playing MOO2?
It's been years, and I still see many of the old familiar names. Hi to all.
Last edited by Truper on 15-06-2005 at 05:31
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Obbiwon
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This is Shodan. I want to join the Sakkra . I played Wern many times . I have not played in a while .
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Alfikus
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Hi
Count me in Trilarian
name: Alfikus
race: Trilarian
skill level: noob
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Guillaume777
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Can I join Bulrathi ?
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