Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Civ 4 religion - preview info and speculation
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Myrddin is offline Myrddin
Warlord
Aberystwyth
Jun 2001
time: 05:19
  Old Post 08-05-2005 01:39
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Civ 4 religion - preview info and speculation Support Apolyton, buy Civilization: The Boardgame

One of the new things for Civ 4:

7 real world religions

Christianity
Buddhism
Hinduism
Islam
?

Generic, in that no specific benefits associated with a particular religion

Each religion founded with the discovery of a certain tech:
Buddhism - Meditation
Hinduism - Polytheism
?

Religion founded in a certain city and spreads across the map independently
Speculation -religion is associated with cities, not citizens
Speculation -spread is via trade network ala Civ 3 Conquests plague
Speculation - spread of religions is not uniform otherwise oldest religions would dominate the map
Speculation - certain advances will reduce the effect/spread of religion eg effect of the enlightenment in Europe

Religion gives +1 happiness if city religion matches state religion. Changing state religion gives 1 turn of anarchy

State religion will affect relations with other civs Speculation - they are more friendly to those with the same religion

Can build shrines, monasteries, missionaries
Speculation - can only build them if you have a state religion
Speculation - buildings will increase spread of your religion/ increase happiness effect of religion/ prevent conversion to ther religions
Speculation - missionaries could be used to convert cities; implies special units not abstracted - is the spy back?

Can get Great Prophets
Speculation - can give information on foreign cities with same religion
Speculation - other abilities unknown, holy wars?

The above implies that all religious building are seperate from culture and that culture becomes a less important element

Unclear whether city flipping remains - if so then would seem to be more likely to be associated with religion than with culture

My feeling is that religion will give flavour but it will not be a key gameplay concept

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 08-05-2005 02:32 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

My speculation for other religions is Judaism (with Monotheism) and Sikhism (Civil Services? I'm not familiar enough).

Religion will probably indeed not be a key concept because it does not have specific bonuses. Good for correctness, but weaker for gameplay, IMO. It appears now that there will be little reason to change your state religion. Seems to make sense to have a religion, build temples of that religion, see it spread and so.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:19
  Old Post 08-05-2005 03:30
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

If you conquer a vast empire whose religion is different from yours, it might be a good idea to switch to the conquered religion since there are more of them and their cities may be more unhappy than your core cities?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 08-05-2005 03:48 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

And then you will upset all the citizens in cities that were yours before the war. It will probably be better to wait for your religion to spread to the newly conquered territories.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:19
  Old Post 08-05-2005 04:12
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Full PM-box? Change here!

Taoism as 7th religion then?

SCUrfer is offline SCUrfer
Settler

Oct 2002
time: 05:19
  Old Post 08-05-2005 04:24
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Suffering from ads?

Zoroastrianism
Judaism
Confucianism

That's how I'd do it, adds up to 3 Western, 3 Eastern, and Zoroastrianism (kind of both, eh?). Judaism may not have become a national state religion in our world, but the Aztecs didn't build nuclear submarines, either.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:19
  Old Post 08-05-2005 05:04
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by SCUrfer
Zoroastrianism (kind of both, eh?)


Actually Zoroastrianism is about as 'western' as it can get AFAIK.
http://en.wikipedia.org/wiki/Zoroastrianism

Personally I wouldn't like Judaism and Sikhism as one of the seven religions. They have a too limited geographical spread and followers to be one of the 'big seven'. Don't know what the unknown three could be then though. Taoism and Zoroastrism, but what for the seventh? One could say Confucianism, but that would make China quite full.

SCUrfer is offline SCUrfer
Settler

Oct 2002
time: 05:19
  Old Post 08-05-2005 05:08
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Yeahm I guess it is pretty western. So I guess that might not work as a systemization...

I think it's very plausible that Judaism is one of the 7. It's got too much "brand" recognition.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:19
  Old Post 08-05-2005 05:16
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by SCUrfer
I think it's very plausible that Judaism is one of the 7. It's got too much "brand" recognition.


That's my fear too.

I'd immediately change it to Zoroastrism though, which I assume won't be included due to lack of brand recognition.

SCUrfer is offline SCUrfer
Settler

Oct 2002
time: 05:19
  Old Post 08-05-2005 05:27
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Got spare money?

True, they might not include it. Which would be unfortunate. At this point, we really have no idea of what they'll include, though. It's also interesting to think about which religion's would originate with what technology. Hinduism = Polytheism, and Buddasim = Meditation. What would the others be? Monotheism = Christianity and Theology = Islam, so that one comes before the other? Or will it be divided so that it's nearly impossible for one Civ to be the originator of more than one major religion, putting them all on different tech paths? Interesting to think about.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:19
  Old Post 08-05-2005 17:51
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

I just thought of something. If a religion is founded when a civ discovers a tech, that means that only the first civ to discover the tech founds the new religion, as a religion naturally can't be founded more than once. But that also means that a human controlled civ, which often will be ahead in tech much of the game, will become a multireligious civ, right? And that probably makes it harder to control happineses and such things, politics towards the various minorities will be important etc. In other words, an incentive to not rush ahead?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 08-05-2005 17:59 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

Christianity doesn't really make sense as the choice for monotheism. Judaism is the first monotheistic religion (and there are hints of it being in the game). One could even argue as to whether Christianity is monotheistic at all, but that's kind of OT.

Elda king is offline Elda king
Chieftain
Belo Horizonte, MG, Brazil
Sep 2004
time: 02:19
  Old Post 08-05-2005 18:05
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Inflate your Upload Space

Religious Techs should not be required for era changing. So, you won't research them unless you want your cities to riot (give these techs to another player that have another religion to make his cities revolt?).
Religions should have specific improvments and wonders, like this:
Politheism =>politheistic religions (hinduism, greek-roman, native american, etc.)=> Oracle, temples
Meditation=> Budhism=> monasteries (wonder?)
Monotheism=> Judhism=> Temple of Jerusalem(improvement?)
Monotheism=> Christianism=> churchs, Knights Templar
Theology=> Islamism=> Peregrination (improvment?)
Meditation=> Taohism=> Feng Shui (improvment?)
Mysticism=> Zoroastrism=> ??

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:19
  Old Post 08-05-2005 18:33
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

There is no eras in Civ4 according to the little we know.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:19
  Old Post 08-05-2005 18:39 Visit curtsibling's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Help yourself to an AD-FREE life

I reckon paganism will be the broad starting status for the civs.

Atheism will be in there as a sort of non-religion choice.

.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:19
  Old Post 08-05-2005 19:26 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Nikolai
I just thought of something. If a religion is founded when a civ discovers a tech, that means that only the first civ to discover the tech founds the new religion, as a religion naturally can't be founded more than once.


Yes, this is how it works, that is quite clear from screenshots.

quote:
Originally posted by Solver
Judaism is the first monotheistic religion


Nope, Aton worship is. The Jews stole their religion from a failed Egyptian cult

quote:
(and there are hints of it being in the game)


Such as?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 08-05-2005 19:42 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Nope, Aton worship is. The Jews stole their religion from a failed Egyptian cult


Or according to others, Ehnaton's cult of Aton was created after the Exodus, because of Jewish influence.

quote:
Such as?


You know what I meant, we're not allowed to talk about that .

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:19
  Old Post 08-05-2005 20:05
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Locutus
Yes, this is how it works, that is quite clear from screenshots.


I know, but my main point(the thing I thought of so to speak) was the next sentences.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:19
  Old Post 08-05-2005 20:05
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Solver
quote:
Such as?


You know what I meant, we're not allowed to talk about that .


Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:19
  Old Post 09-05-2005 00:29
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton buy from Amazon

Interesting. I wonder what advantages each religion will have. I hope they're reasonably compelling, rather than 'Islam = War'.

They could have atheism as a 'religion', but without a holy city, obviously, and spread purely by the state. It (or generic) should probably be the only choices for a communist civ.

Some Western polytheistic religions would be nice, as well.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:19
  Old Post 09-05-2005 00:35 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Interesting. I wonder what advantages each religion will have. I hope they're reasonably compelling, rather than 'Islam = War'.


It has been said that there are no religion-specific bonuses.

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:19
  Old Post 09-05-2005 00:42
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I believe that having only one turn of anarchy for changing religion is absurd. Something rational would be that when you change your state religion you should "convert" your citizens placing a number of Clerics (or something like that) for such task, just like when you conquer cities in CIV3 and you have to place a number of troops for assimilating new citizens. And of course, in some cities revolts will emerge.

Religion is just too complex for changing in a blink.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:19
  Old Post 09-05-2005 01:30
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Increase the size of your Attachments

You as a player don't change religion, you change the state religion. As I understand it, spread of religion is done by the computer. If we are lucky, there will be missions and such tools for our use though.

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:19
  Old Post 09-05-2005 01:43
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Increase Your PM Length

So, i change the state religion and only when a full city is converted by the computer, that city gets the +1 in happiness. Otherwise there is no other penalty besides the turn of anarchy, just the lack of the bonus.

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:19
  Old Post 09-05-2005 01:44
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Solver
It has been said that there are no religion-specific bonuses.


Hmm. I thought that the 'generic' comment meant that you could choose to have no state religion... i.e. you don't get the bonus. My mistake.

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:19
  Old Post 09-05-2005 01:48
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Sandy, the only bonus i know is the +1 in happiness that a city gets when its population is alike with the state religion.

Xineoph is offline Xineoph
Settler

Feb 2005
time: 05:19
  Old Post 09-05-2005 02:52
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton buy from Amazon

My bets are for.

Indigenous
Judiasm
Taoism

Judiasm is obvious, since it is one of the oldest, practiced religion. People know about the religion, and it has been a part of history.

Indigenous, would probably be a starting religion.

Like Babylonian Religion
or Chinese Religion and etc.

Taosim, is only because it is mixed with Chinese culture...that and Confuciusism

Either way, those are my guesses.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:19
  Old Post 09-05-2005 06:07 Visit Sn00py's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I don't like how there is 1 turn of anarchy and 1+ happiness. To me that just doesn't seem well thought out.


Religion should be something gradual and have serious weight on your diplomacy and keeping your people content.

1. First you invent the religion
2. A percentage of your people automatically start believing in it whether you enforce it or not.
3. If you don't enforce a different religion, the strength of the current religion gets stronger, the stronger it gets, the harder it is to break. So if your people have been Taoists for 2000 years, it will take 2000 years to fully change to another religion.

However, things can speed up the change of religion: education, advertising, how many other people in the world believe in the new religion, destroying taoist churches and build the new religion churches, killing taoist leaders, etc

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:19
  Old Post 09-05-2005 08:59
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Assuredly animism and paganism ought to be included as part of the seven religions. Using the evolutional concept of religion, Civs would start off either animistic or just plain indeginous. I found it highly unlikely Firaxis would apply such a concept, so it is therefore even more unlikely for Civs to start off as pagans. Animism is needed to represent Native American religion, and on the other hand, paganism is needed to represent early Egyptian, early Greek, early Roman, Viking or Nordic, Celtic, and any other applied culture. It would be a shame to see two incredibly historical and relevant religious types be discluded.


Btw, I'd imagine all Civs will start off being called indeginous religion or no religion at all (not to be confused with Atheism).

SCUrfer is offline SCUrfer
Settler

Oct 2002
time: 05:19
  Old Post 09-05-2005 09:59
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Remove this text

I'd think maybe they would be described as starting off as "tribal" or soemthing like that.

Animism is as good a guess as anything else at this point, but it strikes me as not being organized enough to qualify. Paganism might be covered under Hinduism, in terms of being polytheistic. But who knows at this point?

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0628 seconds (90.65% PHP - 9.35% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net