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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > help using SAP + City Expansion
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RolandtheMad is offline RolandtheMad
Warlord
North Carolina
Dec 2002
time: 00:20
  Old Post 11-05-2005 04:59
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help using SAP + City Expansion Support Apolyton, buy Civilization III: Complete

I can't get the Apolyton Pack + City expansion to work together. When I try to start the game through modmanager it just says 'error - aborting'.

I know I had it running about a year ago but now I've come back to the game and I can't make it work. Somebody explain this like you were talking to a retarded person please! The instructions in the zip are :

1) Copy the cityexpasion.slc file inside the directory path starting from the CTP2 base directory /ctp2_data/default/gamedata/,
2) Then cut the content of CE_Tileimp and paste inside the *_tileimp.txt file (inside the gamedata folder).
3) Then add in the correct *_script.slc the line: #include "cityexpasion.slc"
4) Launch the mod

First is says copy cityexpansion.slc - there is no such file and it doesn't specify the destination (only where it is supposed to be found?)

Second it says copy the content of CE_Tileimp - again no such file although there is a CX_tileimp (as well as APOL_CX_tileimp)

Last it says add the line to the correct script.slc which I am guessing is APOL_CX_script.slc since I'm wanting to use the Apolyton Pack + City Expansion.

Something so simple and I am hopelessly lost. Please help.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:20
  Old Post 11-05-2005 07:47 Visit Immortal Wombat's homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, the instructions in the zip seem to be completely wrong. Or possibly for some previous version or something.

To make it work correctly, I think the procedure should go something like this.


  • Make sure you have a clean install of the Apolyton Pack without any changes you might have made while following those instructions. You might need to replace APOL_tileimp.txt and APOL_script.slc from the zip.
  • Unzip the whole cityexpansion22.zip to the main CtP2 directory.
  • Find ctp2_data/default/gamedata/APOL_CX_gamefile.txt. This determines which files the game loads. At the very bottom is the line "APOL_CX_Great_Library.txt". Now since Pedrunn didn't actually make such a file, you should replace that line with "APOL_Great_Library.txt".
  • Load ModSwapper or ModManager, and there should be a mod option with the name "Apolyton Pack + City Expansion v2.2!". Choose this, and load the game.

RolandtheMad is offline RolandtheMad
Warlord
North Carolina
Dec 2002
time: 00:20
  Old Post 11-05-2005 21:39
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Thanks so much; that was about to drive me crazy!

The bad instructions came with the City Expansion 2.2 found in the files section of Apolyton. Maybe it should be updated? I kinda worry about downloading some stuff from there because I can never tell if it is the latest mod or not, but then again I guess there really isnt enough activity in the CTP2 community to make a big deal out of it.

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