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THAWonderland
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OK, I could now write a novel about this, or just tell you to wait for the mod (which will probably be finished in about one month)...
However...
Itīs a mod without a map, so it is played on a random map. All Civs are included, but Sumerians are replaced with Israel (King Salomo) and Byzantines are replaced with Austria (Empress Maria Theresia).
Every Civ has one or two civ-specific wonders, e.g. Statue of Liberty and Pentagon for America, Pyramids and Sphinx for Egypt, Temple of Kukulkan and Ahau Insciptions for Maya...
Every Civ should at least have two unique units, but I will have to find (or create) some more grafics for these.
However, many of the new civ-specific units are finished, e.g. US Cavalry for America, Viking Raider and Dragon Ship for Scandinavia, the units from Sengoku scenario for Japan...
The tech-tree has been completely re-built. Some techs have been renamed (e.g. Horseback Riding now is Domestication, Sanitation now is Advanced Medicine). Many techs are added, examples:
Ancient times: The Fire, Hunting, Boat Building, Animal Breeding, Sewerage, Well Sinking, Trade
Middle Ages: Christianity, Islam, Siege Machines, Administration, Trade Laws
Industrial Age: The Clock, Breech-Loaders
Modern Times: Androids, Force Fields, Fuel Cells, Combat Robotics, Advanced Computers
Many new buildings, units, wonders and governments have been added, examples:
Buildings:
Mosque (+Happiness, +Culture, -Corruption), Well (allows city size 2), Sewers (allows city size 3), Fairground (+Happiness, +Culture), Android Workforce (+Production, +Happiness, +Culture), Hydrogen Combustion (-Pollution), City Clock (+Production, -Happiness), Theater (+Happiness, +Culture)
Wonders:
Hanseatic League (great Wonder), Great Printing-Works (great Wonder), Slave Market (small Wonder), Provincial Administration (small Wonder), Hollywood (great Wonder)
Governments:
Chiefdom (new default gov.), Caliphate, Sultanate, Collective, Concern Empire, Tribal Council, Empire...
Units:
Village Guard, City Guard, Mech Walker, Lancer, Combat Droid, Modern Cavalry, Rocket Launcher, MG Soldier,...
Well, what else...
Minimum research time is 3 turns, forests give 15 shields when harvested, unit movement is increased by 50% (so units that had 1 move now have 2, for example)
... and so on and so on...
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