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Whoha
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The TOC is supposed to be classified guys...
Dec 2001 time: 23:21
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quote: Originally posted by Agathon
Well, I finally picked up a copy of this game. Does anyone else here play it? I was wondering whether the expansion is worth it.
Any good tips? I seem to have trouble keeping the money supply up. Do more helicopters help? |
I don't have the comp to play it on line but heres the tips:
Power like a whore. Build a bunch of helicopters and send em out to all the disparate resource clusters. China and GLA can't really do this, but their supply center is cheaper so they can build those.
Get lots of secondary resource stuff. More helicopters past about 2 per cluster add nothing. Spread out the helicopters so they have very little wait time. If you do this right you should get a waiting time on bringing the money in, but that happens fairly quickly in any event.
You'll love the expansion story(in contrast to the original game story which you'll most likely hate).
The units are fairly well thought out for C&C, everything still has incredibly high lethality against infantry(crush,flamethrower,toxins,flash bangs,army snipers,etc). The expansion units are fun, and the new generals are interesting(except for the US side, where each general lacks tanks except the laser guy who only gets 1). You and Tass will love the final generals challenge general babe.
I don't like the super weapons concept, or the secondary money source concept, I feel both should be removed.
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