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kobayashi
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Singapore
Dec 2000 time: 13:20
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I agree that the abstract cities cannot work well when the background terain is full of detail. I've tried variations like 3D tiles but my conclusion is typical cities work the best with the rest of the map. For what its worth, I've found that when the abstract cities are all the same, it reduces the clash with the terrain so the squares and polygons will be removed for the alt cities set in the initial release version.
Erika, for a completely abstract scenario, have a look at my Battlefiled Chess Konigsburg scenario
http://forums.civfanatics.com/showthread.php?t=49392
Last edited by kobayashi on 16-05-2005 at 12:22
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