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Maniac
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Gent, Belgium
Jul 1999 time: 06:20
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quote: Originally posted by Googlie
[*]Cats SC and CW currently straddling Sector Cratersouth – how about moving N and E respectively and defungussing and farming that rolling river cratertile there (would give a 2-2-1 worker some creative employment) |
Sounds good to me. 
quote: Originally posted by Googlie
I ususally hate using formers to clear fungus when they can plant forests or farms, but at some point, to ensure the pop growth in the RG basin, that fungus needs clearing |
I agree that eventually we'll need to clear fungus, and also that fungus river tiles should be the first to be defungized, but why remove fungus when there are still plenty of fungus-free tiles we can terraform?
Regarding the Río Grande formers, one option could be to send the new RG formers a tile SE and build a road on the flat tile. The two formers NW of Río could split: one moving north to build a road on the rocky tile, and the other one moving a tile SW to build a road on that flat tile. The formers could then all converge again to build two forests and a mine together at greater speed, making use of the already built roads.
Btw, IIRC you suggested first to plant a forest on (60.16) - the tile W of OA. May I suggest to switch back to your original suggestion? I did the math some months ago, and where possible it's cheaper to let the citizens harvest their own condenser farm nutrients than to let crawlers bring it in. So when we construct condensers, it's better to do so on rolling tiles: that way we also get an extra mineral when working the tiles. The flat tiles are in this option better forested.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:20
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Here's the final save, with the sliders set at 90/0/10 for inspection
edited to remove old savefile
Last edited by Googlie on 07-06-2005 at 20:31
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Modo44
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in western Poland
Jul 2004 time: 06:20
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Not only that. We have B4s that could be upgraded to B6s, as stronger defenders become available to our enemies. Also, we should think about upgrading Hoplites, CDFs, and Rovers to combat versions ahead of events, so that we have them ready when they are needed, and not a turn later. I would prefer to upgrade all units as soon as possible, but I as long as no threat is imminent, we can slack a bit, saving the cash for other things. Still, it would be good to keep a high reserve for emergencies. All in all, we need more cash than we can make, and that will not change any time soon...
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wuy3
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yes if i say upgrade military units first cause we ARE planning an invasion of PK and will also most likely be fighting have in the next few turns?
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