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Master Zen
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of naughty
Jan 2003 time: 23:20
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Looking at this map, I propose the following route for our army:
1365 - Move E. We threaten Santa Ana directly.
1370 - Move SE. From there we threaten Blizzard (which is SE-SE of Santa Ana)
1375 - Move S. Fromt here we threaten Arashi
1380 - Move S-SW. We threaten Sandstorm and Tempest.
ND will have surely landed by then.
Attachment: gow - 1360 ad - 3.jpg
This has been downloaded 29 time(s).
Last edited by Master Zen on 17-05-2005 at 22:00
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Master Zen
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of naughty
Jan 2003 time: 23:20
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If you've read the Game Discussion thread, my Mouse's right-button died in the middle of playing the turn tonight 
Tomorrow I will get a new one, either borrow one from work or buy a cheap-ass one in the supermarket as an emergency measure.
In the meanwhile I will post the turn report so far. There is more great news WE GOT A SECOND LEADER attacking the GS conscript Riflemen. F*uckin' yeah! That one will be used to build an Army by means of a rushed barracks in our Stormian cities.
This is amazing. I don't think I've ever gotten 2 GLs in one turn. Then again GS basically placed 9 conscript Riflemen within range of our elite Marines and Tanks. That's a no-no when facing a militaristic Civ. So if you look at it that way, 10 possible elite attacks in one turn (and the first generating you a GL), the odds were more than 50/50 that we'd get another one.
quote:
City Builds
Imperial City builds Tank, begins,
Camp Cod builds Settler, begins
Killdaria builds Mech INf, beings
Trafalgar begins Tank, begins
The Hill builds Mech Inf, begins
Irongard builds Mech Inf, begins
Skulgaria builds Mech Inf, begins
Tenebrae builds Mech Inf, begins
Plague City builds Tank, begins
Zayrut builds Jet Fighter, begins
Yellowknife builds Tank, begins
Mount Doom builds Settler, begins
Leivathan builds Tank, begins
Devil's Horn builds Harbor, begins
Iqualuit builds Tank, begins
Surfer's Paradise builds Harbor, begins
Military
- 5/5 Rider Sir UnOrthOdOx captures Kill Me Pleased. ROLEPLAY DESTROYED. 20g
- Bomber bombs You All Suck 4/4 Inf. Inf 3/4
- Bomber bombs You All Suck 3/4 Inf. Inf 1/4
- 5/5 Mech Inf attacks You All SUck 1/4 Inf. MI 5/5* Great Leader K'uang-Gin! LEGO DESTROYED. 0g (cheap bastards)
WAR IN THE WEST IS OVER
- Hell's Gale built at Dissidentville Ruins S-SW-SW
- Bomber bombs 2/2 Rifleman at Sandstorm N-N-N. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-N-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-N-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-N-NE-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-N-NE-NE. RM 1/2
- Jet Fighter from IWS UnOrthOdOx recons at Sandstorm
- 5/5 Marine attacks 1/2 Rifleman at Sandstorm N-N-N. Mar 5/5
- 5/5 Marine attacks 1/2 Rifleman at Sandstorm N-N-NE. Mar 5/5
- 5/5 Marine attacks 1/2 Rifleman at Sandstorm N-N-NE. Mar 5/5* Great Leader Sun Tzu!
- 4/4 Tank attacks 1/2 Rifleman at Sandstorm N-N-NE. Tank 3/5
- 4/4 Tank attacks 1/2 Rifleman at Sandstorm N-N-NE-NE. Tank 4/4
- Bomber bombs 2/2 Rifleman at Sandstorm N-NE-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-NE-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-NE. RM 1/2
- Bomber bombs 2/2 Rifleman at Sandstorm N-NE. RM 1/2
- The Perfect Storm built at N-N-N-NE
- Tactical Nuke launched at Hurricane
- 4/4 Tanks attacks 1/2 Rifleman at Sandstorm N-NE. Tank 5/5
- 4/4 Tanks attacks 1/2 Rifleman at Sandstorm N-NE. Tank 5/5
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To be continued...
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