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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 17-05-2005 13:29 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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1650bc Support Apolyton or Terrorists Win

1650bc

The Ordered Post

Population: 754 000
GNP: 50 million
Mfg Goods: 31 Megatons
Land Area: 7900 sq miles

Life Expectancy: 20 years
Military Service: 8 years

"Interior"

Hammerhead (sword 3/3) - fort at Khan's Blood Hall
Slicers and Dicers (warrior 2/2) - fort at Khan's Blood Hall

The Wanderers (sword 3/3) - fort at Bloodview
Miss Watcher (spearwoman 3/3) - fort at Bloodview

Bloodseeker (swords 4/4) - fort at Red River Hill

Double Edge (swords 4/4) - fort at Bloodhue

Hot Lips (spearwoman 4/4) - wait
guard duty for Martha on the road to Bards, 3 turns

Black Lightning (horseman 4/5) - 4,4
attacked Tolltec barbarian camp, took 25 gold

Soothsayer's Savages (horseman 5/5) - 4,1
attacked Tolltec barbarian (warrior 1/1)
warrior defeated - SSavages now (horseman 4/5)

The Faithfuls (horseman 4/4) - 2,3

Shadow Striker (swords 4/4) - 9

Settler heading for the Dye 8,8,8 of Ta-Tu

Bob (worker) - road completed

John Boy (worker) - mine completed

Martha (worker) - 6, 3 more turns
to complete the road to the Bards, only 1 tile to go

"Southern Border Patrol"

Banshees (scout) - 6,4
watching the Dread Desolators

Horde Long Eyes (scout) - 9,8

Stormhoof (horseman 5/5) - 1,4 doing a border run along Bards south east

"Main Battle Army"

Bloodshaft (archer 4/4) - 8
Far Striker (archer 4/4) - 8
Scarface (swords 4/4) - 8
Long Blades (swords 4/4) - 8
Cardial Crusher (swords 4/4) - 8
Devourer of Light (swords 4/4) - 8

Grim Death (swords 4/4) - 8

Bataar (warrior 5/5) - 6
off for the Chuzz warrior

Bloodletter (swords 4/4) - 6
Getting the area ready for our A-M settler

"Unit Audit"

Horsemen = 4

Swordsmen = 11

Spearwomen = 2

Archer = 2

Warriors = 2

Scouts = 2

Workers = 3

Settler = 1

Total units = 27

"Our Towns

"Khan's Blood Hall" pop 8 - pyramids in 16
Statue of Zeus in 4 turns due to mine coming online soon
1st Ancient Cavalry 4/4 in 5 turns.
Growth in - turns

"Ta-Tu" pop 4 - horsewoman in 4 (The Princesses), Growth in 19 turns

"Bokhara" pop 4 - horsemen in 4 (Red Roughrider)
Growth in 7 turns

"Bloodview" pop 3 - horsemen in 10 (Lightninghoof),
Growth in 1 turns

"Filiolus Ala" pop 3 - settler in 12
Growth in 2 turns

"Red River Hill" pop 1 - spearwoman 18
Growth in 8 turns

"Bloodhue" pop 1 - spearwoman 20
Growth in 10 turns

Tech Reseach

Monachy - Currently now _ Turns

Treasury

409 Gold - at a gain of "37 gpt" to the treasury

Growing

(receiving 9 gpt from A-M
we have received for 10 turns.
now sending 9 gold per turn for 10 turns as balance of trade etc
payment 2 sent )

25 gold recieved from Tollect Barbarian camp

Income 59
from cities +50
from other civ +9

Expenses 22
entertainment -8
corruption -10
maintenance -4
unit costs 0

Science Slider at 0%
Luxury Slider at 20%

Trade Negotiations

We offer Babylonia Literature un-accepted
We await there completion of Monarchy, they advise 3-4 turns
which we will gift to A-M either straight away of very quickly there after.

DR are trading Currency with A-M, A-M will give to us in a few turns... I would like to give to Bards that turn

DR still wants construction - which Bards working on at the moment, need to get a update on time frame

The Bards will have construction completed in 9

Techs, Resources, Luxuries and Military differences with the other nations

"Euphorica" Our Allies

No Techs

Horses not connected

No Dyes

We have an Average compared

"Team Babylon"

Literature
Code of Laws

Iron not connected

No Dyes

We have an Strong compared

"Desolation Row"

Literature

No Dyes

We have an Strong compared

"Lost Boys"

Literature

No Dyes

We have an Strong compared

"A-M" Our Allies

Literature

No Dyes

Iron not connected

We have an Strong compared

-------------------------------------------------

Let it be known throughout the lands....

The Horde has begun its first National Wonder Program - Statue of Stone.

The Horde is under Red Guard operational security

Their is to be NO, I repeat NO talk of this project anywhere out side of The Horde Private Forum, and such comms between Horde members.

Let the building and shield storing begin.

For the purpose of building Statue of Zeus we change the way we measure time. We consider turn 1990 BC as Turn 1 of our wonder building.

Turn 2: KBH has 9 shields. Change production in KBH to granary. Change production in FA to worker. Change production in Bokhara to worker. Change production in Bloodview to settler. Bob and Harry move 2-3. George moves 4. Citizens of KBH rearranged so KBH produces 10 shields per turn with one food surplus.

Turn 3: KBH has 19 shields. Worker built in FA (named FA worker). FA worker moves 8-8-8. Bob and Harry move 6-6. George moves 4-1-4. Two slave workers start road on grass 3 from KBH.

Turn 4: KBH has 29 shields. Change production in Bokhara to spearman. FA worker builds road. Road is completed instantly. Both slave workers and FA worker cannot move. Bob and Harry move 6 and start mine. George moves 8 and starts mine. Mildred moves 4-8-8. Citizens of KBH rearranged so KBH produces 11 shields per turn with no food surplus.

Turn 5: KBH has 39 shields. Mildred moves 8-7 and is added to KBH. FA Worker moves 7-7-7. Both slave workers move 7 and are returned to AM. Bob, Harry and George cannot move. Citizens of KBH are rearranged so KBH produces 13 shields per turn with no food surplus. Citizens of Bokhara are rearranged so Bokhara uses ivory.

Turn 6: KBH has 52 shields. FA Worker starts mine. George and Harry move 7 and are added to KBH. KBH is size 8 and produces 16 shields per turn with no surplus of food (rearrange citizens of KBH and Bokhara so KBH uses ivory and Bokhara uses hill or plains). Production in KBH changed to library to try to maintain the illusion for at least one more turn. Bob moves 7-7-4. His goal is to start road on wheat 8-8 from Ta-Tu so the new dye city will be connected.

Turn 7: KBH has 68 shields. Production in KBH changed to Pyramids.

Turn 8: KBH has 84 shields. We are getting closer... and no word has been mentioned of our wonder building at this time.

Turn 9: KBH has 100 shields.

Turn 10: KBH has 116 shields.

this turn:
Turn 11: KBH has 132 shields. Mine completed on grass 7-7 from KBH at the end of turn 11. KBH now produces 17 shields per turn.


Turn 12: KBH has 149 shields.

Turn 13: KBH has 166 shields. Production in KBH changed to Statue of Zeus. time to scare them a bit

Turn 14: KBH has 183 shields.

Turn 15: Statue of Zeus completed in KBH.

-------------------------------------------------

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Last edited by Paddy the Scot on 03-06-2005 at 11:43

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 03-06-2005 11:24 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Lose 30 kilos (of popups)

interior

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 03-06-2005 11:28 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Put an end to popups!

demographics

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 03-06-2005 11:32 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Bloodhue

our new city on the dye

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 03-06-2005 11:34 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Khans Blood Hall

This pic shows what it would look like if we were openly doing SoZ

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Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:20
  Old Post 03-06-2005 13:33
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I see that you have dropped the idea of building more spears to accompany our swords Paddy. If we're going to mount any kind of serious attack on aqua we are going to need more spears. Therefore, I suggest we build spears in both Ta-Tu and Bokhara after we finish horses we're currently building there. As for Bloodview, I think we should change production to spear there.

Worker John Boy should irrigate, then road plains 6 from KBH to provide more food for KBH. Worker Bob moves 4 and road. As much as I hate to say it, but we need more workers and I recommend building another one in FA (switching to worker next turn).

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 03-06-2005 15:01 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Browse Apolyton AD-FREE

Matey, I have not dropped the idea at all. In the past days, General Bongo and I have disgussed this at length, and I am currently awaiting some further details from him.

So in this matter, fully expect that the build queues will be adjusted. Although Ta-Tu will complete the Horsewoman in a few turns

Quite happy to change:
Bohkara to Spearwoman build in 1
Bloodview to Spearwoman build in 4
Fililous-Ala to worker build in 2, in time for growth

I like the ideas for the workers, and the new worker from FA

I believe the idea was to take two settlers out of KBH once SoZ completed, will this then change your ideas on the food requirement for KBH?

The Road to Bards is only 3 turns away - so lux trades can begin... do we want to trade our dyes for furs, or keep the dyes for ourselves etc?

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:20
  Old Post 03-06-2005 22:22
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Forgot to take notes during that discussion but roughly speaking we only need spears when moving into enemy territory. The force that is to be placed within bardland will most likely never need spears at all.

Well, on second tought they may need some after all but as we plan on assisting the bards in a "surprise defence" the enemy will be dead before they can perform a counterattack on our forces.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 04-06-2005 05:44 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Increase Your PM Length

The Bards want the Embassy between us asap...

yet they seem to feel we should pay for it

this info cam from a quick disjointed chat with Mac some hours ago. I stopped the chat, and asked that we reconvene at another time when Diplomacy was the prime discussion point, not the differences in belguim and german beers

opinions....

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:20
  Old Post 04-06-2005 10:05
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Hmmm...Did he say why he felt we should bear the cost?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 04-06-2005 12:46 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Get a bigger avatar today!

not completely

he did think we already had currency

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