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Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:21
  Old Post 20-05-2005 00:55
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1830 Bc Support Apolyton or Terrorists Win

Domestics
City stuff: Potamia can cut the temple build time by a turn if it losses a food to gain a shield from a forest. I'm not sure if the 2 shields to be gained by this are worth it, though, since they delay the next population increase. I think we should sacrifice the shields for the growth.
IT will finish its horse. Build another 5-turn horse? It would complete this horse exactly when it next grows, so I'm thinking one more horse, and then a worker to bring the population back down.
Kurra: still far away from barracks and needs some mine work to get 2 spt without sacrificing growth. How about we switch its build to a worker? It will complete right as the city grows to pop 2, and this worker can give it some of its needed improvements.
Garden of Tammuz: Needs to gain a food by switching off the forest. But more importantly, what do we build once the granary completes? I think it should build a worker to reduce population. The worker would take 3 turns with forest use, which is exactly when GoT would grow again, so the worker would keep it at size 4, where it only needs one MP with the new luxury coming in.

Worker stuff: BW3 needs a new job. I suggest 3 and road to complete the road to the new tobacco city.

Map

Attachment: 1870.south.jpg
This has been downloaded 14 time(s).

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 20-05-2005 01:15 Visit joncnunn's homepage!
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Enter the AD-FREE zone

If BW3 is the worker I think it is, why not "2" instead to road and mine the sugar? That also brings the soon to be founded tobacco city into our trade network.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:21
  Old Post 20-05-2005 01:23
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Tired of ads?

Okay, sounds good. Unlike the new city, Babylon is guaranteed to be able to use the extra commerce without it being lost to corruption.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 22-05-2005 22:05 Visit joncnunn's homepage!
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Avatar Enlargement: We've got the solution

got it

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 22-05-2005 22:13 Visit joncnunn's homepage!
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Remove this text

Kahn offers Literature. Nothing to offer so left on table

Grim refer offers Code of Laws. Nothing to offer so left on table

Carthage leader says hi, with nothing on table. accepted

Horsemen completes in Inanna's Throne. Start a new one

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 22-05-2005 22:21 Visit joncnunn's homepage!
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B Worker 1 starts roading current tile
B Worker 3 moved south onto sugar plains
Newly constructed Horsemen sent to Kurra. (Mostly as a kind of agressive defense unit)
Warrior Joe moved east, sees Ank-Morph settler-spear pair and BOH sword
Cain moved north, discovers more land tiles
Felix moved east onto hill, discovers a lot of land tiles
Bowmen Kloreep moved onto tobacco future city site
Shogun Bowmen moved back towards the capital, needs a MP more than town it's currently in.
Settler moved along road onto sugar. Next turn it should move east

Last edited by joncnunn on 22-05-2005 at 22:31

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 22-05-2005 22:30 Visit joncnunn's homepage!
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Support Apolyton, buy Call to Power 2

Screen shot emailed to Beta. [And his work E-mail ISP ate it]

Turn sent on to DR

Last edited by joncnunn on 25-05-2005 at 21:55

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:21
  Old Post 25-05-2005 21:58 Visit joncnunn's homepage!
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Support Apolyton buy from Amazon

Things to do for next turn:

1. Get the trade deals worked out.
2. Name last turns new Horseman.
3. Micromanage work forces in cities?
4. Cain and Felix continue exploring. Not sure if Joe should.
5. Move the settler onto the Tobacco.

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