 |
|  |
 |
|
Ninot
|
 |
Centre Bell
Nov 2001 time: 00:21
|
|
Even tho I'm sure they'd never do it, I got an idea for religion.
After each religion is founded, the religion gets its own leader, with whom you can go "speak" with to get favor for a war, improve relations with cities of that religion, or just plain check how well that religion views your civ.
I dunno, like pick a popular historic Pope for Christianity (i know not all Christians are Catholics, just givin an example), a Dhali Lama for Buddhism, and so on.
Where I think this might be a un-PC or simply bad idea is that it would perhaps require the religions to have behaviors, like ones more peacefaring or whatever. Not to mention picking a Sunni leader for Islam and annoying all sorts of Shiites, and so on.
|
|
|  |
 |
|
Xineoph
|
|
I agree.
Just imagine what would happen, if the US attacked Mecca or Medina.
Or if the arabs started destroying Christian holy sites.
and so on....there would be huge civil conflict, plus possibly population decrease, if that religion lives in it's nation.
So let's say the Chinese Hindu's atk and destroy the holy center of the Persian Christians.
The persians would start killing all Christians in the nation, while the Chinese Hindu's would in return most likely start attacking the Christians.
Thus creating a Hindu-Christian holy war, where there is a chance, that nations with either of those religions, might declare war.
It would probably be a formula based on religious tolerance and previous history or something.
|
|
|  |
 |
|
VonSharma
|
|
If they incorporate religion like you guys are describing with forced conversions and/or holy wars, that'll make Civ 14 times ultra sweeter than it already is.
It could also help the diplomacy situation by restraining other AI civs in some situations and also giving the AI legitimate reasons to attack you in others.
Of course all this hinges on the AI not sucking so badly in this version. Lettuce pray for an AI that rules!!! For SCOTLAND!!!!!!!
|
|
|  |
 |
|
The_Aussie_Lurker
|
|
Adelaide, South Australia, Australia
May 2001 time: 05:21
|
|
As I see it, they are giving us the Bare Bones religious model-for starters, for which I am personally very grateful. That said, though, I truly hope-and pray -that they have left room within this model for the introduction of such things as:
Multiple Religions to choose from per relevent tech (like Hellenistic or Ossirian Polytheism alongside Hinduism).
Traits that religions can acquire during the course of the game-based on the actions and leaders of the founding civ.
Related to traits, the ability for sects to appear within a nation (Religious Offshoots which cannot be directly gained via tech acquisition)-a sect can then either be Embraced by the nation it appears in (similar to Founding) or Supressed.
Some sects which can appear might be Blood Cult, Orthodox, Protestant, Sunni, Shi'ite, Sikh, Essene, Menonite, Catharist, Adventist, Mithraic etc etc.
I so very desperately hope that some, or all, of these things will end up in one or more of the game's future expansions.
Yours,
Aussie_Lurker.
|
|
|  |
All times are GMT. The time now is 05:21. Apolyton Time is 00:21. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|