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nuck
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Have run ino an aggressive Theocracy that is converting my cities in a fairly young game. I thought by learning the Theocracy advance myself I would just send my own Clerics in to undo the damage but they do nothing when I send them in to my own cities.
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nuck
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I am getting a few views but not responses. Maybe my question is too vague. The Clerics are invisible subversive units like spys and slavers. They become possible with the Theocracy advance. I spontaneously get a message that Clerics from a foreign nation have converted the hapless inhabitants of one of my cities to their own relgion. After this a percentage of that city's taxes get tithed to the country where the Cleric came from and a little flag appears above the city the color of the Cleric's nation. Apparently there will be problem in that city should I ever attack the Cleric's home nation.
Apparently walled cities resist Clerics just like Slavers but what can be done after the conversion? Are you stuck with the conversion? Even a change in government didn't seem to have any affect and creating and sending my own Clerics there to convert the populace back did noot work. Any ideas at all?
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Maquiladora
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You have to reform the city with a unit that can reform, which is most military ground units i think. Youll get the button to reform if that particular selected unit can reform anyway. Its basically moving it into the city under the reform command.
EDIT: The details are also in the Great Library.
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Vince278
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You should be able to fight fire with fire (ie. convert it back).
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