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MattPilot
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Tulsa, OK
Dec 2003 time: 05:24
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How about being able to negotiate surrender terms such as "arms limitation".
For example... For you to accept a peace deal with another nation, they must agree to arms limitations. Say no more than 20 military units (# is of course negotiated by the player). If at any point this limit is being surpassed, both players get a heads up message. Should the limit be surpassed by more than XX%, the player who negotiated the arms limit is allowed to declare war without a reputation hit from other nations.
Taking it one step further... one should be able to select what type of category of units is not allowed to be built - like air units, naval units, mobile units, no nukes, etc...
Something like The allies did with germany after WW1 & 2... something like the US did with iraq. etc...
what ya think?
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vovan
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Seems like that would be fairly complex to implement... Both in terms of the UI, and game dynamics (not to mention teaching the AI to use this properly...).
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Vince278
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Moot point. Wonder if the SDK would allow changes like this? Doubtful.
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vovan
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Well, if the UI and much of the game functionality is scripted in Python, as was mentioned somewhere, then it might be possible to do.
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