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alms66
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Louisiana
Oct 1999 time: 23:22
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quote: Originally posted by Adagio
Just make it happen not too often. I'd say max of 2* leader changes for each civ each game
* but I guess with how many leaders that are in the game it wouldn't be possible to change leaders mid-game for half the civs, and the other half can only change leaders once |
Yes, I agree it should be limited. Perhaps attatching a negative effect (short term) in addition to the positive effect (long term) would be enough of a deterrent to prevent too many leader changes per game. A simple short term negative effect could be anarchy, for example.
It might even be fun to have the leaders in a "pool", and when you change leaders, the one you dropped goes back to the pool, available for the other civs to choose. That assumes that leaders aren't married to a particular civ, of course.
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