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lord of the mark is offline lord of the mark
Emperor
FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
time: 00:22
  Old Post 26-05-2005 02:17
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tax collecter/baillif has a multiplicative effect on census taxes, IIUC, so its best to start in provs with highest base tax value.

Chief judges add a fixed amount to tax value, IIUC, but they also reduce revolt risk, which has multiplicative effects, so its best to put them in high value provinces (plus the ones you least want to see revolt)

But Governors? the deflation effect is independent of location, IIUC. The improvement to production is purely additive. So it doesnt matter where you put them? Or, since the production amount is multiplied by your total multiplier (effect of culture, religion, non-connection, etc) you want to put them where that multiplier is highest?

chegitz guevara is offline chegitz guevara
King
Ft. Lauderdale, FL Communist Party of Apolyton
Jun 2000
time: 00:22
  Old Post 26-05-2005 03:46 Visit chegitz guevara's homepage!
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Tax collectors add +3 to your tax level, +3 to your revolt risk, and increase the percentage of taxes you collect in a province by 25%. Or something like that, so yes, always go from richest to poorest.

Chief judges just knock 1 off your RR, so put them first in your provinces with the most RR, like off culture and off religion provs.

With governors, it doesn't matter. I'd start with your safest provinces, so you don't promote a governor and then lose him.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:22
  Old Post 26-05-2005 03:47
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I don't think the governors bring any money. AFAIK, they only add 1% growth (not too shabby ) individually.
They remove 0.25% corruption per year when all your provinces have a governor, so this isn't location-dependant.

Besides, I was under the impression that tax collectors and chief judges weren't location dependant, but that they added 1 gold per month regardless of where they were being built?

Qilue is offline Qilue
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Australia
Dec 1999
time: 15:22
  Old Post 26-05-2005 11:02
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quote:
Originally posted by Spiffor
Besides, I was under the impression that tax collectors and chief judges weren't location dependant, but that they added 1 gold per month regardless of where they were being built?


Your impression is correct and also they have a much greater relative effect on low tax provinces.

Tax collectors (short of having all provinces with them) are best prioritized by population. That is, those with the highest population should get them first as they will add the most to the annual tax revenue.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:22
  Old Post 26-05-2005 14:30
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quote:
Originally posted by chegitz guevara
Tax collectors add +3 to your tax level, +3 to your revolt risk, and increase the percentage of taxes you collect in a province by 25%. Or something like that, so yes, always go from richest to poorest.


In the 1.08 betas(and I think 1.08 vanilla), you get by default 25% in shield provinces and 0% in non-shield provinces. A tax collector adds 75%, ie 100% in shield provinces and 75% in non-shield provinces.

lord of the mark is offline lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
time: 00:22
  Old Post 26-05-2005 21:03
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quote:
Originally posted by Qilue


Your impression is correct and also they have a much greater relative effect on low tax provinces.

Tax collectors (short of having all provinces with them) are best prioritized by population. That is, those with the highest population should get them first as they will add the most to the annual tax revenue.


Thats what i thought - a fixed effect on monthly taxes, but a multiplicative effect on Census taxes. But wait let me confirm - census taxes are proportionate to population, not to monthly tax revenue?

lord of the mark is offline lord of the mark
Emperor
FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
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  Old Post 26-05-2005 21:05
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quote:
Originally posted by Spiffor
I don't think the governors bring any money. AFAIK, they only add 1% growth (not too shabby ) individually.
They remove 0.25% corruption per year when all your provinces have a governor, so this isn't location-dependant.


I think governors add to production, as well as growth. Am i not correct?

they also reduce inflation on a per governor basis, even if you don have them in all provinces, I think.

Qilue is offline Qilue
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Australia
Dec 1999
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  Old Post 26-05-2005 21:07
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quote:
Originally posted by lord of the mark
But wait let me confirm - census taxes are proportionate to population, not to monthly tax revenue?


That's what I've always assumed. I could be wrong though and they really based on base tax value.

lord of the mark is offline lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
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  Old Post 26-05-2005 21:09
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quote:
Originally posted by Qilue


That's what I've always assumed. I could be wrong though and they really based on base tax value.


it looks like my census taxes are lower when my stability is lower.

Spiffor is offline Spiffor
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Nov 2001
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  Old Post 26-05-2005 21:37
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quote:
Originally posted by lord of the mark
they also reduce inflation on a per governor basis, even if you don have them in all provinces, I think.

Yes, but their efficiency depends of the amount of provinces you have. If you're Lorraine, your one governor will brush off 0.250% of inflation all by himself. If, as Spain, you have 100 provinces, each governor will only fight .0025% of inflation.

Oerdin is offline Oerdin
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Sep 2001
time: 21:22
  Old Post 26-05-2005 23:25
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I always go CoT, then cultured proviences which I have a shield on, then cultured proviences which I don't have a shield on, then everyone else.

lord of the mark is offline lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
time: 00:22
  Old Post 27-05-2005 02:03
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quote:
Originally posted by Oerdin
I always go CoT, then cultured proviences which I have a shield on, then cultured proviences which I don't have a shield on, then everyone else.


for which particular promotion? all of them?

Oerdin is offline Oerdin
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  Old Post 27-05-2005 02:29
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Govs, tax collectors, etc.

Same goes for manufacturies though fortifications are usually built at strategic places and at borders since the AI is so dumb it won't go after the easy proviences first but will lose 90% of its army trying to take one well fortified provience right off the bat.

CerberusIV is offline CerberusIV
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Oct 2002
time: 05:22
  Old Post 27-05-2005 15:06 Visit CerberusIV's homepage!
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Tax collectors simply go everywhere for me. I put them in all provinces ASAP. They are the first promotion I make in newly completed colonies. You need them everywhere to maximise income from census taxes.

Chief justices are less important. If I am a bit short of cash I leave them until after governors (infra 5 is usually achievable not long after infra 4). Then I start with core provinces and work across my empire geographically - if playing a large country I find it easy to miss out a province so try to promote geographically so the icon showing previous promotions in progress reminds me where I have got to. I do this to some extent with governors also.

Governors go everywhere ASAP. I will happily mint at 100% to fund governors across the board quickly. I start with core provinces, then colonised provinces (where the governors boost the population growth rate), then the rest.

Oerdin is offline Oerdin
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Sep 2001
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  Old Post 27-05-2005 16:00
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Yeah you want to do it as soon as possible but you want to prioritize some proviences first since you can't afford to do every single one at the same time.

Cookie Monster is offline Cookie Monster
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New England
Jul 2001
time: 00:22
  Old Post 28-05-2005 00:22
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quote:
Originally posted by Qilue


Your impression is correct and also they have a much greater relative effect on low tax provinces.

Tax collectors (short of having all provinces with them) are best prioritized by population. That is, those with the highest population should get them first as they will add the most to the annual tax revenue.


I agree somewhat with that statement but one must also consider the province tax income as well. Sort by tax income in the ledger and apply the upgrades to the highest tax income generators first. This is not necessarily the province with the most population.

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