 |
|
Navyman
|
|
Columbia, MD
Nov 2001 time: 00:34
|
|
One of the best ways that I can think of to making navies viable is to have offshore oil. Then have a ship that can go that offshore oil deposit and convert itself into a rig. Then that would be worth protecting/taking with a navy.
|
|
|  |
 |
|
Navyman
|
|
Columbia, MD
Nov 2001 time: 00:34
|
|
What are some of the sea based tile improvements?
|
|
|  |
 |
|
Vince278
|
|
It would help to remember why navies are built in the first place.
|
|
|  |
 |
|
The_Aussie_Lurker
|
|
Adelaide, South Australia, Australia
May 2001 time: 05:34
|
|
Also, if trade routes can be seen-and pirated/disrupted-then it will also give navies another important use (again, as it was in CtP). Of course, unlike CtP, breaking or pirating a trade route should NOT be automatic, but should be based on the strength of the unit AND the current tech level of the nation that formed the route in the first place (at the very least!)
Of course, some units should obviously be better at dirupting/pirating trade routes than others!!
Yours,
Aussie_Lurker.
|
|
|  |
All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|