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lord of the mark is offline lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000
time: 00:35
  Old Post 01-06-2005 02:18
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quote:
Originally posted by DrSpike
Well until the Sims Nuclear War expansion that doesn't have proper war.


The Sims of course does not have planetary civs. Even here in the States we dont expect a game about a household to feature proper war

DrSpike is offline DrSpike
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  Old Post 01-06-2005 03:19
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And why is a planetary Civ sim style game necessarily going to have war?

Carolus Rex is offline Carolus Rex
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Smile  Old Post 01-06-2005 03:38
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quote:
Originally posted by DrSpike

And why is a planetary Civ sim style game necessarily going to have war?



Well... If they plan to incorporate MP...

Carolus

DrSpike is offline DrSpike
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  Old Post 01-06-2005 12:53
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Yes, but read what they said about the game. Sims has no combative MP, and I don't see why this game would necessarily have it, even if MP were a key part of the game.

DaShi is offline DaShi
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  Old Post 01-06-2005 13:01
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quote:
Originally posted by Urban Ranger
Yes. There was one thread about it some time ago.


Yeah, that was a good thread. You should definitely look it up as it has a lot of info. on the game.

Carolus Rex is offline Carolus Rex
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Thumbs up  Old Post 01-06-2005 16:58
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Ok, I'll take a look!

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Nikolai is offline Nikolai
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Oct 2000
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  Old Post 01-06-2005 17:06
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There's lots of info there indeed. But the screens are old of course.

lord of the mark is offline lord of the mark
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  Old Post 01-06-2005 21:12
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quote:
Originally posted by DrSpike
And why is a planetary Civ sim style game necessarily going to have war?


Cause there are, IIUC, multiple planets, which I assume are in touch with each other. which means some will be stonger and some will be weaker. and some will be growing in power and some declining. And there will be no power above them to keep them in line - they will be sovereigns, in a "state of nature". Ergo they will fear each other. Ergo some power, expecting war, will decide to strike before it declines.

I suppose over in euroland youve got a different view about the inevitability of war. I suggest reading Waltz's "Man, the State, and War".

You could have a grand galactic federation I suppose, that eliminates war. Though i suspect youd have wars on the way to that.

Or I suppose Wright could make a game based on the assumption that everyone at this level of development sees the "futility" of war, and everyone always plays non-violently. I dont see that though. Remember Simcity? It had military bases you could build when your city got a certain size. Of course you couldnt use said bases to attack another city - you were part of the same Simnation, after all. But it was taken for granted that the Simnation you were part of had a substantial military, and a need for military bases of different types.

The Sims, IIUC, all live in the same country, the same city as a matter of fact. Order is maintained by the police - they do NOT live in a state of nature, as sovereigns do.

DrSpike is offline DrSpike
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  Old Post 01-06-2005 21:56
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I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.

lord of the mark is offline lord of the mark
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  Old Post 01-06-2005 22:02
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quote:
Originally posted by DrSpike
I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.


Not large. Small, and highly abstract, Id guess. But not absent either.


I assume you are familiar with a game called "Simearth"?

Nikolai is offline Nikolai
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  Old Post 01-06-2005 22:30
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quote:
Originally posted by lord of the mark
I assume you are familiar with a game called "Simearth"?


DarkCloud is offline DarkCloud
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  Old Post 01-06-2005 23:51 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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SimEarth+SimLife+The Sims+Alpha Centauri= Spore...

hmm... perhaps... perhaps...

lord of the mark is offline lord of the mark
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  Old Post 02-06-2005 02:12
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what i had in mind was war in simearth.

IIRC, when the planets civilization (of whatever species) reaches a certain level of development, theres a chance of nuclear war. Which has both bad effects (lots of fallout and destruction) and "good" effects (lowers human population and thus pollution)

This is of course NOT what Spikey meant by war - he said conquering the universe - but it DOES show that Wright is not averse to portraying war, and understands its part of the history of civilization. Pace the absence of war in "The Sims"

Urban Ranger is offline Urban Ranger
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  Old Post 02-06-2005 07:43
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quote:
Originally posted by DrSpike
I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.


Hm, SimTanks.

DarkCloud is offline DarkCloud
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  Old Post 02-06-2005 17:20 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Hmm... well, you do basically create an ecosystem- so that's a lot like simlife- but sim earth sort of did the same thing on a much larger scale, so I guess I sort of have to admit defeat there, lord of the mark- it'll probably be more Sim Earth than Sim Life EXCEPT for the crafting of the life- that seems as though it will be done in a more Sim Life sort of way.

In Sim Earth the lifeforms were set- in Sim Life, they were designed.

DrSpike is offline DrSpike
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  Old Post 02-06-2005 22:42
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quote:
Originally posted by Urban Ranger


Hm, SimTanks.


I look forward to it.

lord of the mark is offline lord of the mark
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  Old Post 03-06-2005 02:15
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quote:
Originally posted by DarkCloud
Hmm... well, you do basically create an ecosystem- so that's a lot like simlife- but sim earth sort of did the same thing on a much larger scale, so I guess I sort of have to admit defeat there, lord of the mark- it'll probably be more Sim Earth than Sim Life EXCEPT for the crafting of the life- that seems as though it will be done in a more Sim Life sort of way.

In Sim Earth the lifeforms were set- in Sim Life, they were designed.


Ok. sorry i confused people. I didnt mean that Spore would be closer to simearth than Simlife. I was merely pointing out for spikeys benefit that Wright games HAVE included war, where it made sense, despite "The Sims" not having war.

DRoseDARs is offline DRoseDARs

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  Old Post 03-06-2005 05:13
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Since Lemmy decided to make it easy to miss here's the official link:
http://spore.ea.com/

DrSpike is offline DrSpike
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  Old Post 03-06-2005 12:18
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quote:
Originally posted by lord of the mark


Ok. sorry i confused people. I didnt mean that Spore would be closer to simearth than Simlife. I was merely pointing out for spikeys benefit that Wright games HAVE included war, where it made sense, despite "The Sims" not having war.


Which was very artful of you (or you missed the point), as we were talking about whether the not the game would directly feature interplanetary conflict, not have some vague allusions to war.

lord of the mark is offline lord of the mark
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  Old Post 03-06-2005 21:21
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quote:
Originally posted by DrSpike


Which was very artful of you (or you missed the point), as we were talking about whether the not the game would directly feature interplanetary conflict, not have some vague allusions to war.


I thought the level of abstraction wrt war in simearth was appropriate to the scale and focus of that game.

Scale will obviously be treated differently in Spore. Im not sure about the focus. I dont cant say that there will be more detailed war in Spore than in Simearth - I can say it is my expectation that war will be treated in a way that fits the game well. And it is my suspicion that it WILL be more detailed than in Simearth.

DrSpike is offline DrSpike
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  Old Post 03-06-2005 22:02
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It's my suspicion it wont. We shall see.

 
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