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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Ankh-Morpork > Turn 51, 1725 BC
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ormuzd is offline ormuzd
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Jan 2003
time: 07:23
  Old Post 29-05-2005 10:22 Visit ormuzd's homepage!
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Turn 51, 1725 BC Support Apolyton, buy Call to Power 2

Home completes Horseman, starts Horseman
Memphis produced worker, start temple

Memphis worker named Sura, moved 8 to start chopping
Binky 2-3 (ended near Memphis)
Horseman from Home named Omurtag the Horseman, moved 3-3
Troll moved 7 to chop the forest
Donum and Duncan Dun'it moved 6
The Trousers of Time and Dor moved 7
Mark-Oh road
Fowler - 7-irrigate
Black-Eyed Horseman - 4-8
Cohen 2
Grog 7
Telerig - 8-9-8-9 (additional escort for the settler)

I have decided to delay the growth in Home to allow Helio build settler next turn
Increased Lux to 30% to avoid problems in Helio

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:23
  Old Post 29-05-2005 10:24 Visit ormuzd's homepage!
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Cities Support Apolyton, buy Alpha Centauri

Home - growth in 3, Horseman in 4
Memphis- gorwth in 2, Temple in 10 (much faster actually)
Heliopolis - growth in 20, settler next turn
TMR - growth in 9, temple in 4
UU - growth in 6, barracks in 36
Barrows Nest - growth in 9, Temple in 14

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:23
  Old Post 29-05-2005 10:26 Visit ormuzd's homepage!
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#3 Report this post to a moderator
Suffering from ads?

I have nearly forgotten to mention we have completed the deal about the currency with DR. We need just the construction to advance to the middle ages

We need 41 turns to discover the Republic
Treasury has 152 gold (+3 gpt)

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