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Grosshaus is offline Grosshaus
Settler

May 2005
time: 05:23
  Old Post 31-05-2005 00:42
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Could I get some help to modify the game to suit me better? Support Apolyton buy from Amazon

So I started a game with SMACK after hearing Civ4 is about to be released, found myself playing once again until 3am just like in good 'ol days

But I found lots of stuff that annoyed me back then that still do that. Iīd like to play some more but Iīd first like to know if these things could be modded to ensure a more enjoyable game (I tried to meddle some myself but with varying success):

1)Iīm no warmonger and I hate it when the other factions just canīt live at peace with me even if Iīm clearly militarily superior. I noticed there is a line

ai-fight = -1,0,1 (willingness to use force to achieve goals)

in the faction files, I turned them all to -1 but Miriam didnīt really seem to care about it. Does that even work or is there a better way to ensure some privacy in my colony-building?

2)Planet busters are Evïl beyond belief. Nothing bugs me more than loosing a city filled with wonders due to a single hit of a unit but loosing another city like that. I tried to change the appearance of the missile chassis to require Transcendent Thought and it seemed to work. I still fear the AI will smack them at me at the city Iīm building Ascent to Transcendence the next time. Is there a way to remove missiles, or actually planet busters, from the game altogether.

3)The AI keeps on building loads of marine colonies to the stupidest places, too often at my coast. I couldnīt figure out a way to disable marine colonies though as apparently one can only disable special abilities and not weapons (colony pod is classified as a weapon) from a certain chassis type. Is there a way to achieve that otherwise? I was thinking of perhaps making colony pods special abilities but that resulted in instant crashes.

Iīd appreciate any help and apoligize if I have posted in the wrong place or anything.

Senethro is offline Senethro
Prince

Jul 2004
time: 05:23
  Old Post 31-05-2005 01:04
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Oh, don't be a "artist builder". If other factions get in your way then use the scenario editor to create a game where you're on your own.

Otherwise, get your hands dirty.

Anti-planet buster preparations: Leave a city empty with no garrison. It can't be targetted by enemy.
Surround your coast with supply crawlers/unused formers to make a barrier the PB can't get through.
Strike first with a planet buster. you should be infiltrating the CPU to see what they're up to. If they bring a PB in range of you you should be able to destroy it.

All it takes is a little preparation.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:23
  Old Post 31-05-2005 01:32 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Someone builds Ascent to Transcendence ? The Transcendence victory should take 2 turns. Turn 1, start building Voice of Planet, cash in a few crawlers, rushbuy the rest. Turn 2, complete Voice, start building Ascent, cash in the remaining crawlers, rushbuy the rest. End turn, win.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:23
  Old Post 31-05-2005 01:57
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But of course, that intelligent AI will surely make sure to PB the base after Voice of Planet is built so that no one can transcend...

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:23
  Old Post 31-05-2005 02:00 Visit Dis's homepage!
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once it's built, anyone can still build it right? Or if the voice of planet is lost it can't be built? I never had that happen. I guess I could try a game and let the AI build the voice, and then nuke it.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:23
  Old Post 31-05-2005 02:03 Visit Dis's homepage!
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as for planetbusters use orbital defense pods. Though they will often have PB's built before you have them up. I use flechette defense systems as well (SMAX only). Before then just don't piss of the AI with planetbusters. . That's what I do. I just give them what they want.

As for Miriam. You could always play with her not in the game (again this is expansion only). I'm not sure why she's still so aggressive. There may be a way to edit the faction likes and dislikes for goverments. that way they won't automatically hate you if you run a goverment that opposes their philosophy.

BlackCat is offline BlackCat
Warlord

Jul 2004
time: 05:23
  Old Post 31-05-2005 03:44
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Try add

#WORLDSIZE
...
Extra huge, 256, 320

in alphax.txt and play with 70-90 % sea. The chance that any opponent will get a base in shooting range of your most valuable cities is really low.

paramir is offline paramir
Prince

Sep 2004
time: 21:23
  Old Post 31-05-2005 05:22
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quote:
Originally posted by BlackCat
Try add

#WORLDSIZE
...
Extra huge, 256, 320

in alphax.txt and play with 70-90 % sea. The chance that any opponent will get a base in shooting range of your most valuable cities is really low.

Tho if you like AI diplomacy, you won't get much of that either

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:23
  Old Post 31-05-2005 05:37
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If you can find it, download Smacksims world builder...much better than the original...

reznod is offline reznod
Settler

May 2004
time: 05:23
  Old Post 31-05-2005 05:57
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To stop planet busters change this line in the alpha(x).txt file:

Planet Buster, Planet Buster, 99, 0,32, -1, Orbital,

To:

Planet Buster, Planet Buster, 99, 0,32, -1, Disable,

To make it so that sea colony pods can't be made do this:

Change this line:

Colony Module, Colony Pod, 0, 8,10, -1, None,

To:

Colony Module, Colony Pod, 0, 8,10, -1, Disable,

Although with this method it will not allow you to make any colony pods other than the default type, to make different types you will have to add them to the '#UNITS' sections.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:23
  Old Post 31-05-2005 11:59 Visit Straybow's homepage!
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Instead of disabling Colony Module just jack up the price. The default unit will still be there but the AI should decide that sea colonies are too expensive. My limited experiments have shown some success.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:23
  Old Post 31-05-2005 13:02 Visit Dis's homepage!
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quote:
Originally posted by paramir

Tho if you like AI diplomacy, you won't get much of that either


build the empath guild.

wars won't be a problem until orbital insertion (which the ai doesn't seem to do)

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:23
  Old Post 31-05-2005 20:34
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quote:
Originally posted by Dissident
wars won't be a problem until orbital insertion (which the ai doesn't seem to do)


Then, the wars become advantageous...and possibly lacking the need for defense....

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:23
  Old Post 31-05-2005 20:59 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Never had AIs nuke my base with the Voice. At that point, I am too far ahead of them, and that's what infiltration is for. If I see any base starting to build a planet buster, I gas it with choppers.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:23
  Old Post 31-05-2005 23:40 Visit Dis's homepage!
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ultra large maps do tend to be lonely games. But I might try one. What's the largest map you can edit in the alpha.txt file?

Grosshaus is offline Grosshaus
Settler

May 2005
time: 05:23
  Old Post 01-06-2005 00:28
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Thanks for all the replies, I think I can scrap something usefull together.

Senathro, Solver: Nah, I donīt like to play in such a gamey way. Frankly I wanted to do these changes to make it possible for me to play more realistically.

Dissident: Oh, had forgotten about the orbital defences, they could have helped. I donīt have the expansion so canīt use the other building and canīt choose not to have Miriam in the game. Editing him not to dislike democracy sounds like a good idea though. It doesnīt really help to just try to please the other factions, at some point they will wage war with each other and declare was on me if I donīt join either side of the war.

Reznod: I didnīt know that was possible, sounds excellent. I donīt myself use colony pods with other than the first chassis anyway, if that remains allowed then Iīll definedly use that one. Thanks!

Senethro is offline Senethro
Prince

Jul 2004
time: 05:23
  Old Post 01-06-2005 01:08
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Increase the size of your Attachments

Groshaus, check your PMs using the control panel tab while you're logged in.

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:23
  Old Post 01-06-2005 16:20
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quote:
Originally posted by Grosshaus

I donīt have the expansion so canīt use the other building and canīt choose not to have Miriam in the game. Editing him not to dislike


You can still choose not to have miriam in your game.
In Alpha.txt there is a section called #FACTIONS
Simply remove miriam from both lists (there is another list just like the #FACTIONS directly beneath it) and dont forget to put another faction back in (presumably one of your own or a downloaded one [from netwotrknode.org maybe],) that should eliminate miriam and put that other faction into place. Remember to make the name in the #FACTIONS list exactly the same as the [faction].txt file (where [faction] represents the name of the faction that you have inserted).

Hope this will help you play a more enjoyable game.

P.S. Make a backup of your alpha.txt file in case something goes wrong.

Zoetrope is offline Zoetrope
Warlord
Melbourne, Victoria, Australia
Sep 1999
time: 05:23
  Old Post 07-06-2005 09:46 Visit Zoetrope's homepage!
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Replacing factions, while fun, is not necessary. It's entertaining to learn to exploit them. Miriam can be a solid ally if you defend her bases from, say, Yang's predations. A possible complication is if she's allied to a thorn in your side, say Deirdre (who seems to love lobbing missiles), but you can fix that by capturing Miriam's former bases from Yang, gifting them to Deirdre, then sitting back to relax and enjoy what transpires.

Or just learn to be strong and persuade the faction in question to surrender.

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