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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:23
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Looks to me like the game thinks that there is another city on those squares.
I ran a couple of tests and discovered that the game thinks that there are 3 cities too many. Not until you raze 4 cities can you build a new city anywhere.
Then build a new city AAA on square (15,83). If you then raze AAA, the square becomes normal. The same applies to square (123,47).
I can't find the source of the problem. Hexeditor shows that the length of the city list in the save file is ok.
Could be that there are another 2 squares somewhere that are also "locked".
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