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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Euphorica > Report 1650bc - Proposal 1625bc
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Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:23
  Old Post 03-06-2005 06:26
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Report 1650bc - Proposal 1625bc Support Apolyton, buy Call to Power 2

Actions taken in 1650 BC

- worker Rhoth: moves 4 and finishes irrigating fur plains with Platy
- worker McM: continues mining grassland
- worker Platy: finishes irrigating fur plains
- worker Wittlich: moves 7 from BC-52's

- new swordsman Mick Jagger 4/4 moves 6 from BC-52's
- swordsman Alan Clark 4/4 moves 3 into Nirvana and fortifies

- horseman Beyoncé Knowles 4/4 moves into Nirvana and fortifies
- horseman Gwen Stefani 4/4 goes on a scouting run to the horse tile and back and sees nothing.

- spearman Michael Rutherford 4/4 moves 66 from U2 into Nirvana and fortifies
- spearman Phill Bailey 4/4 moves 332

- AbbA: swordsman in 4. WF to 6,7,12,20 to give the cattle to BC-52's
- U2: swordsman in 3. WF to 1,8,16,20 to pick up a commerce point
- Nirvana: settler in 2.
- Metallica: spearman in 6.
- BC-52's: swordsman in 6.
- Beach Boys: catapult in 2.


Construction in 8 turns @ 80% science
10% luxuries
-2 gpt with 9 gold in treasure @ 10% taxes

Diplomacy:
-

Remarks
- Total War Balance: lost 4 archers, 1 spearman & 1 warrior vs eliminated 3 horsemen and 1 warrior = 110 shields lost vs 100 shields.
- We are still STRONG towards DR and AVERAGE to BOH!



Proposal for actions in 1625 BC

Diplomacy

Attachment: 1650bc.jpg
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Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:23
  Old Post 03-06-2005 06:30
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So I just realized a flaw in our plans. We have no embassy with BOH, and nowhere near enough gold to pay for it next turn. We can't establish a ROP without an embassy.

McMeadows, is BOH supposed to establish the embassy? If not, we'll need to discuss with them that we won't have a ROP.

Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:23
  Old Post 03-06-2005 06:51
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Okay I think I have a handle on what I would like to do on turn 56 so I'll put it out there for general consumption. I'd like to start by using one of our horses to remove that warrior they have camped in the mountains. I know it's a risk, but I'd like to be able to keep the strength of our stack secret for a while longer.

As to the stack itself I want to take everything except for one horseman, the archer, the catapult, and two swordsmen. We'll have two more swordsmen and a catapult coming very soon after that which ought to be enough (along with BOH's projected forces) to keep us safe.

McMeadows is offline McMeadows
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Mar 1999
time: 06:23
  Old Post 04-06-2005 02:25 Visit McMeadows's homepage!
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quote:
Originally posted by Rhothaerill
So I just realized a flaw in our plans. We have no embassy with BOH, and nowhere near enough gold to pay for it next turn. We can't establish a ROP without an embassy.

McMeadows, is BOH supposed to establish the embassy? If not, we'll need to discuss with them that we won't have a ROP.


Had a chat with Paddy. We both had a look on the embassy costs. It's 48 from our direction and 36 from their side. They have more funds, I'm hoping to have them pay now and we'll repay them later. I'm trying to negotiate a better deal. They might finish currency before we finish construction and then they might be saving up some extra gold. We'll discuss it later this weekend.

The embassy will get there soon.

Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:23
  Old Post 04-06-2005 08:18
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Sounds good. If necessary we can contribute some gold (7 next turn) to the cause if they're short by a few.

Any comments about my thoughts (so far) for the start of the next offensive?

McMeadows is offline McMeadows
King
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Mar 1999
time: 06:23
  Old Post 04-06-2005 13:53 Visit McMeadows's homepage!
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2 horsemen are required to be available to kick the warrior from the mountain (I think you implicitly say the same). Hopefully we won't have any losses. Therefore, your plan to keep our stack in the dark for a litle longer is allright. However, I would like to have them see what's coming in advance, to be able to prepare a counter attack. Keeping in the dark on the first 2-3 turns will be good, as they're quite close now.

On what to leave behind I'm all cool.
stack: 6 swordsmen, 3 spearmen, 2 horsemen?

snoopy369 is offline snoopy369

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Apr 2004
time: 23:23
  Old Post 04-06-2005 23:33
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We need to leave a horseman behind to protect us from the counterattack at the new desert city, remember ... that's what worries me the most right now, it's a cruddy city so it can only be a threat and/or a fake threat...

Rhothaerill is offline Rhothaerill

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Feb 2003
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  Old Post 04-06-2005 23:48
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quote:
Originally posted by snoopy369
We need to leave a horseman behind to protect us from the counterattack at the new desert city, remember ... that's what worries me the most right now, it's a cruddy city so it can only be a threat and/or a fake threat...


From my post above...

quote:
As to the stack itself I want to take everything except for one horseman, the archer, the catapult, and two swordsmen. We'll have two more swordsmen and a catapult coming very soon after that which ought to be enough (along with BOH's projected forces) to keep us safe.

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